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more wsl prefab work
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parent
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20
Makefile
20
Makefile
@ -211,48 +211,48 @@ pcommandbatch_speed_test: prereqs
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# Prebuilt binaries for various platforms.
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# WSL is Linux but running under Windows, so it can target either. By default
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# we want it to yield Windows native builds for these prefab targets but this
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# env var can be set to change that.
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# we want these top level targets (prefab-gui-debug, etc.) to yield native
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# Windows builds from WSL, but this env var can be set to override that.
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BA_WSL_TARGETS_WINDOWS ?= 1
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# Assemble & run a gui debug build for this platform.
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prefab-gui-debug: prefab-gui-debug-build
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BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
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export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
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$($(shell $(PCOMMAND) prefab_run_var gui-debug))
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# Assemble & run a gui release build for this platform.
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prefab-gui-release: prefab-gui-release-build
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BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
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export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
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$($(shell $(PCOMMAND) prefab_run_var gui-release))
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# Assemble a debug build for this platform.
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prefab-gui-debug-build:
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BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
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export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
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$(PCOMMAND) make_prefab gui-debug
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# Assemble a release build for this platform.
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prefab-gui-release-build:
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BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
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export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
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$(PCOMMAND) make_prefab gui-release
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# Assemble & run a server debug build for this platform.
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prefab-server-debug: prefab-server-debug-build
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BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
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export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
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$($(shell $(PCOMMAND) prefab_run_var server-debug))
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# Assemble & run a server release build for this platform.
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prefab-server-release: prefab-server-release-build
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BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
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export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
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$($(shell $(PCOMMAND) prefab_run_var server-release))
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# Assemble a server debug build for this platform.
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prefab-server-debug-build:
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BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
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export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
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$(PCOMMAND) make_prefab server-debug
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# Assemble a server release build for this platform.
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prefab-server-release-build:
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BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \
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export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \
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$(PCOMMAND) make_prefab server-release
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# Clean all prefab builds.
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