I swear I'll get this right soon.

This commit is contained in:
Eric 2024-03-14 11:23:01 -07:00
parent f3943da0f2
commit 4d7960e2d6
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@ -218,41 +218,45 @@ BA_WSL_TARGETS_WINDOWS ?= 1
# Assemble & run a gui debug build for this platform.
prefab-gui-debug: prefab-gui-debug-build
export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
$($(shell $(PCOMMAND) prefab_run_var gui-debug))
$($(shell BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
$(PCOMMAND) prefab_run_var gui-debug))
# Assemble & run a gui release build for this platform.
prefab-gui-release: prefab-gui-release-build
export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
$($(shell $(PCOMMAND) prefab_run_var gui-release))
$($(shell BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
$(PCOMMAND) prefab_run_var gui-release))
# Assemble a debug build for this platform.
prefab-gui-debug-build:
export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
$(PCOMMAND) make_prefab gui-debug
# Assemble a release build for this platform.
prefab-gui-release-build:
export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
$(PCOMMAND) make_prefab gui-release
# Assemble & run a server debug build for this platform.
prefab-server-debug: prefab-server-debug-build
export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
$($(shell $(PCOMMAND) prefab_run_var server-debug))
$($(shell BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
$(PCOMMAND) prefab_run_var server-debug))
# Assemble & run a server release build for this platform.
prefab-server-release: prefab-server-release-build
export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
$($(shell $(PCOMMAND) prefab_run_var server-release))
$($(shell BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
$(PCOMMAND) prefab_run_var server-release))
# Assemble a server debug build for this platform.
prefab-server-debug-build:
export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
$(PCOMMAND) make_prefab server-debug
# Assemble a server release build for this platform.
prefab-server-release-build:
export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
$(PCOMMAND) make_prefab server-release
# Clean all prefab builds.