diff --git a/Makefile b/Makefile index 7e4e9e42..8edcf993 100644 --- a/Makefile +++ b/Makefile @@ -218,41 +218,45 @@ BA_WSL_TARGETS_WINDOWS ?= 1 # Assemble & run a gui debug build for this platform. prefab-gui-debug: prefab-gui-debug-build export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \ - $($(shell $(PCOMMAND) prefab_run_var gui-debug)) + $($(shell BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \ + $(PCOMMAND) prefab_run_var gui-debug)) # Assemble & run a gui release build for this platform. prefab-gui-release: prefab-gui-release-build export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \ - $($(shell $(PCOMMAND) prefab_run_var gui-release)) + $($(shell BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \ + $(PCOMMAND) prefab_run_var gui-release)) # Assemble a debug build for this platform. prefab-gui-debug-build: - export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \ + BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \ $(PCOMMAND) make_prefab gui-debug # Assemble a release build for this platform. prefab-gui-release-build: - export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \ + BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \ $(PCOMMAND) make_prefab gui-release # Assemble & run a server debug build for this platform. prefab-server-debug: prefab-server-debug-build export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \ - $($(shell $(PCOMMAND) prefab_run_var server-debug)) + $($(shell BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \ + $(PCOMMAND) prefab_run_var server-debug)) # Assemble & run a server release build for this platform. prefab-server-release: prefab-server-release-build export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \ - $($(shell $(PCOMMAND) prefab_run_var server-release)) + $($(shell BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \ + $(PCOMMAND) prefab_run_var server-release)) # Assemble a server debug build for this platform. prefab-server-debug-build: - export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \ + BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \ $(PCOMMAND) make_prefab server-debug # Assemble a server release build for this platform. prefab-server-release-build: - export BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) && \ + BA_WSL_TARGETS_WINDOWS=$(BA_WSL_TARGETS_WINDOWS) \ $(PCOMMAND) make_prefab server-release # Clean all prefab builds.