Weak punch sound (spazfactory.py)

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Goonz 2022-08-04 21:40:07 -05:00 committed by GitHub
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@ -38,6 +38,9 @@ class SpazFactory:
"""The sound that plays for an 'important' spaz death such as in
co-op games."""
punch_sound_weak: ba.Sound
"""A weak punch ba.Sound."""
punch_sound: ba.Sound
"""A standard punch ba.Sound."""
@ -98,6 +101,7 @@ class SpazFactory:
self.impact_sounds_harder = (ba.getsound('bigImpact'),
ba.getsound('bigImpact2'))
self.single_player_death_sound = ba.getsound('playerDeath')
self.punch_sound_weak = ba.getsound('punchWeak01')
self.punch_sound = ba.getsound('punch01')
self.punch_sound_strong = (ba.getsound('punchStrong01'),
ba.getsound('punchStrong02'))