diff --git a/assets/src/ba_data/python/bastd/actor/spazfactory.py b/assets/src/ba_data/python/bastd/actor/spazfactory.py index 0840d8f5..8355fa28 100644 --- a/assets/src/ba_data/python/bastd/actor/spazfactory.py +++ b/assets/src/ba_data/python/bastd/actor/spazfactory.py @@ -38,6 +38,9 @@ class SpazFactory: """The sound that plays for an 'important' spaz death such as in co-op games.""" + punch_sound_weak: ba.Sound + """A weak punch ba.Sound.""" + punch_sound: ba.Sound """A standard punch ba.Sound.""" @@ -98,6 +101,7 @@ class SpazFactory: self.impact_sounds_harder = (ba.getsound('bigImpact'), ba.getsound('bigImpact2')) self.single_player_death_sound = ba.getsound('playerDeath') + self.punch_sound_weak = ba.getsound('punchWeak01') self.punch_sound = ba.getsound('punch01') self.punch_sound_strong = (ba.getsound('punchStrong01'), ba.getsound('punchStrong02'))