Roman Trapeznikov
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f07adbfdf8
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fix pylint: wrong OCimport order
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2020-04-08 14:34:05 +03:00 |
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Roman Trapeznikov
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ca446acbd1
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import math for math.ceil()
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2020-04-08 13:20:03 +03:00 |
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Roman Trapeznikov
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b52583db04
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fix football description (co-op)
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2020-04-08 13:12:48 +03:00 |
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Roman Trapeznikov
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ae8fc85647
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fix football description
Score 3.0 (?!) touchdowns -> Score 3 touchdowns.
'Score to Win' / 7 rounds up.
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2020-04-08 13:02:15 +03:00 |
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Roman Trapeznikov
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bd065dba2c
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bs.Lstr -> ba.Lstr
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2020-04-08 11:27:28 +03:00 |
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Roman Trapeznikov
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508d40dfec
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fix the inactivity of the game after failure
in the first round of co-op activity
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2020-04-08 11:08:57 +03:00 |
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Eric Froemling
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ff043c0262
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Cleaned up Actor class to behave better in type-checking world
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2020-04-07 17:16:25 -07:00 |
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Eric Froemling
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f71404e7f7
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latest binaries, assets, and docs
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2020-04-07 12:13:47 -07:00 |
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indev
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a38a6629fb
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Now all tests passed
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2020-04-07 20:32:43 +03:00 |
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indev
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1fe3c69551
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Added type annotations for _is_exists function in EasterEggHuntGame._update
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2020-04-07 20:10:17 +03:00 |
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indev
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18133ac216
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Fixed some spawnpoints (Left -> left, Right -> right etc)
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2020-04-07 19:18:54 +03:00 |
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indev
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46cbb492f6
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Tried to fix
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2020-04-07 18:55:24 +03:00 |
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indev
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4891e60cf4
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Fixed easter egg hunt
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2020-04-07 18:50:17 +03:00 |
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indev
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7a7f5e74ee
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"suppress_format_warning=True" added in formating remaining time
If time was too big, it caused warning
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2020-04-07 18:41:47 +03:00 |
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Eric Froemling
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db29a3ec5a
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First level should complete mostly successfully now
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2020-04-06 22:29:54 -07:00 |
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Eric Froemling
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0de2335fcf
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Cleaning up ba.Stats class
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2020-04-06 18:17:36 -07:00 |
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Eric Froemling
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b3f656ade7
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Fixed if __debug__ statements so they are properly optimized out
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2020-04-06 16:20:14 -07:00 |
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Eric Froemling
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8b0b332f1a
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Added a proper DeathType enum to replace string values
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2020-04-06 15:18:19 -07:00 |
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Eric Froemling
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9a6c094824
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Fixed spurious time value warnings and general tidying
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2020-04-06 14:05:58 -07:00 |
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indev
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5dd61c11e0
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Fixed tutorial (in TutorialActivity you created "_map", but later tried to
referense it as "map")
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2020-04-06 22:17:41 +03:00 |
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Eric Froemling
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bc600f602e
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Restored NodeActor, tidying, minor gameplay fixes.
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2020-04-05 22:01:04 -07:00 |
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Eric Froemling
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1e0c6a7b4d
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hard coded a few unlocks for test builds
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2020-04-05 17:38:03 -07:00 |
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Eric Froemling
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2caa45284f
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More work reverting UI code to 1.4 state for now
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2020-04-05 16:44:54 -07:00 |
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Eric Froemling
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d933200197
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Progress on getting UI back to stable 1.4 state (disabling new location stuff for now)
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2020-04-05 01:53:28 -07:00 |
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Eric Froemling
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e101bcb65d
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finally fixed that silly copyright date haha
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2020-04-04 16:18:30 -07:00 |
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Eric Froemling
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173a0ffa15
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Got master server communication working, cleaned up debug output spam, other minor bug fixes
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2020-04-04 16:10:45 -07:00 |
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Eric Froemling
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fabe6594b9
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fixes and cleanup for launch
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2020-04-03 13:01:29 -07:00 |
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Eric Froemling
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98712b133e
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language updates and game class bug fixes and tidying
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2020-04-02 23:45:51 -07:00 |
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Eric Froemling
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2a2e64b7ab
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Cleaned up music playback
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2020-04-01 01:22:26 -07:00 |
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Eric Froemling
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6f3f1644b4
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cleaned up on_transition_in() calls
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2020-03-31 01:46:51 -07:00 |
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Eric Froemling
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0577029294
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Syncing latest changes between public/private.
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2020-03-30 20:43:36 -07:00 |
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Eric Froemling
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8ff3b2de75
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cleaning up ba_meta
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2020-03-22 22:04:23 -07:00 |
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Eric Froemling
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7fe0b3a1dc
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added note for bs_meta tags
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2020-03-20 16:38:29 -07:00 |
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Eric Froemling
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823fc6b8a2
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changed bs_meta to ba_meta
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2020-03-20 16:18:32 -07:00 |
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Eric Froemling
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ce234c3f44
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Syncing latest changes between public/private.
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2020-02-05 05:11:36 -08:00 |
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Eric Froemling
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1c84ec5a5b
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renamed data to ba_data
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2020-02-04 08:44:49 -08:00 |
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