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Disabled bogus warning about remote character list
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parent
cfe7932827
commit
3872920093
@ -4132,16 +4132,16 @@
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"assets/build/windows/x64/python.exe": "https://files.ballistica.net/cache/ba1/25/a7/dc87c1be41605eb6fefd0145144c",
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"assets/build/windows/x64/python37.dll": "https://files.ballistica.net/cache/ba1/b9/e4/d912f56e42e9991bcbb4c804cfcb",
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"assets/build/windows/x64/pythonw.exe": "https://files.ballistica.net/cache/ba1/6c/bb/b6f52c306aa4e88061510e96cefe",
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"build/prefab/linux-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/69/4c/039dc398ab53d82c2cb22e98c0d8",
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"build/prefab/linux-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/8c/a0/002b38837d6d538912c7e3353d38",
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"build/prefab/linux-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/c8/af/0f496b474262aea9ee0f91145177",
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"build/prefab/linux/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/98/f9/f1f09b634610cc771ac346b16840",
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"build/prefab/linux/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/23/ff/2b90933ab022e851c9ee1885bd02",
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"build/prefab/linux/release/ballisticacore": "https://files.ballistica.net/cache/ba1/2f/ee/38fac529e6e1fc418334e3c5a96f",
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"build/prefab/mac-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/28/55/ea881bf6fb479751bc9caaf5e8af",
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"build/prefab/mac-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/8d/99/1048ca7d9a3f8aabc7719399e996",
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"build/prefab/mac-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/81/b5/72bb876e9a7e88cbd2c828b7b1a9",
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"build/prefab/mac/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/35/5f/61e8b74618a1fe1af75ecbbb72dc",
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"build/prefab/mac/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/3d/8b/ff95157b4e62b80210841a81594b",
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"build/prefab/mac/release/ballisticacore": "https://files.ballistica.net/cache/ba1/80/b7/ac34c7c602b40a1f4f095b2bd5df",
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"build/prefab/windows-server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/38/c6/a526b7950d0327337199d7945025",
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"build/prefab/windows-server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/9c/80/9c83c52e7f86cede3aa7cdc1d057",
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"build/prefab/windows/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/ac/f2/95c05a0fbd4782925a6d3b830584",
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"build/prefab/windows/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/f2/82/d7d57d96f9e8e3dab865bef1b5c3"
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"build/prefab/windows-server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/c4/3b/8de9d3aa9d2bcfb7ad731b2243bc",
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"build/prefab/windows-server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/b9/e3/5f34b93ba4b62facbfea0a8dfde4",
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"build/prefab/windows/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/a7/3e/65b9f907e53f753aa4178500cb2f",
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"build/prefab/windows/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/58/1f/3241179955da91425342cea435a0"
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}
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@ -365,17 +365,16 @@ class Chooser:
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self._profilename = self._profilenames[self._profileindex]
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character = self.profiles[self._profilename]['character']
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# Hmmm; at the moment we're not properly pulling the list
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# At the moment we're not properly pulling the list
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# of available characters from clients, so profiles might use a
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# character not in their list. for now, just go ahead and add
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# the character name to their list as long as we're aware of it
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# UPDATE: actually we now should be getting their character list,
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# so this should no longer be happening; adding warning print
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# for now and can delete later.
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# character not in their list. For now, just go ahead and add
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# a character name to their list as long as we're aware of it.
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# This just means they won't always be able to override their
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# character to others they own, but profile characters should work
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# (and we validate profiles on the master server so no exploit
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# opportunities)
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if (character not in self.character_names
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and character in _ba.app.spaz_appearances):
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print('got remote character not in their character list:',
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character, self.character_names)
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self.character_names.append(character)
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self.character_index = self.character_names.index(character)
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self._color, self._highlight = (_profile.get_player_profile_colors(
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