Fixing more conflitcs

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Vishal 2024-09-05 00:38:28 +05:30 committed by GitHub
parent a9efb4a0ca
commit f24cc3ccc9
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@ -7,13 +7,13 @@ from __future__ import annotations
import random
from typing import cast, override
from bauiv1lib.colorpicker import ColorPicker
from bauiv1lib.characterpicker import CharacterPickerDelegate
import bauiv1 as bui
import bascenev1 as bs
from bauiv1lib.colorpicker import ColorPicker
from bauiv1lib.profile.browser import ProfileBrowserWindow
class EditProfileWindow(bui.MainWindow):
class EditProfileWindow(bui.MainWindow, CharacterPickerDelegate):
"""Window for editing a player profile."""
def reload_window(self) -> None:
@ -23,18 +23,20 @@ class EditProfileWindow(bui.MainWindow):
if not self._root_widget or self._root_widget.transitioning_out:
return
bui.containerwidget(edit=self._root_widget, transition='out_left')
assert bui.app.classic is not None
bui.app.ui_v1.set_main_window(
EditProfileWindow(self.getname(), self._in_main_menu),
from_window=self,
is_back=True,
)
bui.screenmessage('UNDER CONSTRUCTION')
return
# bui.containerwidget(edit=self._root_widget, transition='out_left')
# assert bui.app.classic is not None
# bui.app.ui_v1.set_main_window(
# EditProfileWindow(self.getname()),
# from_window=self,
# is_back=True,
# )
def __init__(
self,
existing_profile: str | None,
in_main_menu: bool,
# in_main_menu: bool,
transition: str | None = 'in_right',
origin_widget: bui.Widget | None = None,
):
@ -47,7 +49,7 @@ class EditProfileWindow(bui.MainWindow):
plus = bui.app.plus
assert plus is not None
self._in_main_menu = in_main_menu
# self._in_main_menu = in_main_menu
self._existing_profile = existing_profile
self._r = 'editProfileWindow'
self._spazzes: list[str] = []
@ -81,6 +83,12 @@ class EditProfileWindow(bui.MainWindow):
stack_offset=(
(0, -40) if uiscale is bui.UIScale.SMALL else (0, 0)
),
toolbar_visibility=(
# 'menu_minimal'
None
if uiscale is bui.UIScale.SMALL
else 'menu_full'
),
),
transition=transition,
origin_widget=origin_widget,
@ -522,7 +530,7 @@ class EditProfileWindow(bui.MainWindow):
transition=transition,
origin_widget=origin_widget,
existing_profile=self._existing_profile,
in_main_menu=self._in_main_menu,
# in_main_menu=self._in_main_menu,
)
)
@ -628,6 +636,7 @@ class EditProfileWindow(bui.MainWindow):
self._icon = icon
self._update_icon()
@override
def on_character_picker_pick(self, character: str) -> None:
"""A character has been selected by the picker."""
if not self._root_widget:
@ -640,6 +649,20 @@ class EditProfileWindow(bui.MainWindow):
)
self._update_character()
@override
def on_character_picker_get_more_press(self) -> None:
from bauiv1lib.store.browser import StoreBrowserWindow
if not self.main_window_has_control():
return
self.main_window_replace(
StoreBrowserWindow(
minimal_toolbars=True,
show_tab=StoreBrowserWindow.TabID.CHARACTERS,
)
)
def _on_character_press(self) -> None:
from bauiv1lib import characterpicker
@ -686,27 +709,7 @@ class EditProfileWindow(bui.MainWindow):
)
def _cancel(self) -> None:
if self._in_main_menu:
self.main_window_back()
return
# no-op if our underlying widget is dead or on its way out.
if not self._root_widget or self._root_widget.transitioning_out:
return
bui.containerwidget(edit=self._root_widget, transition='out_right')
assert bui.app.classic is not None
bui.app.ui_v1.set_main_window(
ProfileBrowserWindow(
'in_left',
selected_profile=self._existing_profile,
in_main_menu=self._in_main_menu,
),
from_window=self,
is_back=True,
)
self.main_window_back()
def _set_color(self, color: tuple[float, float, float]) -> None:
self._color = color
@ -858,19 +861,6 @@ class EditProfileWindow(bui.MainWindow):
if transition_out:
plus.run_v1_account_transactions()
if self._in_main_menu:
self.main_window_back()
return True
bui.containerwidget(edit=self._root_widget,
transition='out_right')
assert bui.app.classic is not None
bui.app.ui_v1.set_main_window(
ProfileBrowserWindow(
'in_left',
selected_profile=new_name,
in_main_menu=self._in_main_menu,
),
from_window=self,
is_back=True,
)
self.main_window_back()
return True