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https://github.com/RYDE-WORK/ballistica.git
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More windows unicode path fixes
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e73aabe29c
commit
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@ -4132,16 +4132,16 @@
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"assets/build/windows/x64/python.exe": "https://files.ballistica.net/cache/ba1/25/a7/dc87c1be41605eb6fefd0145144c",
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"assets/build/windows/x64/python37.dll": "https://files.ballistica.net/cache/ba1/b9/e4/d912f56e42e9991bcbb4c804cfcb",
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"assets/build/windows/x64/pythonw.exe": "https://files.ballistica.net/cache/ba1/6c/bb/b6f52c306aa4e88061510e96cefe",
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"build/prefab/linux-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/01/1e/68e550d4c35195ec0107eaa7c3cc",
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"build/prefab/linux-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/99/87/6061c0714efc233f3de960432a79",
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"build/prefab/linux/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/57/26/e1302c34ed190fdc459841ac4c0b",
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"build/prefab/linux/release/ballisticacore": "https://files.ballistica.net/cache/ba1/3d/81/d41441701286993b888d679a6e1f",
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"build/prefab/mac-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/4f/0e/4bbbc1fcb601fbe602ef8e823533",
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"build/prefab/mac-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/9b/63/69be4efd49f53ba0243804eea2ee",
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"build/prefab/mac/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/00/a7/a83c42934ed3b6264e8ecfada36d",
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"build/prefab/mac/release/ballisticacore": "https://files.ballistica.net/cache/ba1/ad/2e/ec4d892345bbe6bca5da1634650e",
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"build/prefab/windows-server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/b9/d2/54ab31ddba6bad9efa448bcf2bbf",
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"build/prefab/windows-server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/a6/2a/6dd220288e4c3fd5da7218c74772",
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"build/prefab/windows/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/7e/84/41846d61dddad79eb58a8f1e275b",
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"build/prefab/windows/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/14/a4/54763b4472c289d67f645ad55fc3"
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"build/prefab/linux-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/3f/7b/52228a39678578bfbf59708d8781",
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"build/prefab/linux-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/c2/e9/448c88572519886ad50346d1e697",
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"build/prefab/linux/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/82/4c/78d3abe7f124ed1eb097d3de1b08",
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"build/prefab/linux/release/ballisticacore": "https://files.ballistica.net/cache/ba1/d8/ae/f0f303927b49b6bf9619431fe52b",
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"build/prefab/mac-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/7b/95/ad7aacb2bbc9d81b43712e3c328a",
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"build/prefab/mac-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/fa/93/d99a5e660a739a15c8ddd36e23b4",
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"build/prefab/mac/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/b3/82/c06b47fd0baa39a844292f0e92fd",
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"build/prefab/mac/release/ballisticacore": "https://files.ballistica.net/cache/ba1/d5/48/66a3b1baf1d4b095b7c204f5fda8",
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"build/prefab/windows-server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/47/fe/e6a8591b85e2ab02952920f87f1d",
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"build/prefab/windows-server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/6c/60/28ed4dda33d29ef45d14f68b0d97",
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"build/prefab/windows/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/09/81/91fd4c5736515071cb28a3b5f520",
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"build/prefab/windows/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/fc/c1/99b8e7db8426572427d3a901978d"
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}
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2
.idea/dictionaries/ericf.xml
generated
2
.idea/dictionaries/ericf.xml
generated
@ -1286,6 +1286,7 @@
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<w>nodpi</w>
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<w>nofiles</w>
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<w>noinspect</w>
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<w>nondeterministic</w>
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<w>noninfringement</w>
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<w>nonmultipart</w>
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<w>noone</w>
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@ -2055,6 +2056,7 @@
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<w>uninited</w>
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<w>uniquify</w>
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<w>unixccompiler</w>
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<w>unknownlintline</w>
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<w>unlinkable</w>
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<w>unlinking</w>
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<w>unlinks</w>
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@ -1,3 +1,7 @@
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### 1.5.4 (20067)
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- Should now work properly with non-ascii paths on Windows (for real this time).
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- Misc cleanup and minor bug fixes.
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### 1.5.3 (20065)
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- Improved handling of non-ascii characters in file paths on windows.
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@ -34,7 +34,7 @@ NOTE: This file was autogenerated by gendummymodule; do not edit by hand.
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"""
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# (hash we can use to see if this file is out of date)
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# SOURCES_HASH=216354265308537648782207953147562280477
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# SOURCES_HASH=160088015161796037115905411263701036909
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# I'm sorry Pylint. I know this file saddens you. Be strong.
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# pylint: disable=useless-suppression
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@ -1,2 +1,3 @@
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+/tools
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+/assets/src/ba_data/python
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+/ballisticacore-android/BallisticaCore/src
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@ -1,5 +1,5 @@
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<!-- THIS FILE IS AUTO GENERATED; DO NOT EDIT BY HAND -->
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<h4><em>last updated on 2020-06-11 for Ballistica version 1.5.3 build 20066</em></h4>
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<h4><em>last updated on 2020-06-11 for Ballistica version 1.5.3 build 20067</em></h4>
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<p>This page documents the Python classes and functions in the 'ba' module,
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which are the ones most relevant to modding in Ballistica. If you come across something you feel should be included here or could be better explained, please <a href="mailto:support@froemling.net">let me know</a>. Happy modding!</p>
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<hr>
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@ -142,6 +142,12 @@ def cpplint(projroot: Path, full: bool) -> None:
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codelines[headercheckline] = (
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" if False and include and include.group(1) in ('cfenv',")
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# Don't complain about unknown NOLINT categories.
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# (we use them for clang-tidy)
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unknownlintline = codelines.index(
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' elif category not in _LEGACY_ERROR_CATEGORIES:')
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codelines[unknownlintline] = ' elif False:'
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def lint_file(filename: str) -> None:
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result = subprocess.call(['cpplint', '--root=src', filename], env=env)
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if result != 0:
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