Roman Trapeznikov
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16f83ead1d
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fixed 'Disable Camera Shake' option
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2022-09-22 18:34:45 +03:00 |
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Eric
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3197caaff4
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langs and tidying
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2022-09-21 22:00:59 -07:00 |
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Eric
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cf27d6ac6f
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efro.message cleanup to clarify internal vs user response types
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2022-09-21 19:31:00 -07:00 |
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Eric
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a8232f3d63
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version bump
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2022-09-21 17:30:14 -07:00 |
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Eric
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15a9eccfdb
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v1.7.8
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2022-09-21 17:24:17 -07:00 |
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Eric
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48e4cd16d3
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version bump
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2022-09-20 13:49:34 -07:00 |
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Eric
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e8bd426adb
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v1.7.7
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2022-09-20 13:28:14 -07:00 |
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Eric
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c81ba28620
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added custom Python help() which behaves under in-game console or cloud-console
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2022-09-19 22:08:43 -07:00 |
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Eric
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68ffe1f2bd
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fixed cloud console crash error
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2022-09-19 18:52:01 -07:00 |
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Eric
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86b931dfcc
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tidying2
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2022-09-17 23:19:39 -07:00 |
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Eric
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92a8ca40b3
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tidying
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2022-09-17 23:11:42 -07:00 |
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Eric
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084f556504
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bug fixes and polishing for 1.7.7 release
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2022-09-16 16:38:11 -07:00 |
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Eric
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b0f0cc63f5
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cloud console now fully operational
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2022-09-15 20:07:48 -07:00 |
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Eric
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fdeb180e9d
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tidying
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2022-09-15 13:00:02 -07:00 |
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Eric
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d3f3679473
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lang updates and cache functionality for LogHandler
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2022-09-15 12:46:04 -07:00 |
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Eric
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3816f1dcb9
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a bit of logging tidying
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2022-09-15 10:23:48 -07:00 |
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Eric
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bc59182f80
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fixed newlines on in-game console and telnet server
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2022-09-14 22:48:30 -07:00 |
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Eric
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0b3d7cf050
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hardening log-handler
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2022-09-14 21:49:11 -07:00 |
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Eric
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6cfcab8e97
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logging output to sys.stderr is now immediate instead of deferred in bg thread
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2022-09-14 21:35:09 -07:00 |
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Eric
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cfe42b39e6
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major logging system revamp
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2022-09-14 19:28:36 -07:00 |
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Eric
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9319287fcd
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c++ bootstrap hardening
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2022-09-13 11:16:29 -07:00 |
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Eric
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d9a1ab52e5
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moved more python init to main thread and public sources
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2022-09-13 10:29:58 -07:00 |
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Eric
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53ccc66ca8
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oops missed g_network_reader
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2022-09-12 16:53:55 -07:00 |
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Eric
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175232037c
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yup, even more c++ tidying
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2022-09-12 15:49:24 -07:00 |
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Eric
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2a43584d5a
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beginning bits of scene versioning
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2022-09-12 14:23:20 -07:00 |
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Eric
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30a29893a1
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c++ tidying
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2022-09-12 13:45:00 -07:00 |
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Eric
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575a97bc44
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renamed c++ game class to logic
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2022-09-12 12:58:52 -07:00 |
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Eric
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3f53c70beb
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more c++ bootstrap refactoring
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2022-09-12 11:44:42 -07:00 |
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Eric
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c73793c2e7
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fixing build caches
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2022-09-12 10:22:57 -07:00 |
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Eric Froemling
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866f9475fb
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more c++ bootstrap refactoring
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2022-09-12 10:15:07 -07:00 |
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Eric
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014a996933
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simplifying c++ bootstrapping
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2022-09-11 10:36:53 -07:00 |
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Eric
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b837d3707e
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more c++ reorganizing
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2022-09-10 16:58:20 -07:00 |
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Eric
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7231ff2cfb
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renamed media to assets in c++ layer
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2022-09-10 14:13:58 -07:00 |
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Eric
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1cac234fc5
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mooooore tidying
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2022-09-10 12:39:32 -07:00 |
|
Eric
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8c4a23f90c
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tidying
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2022-09-10 10:30:36 -07:00 |
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Eric
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589841eee7
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renamed Account to V1Account in the C++ layer
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2022-09-10 09:19:49 -07:00 |
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Eric
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91d9142b60
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renamed App to AppFlavor and AppGlobals to App
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2022-09-09 23:18:58 -07:00 |
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Eric
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5ccaad64d6
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changelog note on module removal
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2022-09-09 15:19:25 -07:00 |
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Eric
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b77feb4d0e
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ripped out vestigial thread-module system and other c++ cleanup
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2022-09-09 15:09:47 -07:00 |
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Eric
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38b94df9a5
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minor serverdialog logic fix
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2022-09-06 12:24:33 -07:00 |
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Eric
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7e3a14807b
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language updates
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2022-09-06 11:17:03 -07:00 |
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Eric
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fb4975bb10
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tidying and modernization pass on serverdialog
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2022-09-06 07:57:35 -07:00 |
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Eric
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b5f52d37de
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more ba.internal organizing
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2022-09-05 16:03:14 -07:00 |
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Eric
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94768211ea
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setting cutoff for weak punch sound to limit it to mostly non-moving punches
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2022-09-05 14:29:41 -07:00 |
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Eric Froemling
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13c92fc083
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Merge pull request #484 from Ralfreengz/patch-2
Weak punch sound to reuse (spaz.py)
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2022-09-05 12:17:27 -05:00 |
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Eric Froemling
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4b48b79a67
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Merge pull request #483 from Ralfreengz/patch-1
Weak punch sound to reuse (spazfactory.py)
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2022-09-05 12:16:55 -05:00 |
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Eric
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0ed6cd3507
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fixed some incorrect _bainternal usage
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2022-09-05 10:15:17 -07:00 |
|
Eric
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9e1d651027
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added generic copied-to-clipboard translation entry
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2022-09-05 10:05:00 -07:00 |
|
Eric
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0e9baafe3e
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Latest public/internal sync.
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2022-09-05 09:41:20 -07:00 |
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Eric Froemling
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eb9ce9fb3f
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Merge pull request #503 from vishal332008/master
PB-ID Copy Button
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2022-09-05 11:40:20 -05:00 |
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