This commit is contained in:
Eric 2022-09-10 10:21:38 -07:00
parent 589841eee7
commit 8c4a23f90c
No known key found for this signature in database
GPG Key ID: 89C93F0F8D6D5A98
10 changed files with 44 additions and 52 deletions

View File

@ -3995,33 +3995,33 @@
"assets/src/ba_data/python/ba/_generated/__init__.py": "https://files.ballistica.net/cache/ba1/ee/e8/cad05aa531c7faf7ff7b96db7f6e",
"assets/src/ba_data/python/ba/_generated/enums.py": "https://files.ballistica.net/cache/ba1/b2/e5/0ee0561e16257a32830645239f34",
"ballisticacore-windows/Generic/BallisticaCore.ico": "https://files.ballistica.net/cache/ba1/89/c0/e32c7d2a35dc9aef57cc73b0911a",
"build/prefab/full/linux_arm64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/15/a9/a9a878db308e8fb8e267d606a9f7",
"build/prefab/full/linux_arm64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/ea/05/dc05633b650cf96c75ac3ed1a61d",
"build/prefab/full/linux_arm64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/4d/f6/d118bb50716ae27418bf756702c3",
"build/prefab/full/linux_arm64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/30/a1/637841e59a1c277912aa6941a66f",
"build/prefab/full/linux_x86_64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/9e/f4/cc859bd7ef55b939e2090128f307",
"build/prefab/full/linux_x86_64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/12/c9/3301f4529de01e4a6fad66177b32",
"build/prefab/full/linux_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/79/37/7d7547882a64e6b2ce2881d5f2ad",
"build/prefab/full/linux_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/7b/8c/4606553615502fcd4a116c0d7fe2",
"build/prefab/full/mac_arm64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/1f/dc/501dfee10c4d4b04e8e7bbf60422",
"build/prefab/full/mac_arm64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/3a/33/69ab076cfff5b561dae8194b5360",
"build/prefab/full/mac_arm64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/5a/12/81b9b1d949f44111680758020956",
"build/prefab/full/mac_arm64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/ae/a0/1514d1520f12dc4e9c34316310c1",
"build/prefab/full/mac_x86_64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/49/6b/f44e345c4133418d816a94690d3b",
"build/prefab/full/mac_x86_64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/07/92/e54b6c94216fc811d2c5e3c385a3",
"build/prefab/full/mac_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/55/e1/2a35d261d1f7d29603220f456163",
"build/prefab/full/mac_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/e1/ef/ff3bfa49d2ba1c148dde704a4d87",
"build/prefab/full/windows_x86_gui/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/06/b9/54708a2d4619f1cd3706fc79fd01",
"build/prefab/full/windows_x86_gui/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/01/24/143285e78761359b9dfa2a425a34",
"build/prefab/full/windows_x86_server/debug/dist/BallisticaCoreHeadless.exe": "https://files.ballistica.net/cache/ba1/ca/80/386a30050daa0eb1cec9b6fad36b",
"build/prefab/full/windows_x86_server/release/dist/BallisticaCoreHeadless.exe": "https://files.ballistica.net/cache/ba1/0b/6d/32eab56b5d6179fb2b3e9308e3d8",
"build/prefab/lib/linux_arm64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/bd/e9/558b331aa2cdde5b8814eeb5323d",
"build/prefab/full/linux_arm64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/0f/0d/94aa62be2e76dcb835736c843b47",
"build/prefab/full/linux_arm64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/9f/00/962eaa0e2f394c4b25e230da0a26",
"build/prefab/full/linux_arm64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/f6/ad/8d342629f0c302ecc232b53f2357",
"build/prefab/full/linux_arm64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/eb/d9/2defa7dc3c271a3bd83effc7a133",
"build/prefab/full/linux_x86_64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/19/2d/29e867f238863c66ce9b2de56223",
"build/prefab/full/linux_x86_64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/6f/59/0a568faf3726bb40200d9d580762",
"build/prefab/full/linux_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/98/5e/d4792f38ddfd1939148b12dac3e6",
"build/prefab/full/linux_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/2d/be/381047cad3bf61c09920f6e7e39e",
"build/prefab/full/mac_arm64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/23/98/31f1209b0dab20d649a91efe6b33",
"build/prefab/full/mac_arm64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/17/f9/9a50487bd39dbebe8236644446db",
"build/prefab/full/mac_arm64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/ce/15/1e812f031786c676b482cb83f3a4",
"build/prefab/full/mac_arm64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/41/2b/647bcbdc19cb3d673ad1a05ab7e5",
"build/prefab/full/mac_x86_64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/a5/96/1ee470994dd104269bcc422f3163",
"build/prefab/full/mac_x86_64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/f4/de/d89484b8903b14ebb56355e6021f",
"build/prefab/full/mac_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/78/f4/3c95ba3ea5922813e2cef8af9019",
"build/prefab/full/mac_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/a7/1c/6003d3470a403c5107abffcbcf36",
"build/prefab/full/windows_x86_gui/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/d1/0a/6621e3505c513ba0b976ebc9d896",
"build/prefab/full/windows_x86_gui/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/ef/de/110b3f2961f088524a9913975f5a",
"build/prefab/full/windows_x86_server/debug/dist/BallisticaCoreHeadless.exe": "https://files.ballistica.net/cache/ba1/ed/a5/e01a9d56f095b855f29cf7bf5ed3",
"build/prefab/full/windows_x86_server/release/dist/BallisticaCoreHeadless.exe": "https://files.ballistica.net/cache/ba1/55/80/b022e845d983777a9244c0595a58",
"build/prefab/lib/linux_arm64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/e0/b3/7ccccfd8721033582cabdfe11f73",
"build/prefab/lib/linux_arm64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/86/d2/d18cbc017a7d64001f96718cc5ed",
"build/prefab/lib/linux_arm64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/49/c2/a8970c6be16183a808c991510aaa",
"build/prefab/lib/linux_arm64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/64/9b/78cdb9eda7b30611774769859caa",
"build/prefab/lib/linux_arm64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/06/70/9e5becbdf873ea42fae9541dd123",
"build/prefab/lib/linux_x86_64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/5d/7e/0dc09d6e811dc566ae3530794132",
"build/prefab/lib/linux_x86_64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/8e/1b/8a766948a66967084da94255ad51",
"build/prefab/lib/linux_x86_64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/a3/47/f46d4455e6ee1ebb397508495d90",
"build/prefab/lib/linux_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/c9/56/f14a3725ad5410f373e3d7bad340",
"build/prefab/lib/linux_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/54/ea/a250bddec2d7285ea5f4e9a29864",
"build/prefab/lib/linux_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/4c/32/de6296fdbd72d6a82d47a2403efd",
"build/prefab/lib/mac_arm64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/d2/1d/c111bdf386178fd46eff2c5a8cff",
"build/prefab/lib/mac_arm64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/3b/a5/e0aa43ca227c6bfa2ae8f44add14",
@ -4031,14 +4031,14 @@
"build/prefab/lib/mac_x86_64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/c8/d2/5df66f66e26c1beb8a1e2b1f0613",
"build/prefab/lib/mac_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/7e/57/593e8ceeee37a65972f1fb30d2cd",
"build/prefab/lib/mac_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/2f/fc/a2ac394899e6527f8def0cad4d8a",
"build/prefab/lib/windows/Debug_Win32/BallisticaCoreGenericInternal.lib": "https://files.ballistica.net/cache/ba1/06/03/28c2d1732805a77f322e2d90b6d7",
"build/prefab/lib/windows/Debug_Win32/BallisticaCoreGenericInternal.pdb": "https://files.ballistica.net/cache/ba1/83/93/f88d485633c4307f4d64ba27c615",
"build/prefab/lib/windows/Debug_Win32/BallisticaCoreHeadlessInternal.lib": "https://files.ballistica.net/cache/ba1/2e/4a/dd9a19a2e3f475d39c1c2fd63c3a",
"build/prefab/lib/windows/Debug_Win32/BallisticaCoreHeadlessInternal.pdb": "https://files.ballistica.net/cache/ba1/13/7f/35479d1cdce4dc3a705e040be0d8",
"build/prefab/lib/windows/Release_Win32/BallisticaCoreGenericInternal.lib": "https://files.ballistica.net/cache/ba1/3d/ca/1f49d1c9ac5a158505de356cb650",
"build/prefab/lib/windows/Release_Win32/BallisticaCoreGenericInternal.pdb": "https://files.ballistica.net/cache/ba1/f2/87/eefb0be2571dd410a1f438baea45",
"build/prefab/lib/windows/Release_Win32/BallisticaCoreHeadlessInternal.lib": "https://files.ballistica.net/cache/ba1/3a/a2/fa5c7a6b624a96147b3f9f79ffce",
"build/prefab/lib/windows/Release_Win32/BallisticaCoreHeadlessInternal.pdb": "https://files.ballistica.net/cache/ba1/9c/96/ca2599d31f947eed5cdc26d64582",
"build/prefab/lib/windows/Debug_Win32/BallisticaCoreGenericInternal.lib": "https://files.ballistica.net/cache/ba1/0e/b9/eb1339fc3c692095400631c081e3",
"build/prefab/lib/windows/Debug_Win32/BallisticaCoreGenericInternal.pdb": "https://files.ballistica.net/cache/ba1/07/30/90e690ff7358463d6a251e242138",
"build/prefab/lib/windows/Debug_Win32/BallisticaCoreHeadlessInternal.lib": "https://files.ballistica.net/cache/ba1/0e/c5/d5607da49974e3aeb55a000e3ea5",
"build/prefab/lib/windows/Debug_Win32/BallisticaCoreHeadlessInternal.pdb": "https://files.ballistica.net/cache/ba1/f4/8b/99e574ea4ea13187fb401d7ae46f",
"build/prefab/lib/windows/Release_Win32/BallisticaCoreGenericInternal.lib": "https://files.ballistica.net/cache/ba1/c1/53/683aef250370cb33bc8779ba1f83",
"build/prefab/lib/windows/Release_Win32/BallisticaCoreGenericInternal.pdb": "https://files.ballistica.net/cache/ba1/f4/33/0338c8271f7c9d75f947528023b7",
"build/prefab/lib/windows/Release_Win32/BallisticaCoreHeadlessInternal.lib": "https://files.ballistica.net/cache/ba1/ad/7a/9adff320f5a0f68be025aabf36a0",
"build/prefab/lib/windows/Release_Win32/BallisticaCoreHeadlessInternal.pdb": "https://files.ballistica.net/cache/ba1/19/bd/bb787a4eb97ae97e7555de01ef49",
"src/ballistica/generated/python_embedded/binding.inc": "https://files.ballistica.net/cache/ba1/7d/3e/229a581cb2454ed856f1d8b564a7",
"src/ballistica/generated/python_embedded/bootstrap.inc": "https://files.ballistica.net/cache/ba1/98/12/571b2160d69d42580e8f31fa6a8d"
}

View File

@ -1,4 +1,4 @@
### 1.7.7 (build 20799, api 7, 2022-09-10)
### 1.7.7 (build 20800, api 7, 2022-09-10)
- Added `ba.app.meta.load_exported_classes()` for loading classes discovered by the meta subsystem cleanly in a background thread.
- Improved logging of missing playlist game types.
- Some ba.Lstr functionality can now be used in background threads.

View File

@ -38,7 +38,7 @@ def bootstrap() -> None:
# Give a soft warning if we're being used with a different binary
# version than we expect.
expected_build = 20799
expected_build = 20800
running_build: int = env['build_number']
if running_build != expected_build:
print(

View File

@ -22,7 +22,7 @@
namespace ballistica {
// These are set automatically via script; don't modify them here.
const int kAppBuildNumber = 20799;
const int kAppBuildNumber = 20800;
const char* kAppVersion = "1.7.7";
// Our standalone globals.

View File

@ -5,28 +5,14 @@
// Try to ensure they're providing proper config stuff.
#ifndef BA_HAVE_CONFIG
#error platform config has not been defined!
#error ballistica platform config has not been defined!
#endif
// FIXME: We need to update to C++17 to get unified std::abs().
// Until we do that, int types are defined in <cstdlib>
// and float/double in <cmath>, meaning its possible to call the wrong
// version if we aren't careful and only include one header.
// For now just including both here at the top level to hopefully
// minimize problems.
// UPDATE: We should now be building with C++17 everywhere; should add a
// check to ensure that is the case and can simplify this.
#ifdef __cplusplus
#include <cassert>
#include <cmath>
#include <cstdlib>
#include <set>
#include <stdexcept>
#include <string>
#include <thread>
#include <vector>
#endif
// Minimum functionality we want available everywhere we are included.
#include "ballistica/core/exception.h"
#include "ballistica/core/inline.h"
#include "ballistica/core/macros.h"

View File

@ -11,7 +11,6 @@ namespace ballistica {
void Thread::SetInternalThreadName(const std::string& name) {
std::scoped_lock lock(g_app->thread_name_map_mutex);
std::thread::id thread_id = std::this_thread::get_id();
g_app->thread_name_map[std::this_thread::get_id()] = name;
}

View File

@ -29,6 +29,7 @@
#include "ballistica/generic/json.h"
#include <cfloat>
#include <cmath>
#if BA_OSTYPE_LINUX
#include <climits>

View File

@ -2,6 +2,8 @@
#include "ballistica/scene/node/anim_curve_node.h"
#include <cmath>
#include "ballistica/scene/node/node_attribute.h"
#include "ballistica/scene/node/node_type.h"

View File

@ -2,6 +2,8 @@
#include "ballistica/scene/node/math_node.h"
#include <cmath>
#include "ballistica/scene/node/node_attribute.h"
#include "ballistica/scene/node/node_type.h"

View File

@ -2,6 +2,8 @@
#include "ballistica/scene/node/time_display_node.h"
#include <cmath>
#include "ballistica/game/game.h"
#include "ballistica/generic/utils.h"
#include "ballistica/scene/node/node_attribute.h"