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update dummy _ba module
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@ -1 +1 @@
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279025597381990417612350974335348401455
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61174160426480901885067629344524001940
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@ -737,7 +737,7 @@ class SessionPlayer:
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These are created and managed internally and
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These are created and managed internally and
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provided to your ba.Session/ba.Activity instances.
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provided to your ba.Session/ba.Activity instances.
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Be aware that, like ba.Nodes, ba.SessionPlayer objects are 'weak'
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Be aware that, like `ba.Node`s, ba.SessionPlayer objects are 'weak'
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references under-the-hood; a player can leave the game at
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references under-the-hood; a player can leave the game at
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any point. For this reason, you should make judicious use of the
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any point. For this reason, you should make judicious use of the
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ba.SessionPlayer.exists() method (or boolean operator) to ensure
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ba.SessionPlayer.exists() method (or boolean operator) to ensure
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@ -1264,7 +1264,7 @@ def charstr(char_id: ba.SpecialChar) -> str:
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(U+E000-U+F8FF) and are specific to the game; exporting or rendering
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(U+E000-U+F8FF) and are specific to the game; exporting or rendering
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them elsewhere will be meaningless.
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them elsewhere will be meaningless.
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see ba.SpecialChar for the list of available characters.
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See ba.SpecialChar for the list of available characters.
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"""
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"""
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return str()
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return str()
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@ -2026,6 +2026,7 @@ def getmodel(name: str) -> ba.Model:
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def getnodes() -> list:
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def getnodes() -> list:
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"""Return all nodes in the current ba.Context.
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"""Return all nodes in the current ba.Context.
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Category: **Gameplay Functions**
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Category: **Gameplay Functions**
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"""
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"""
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return list()
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return list()
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