update dummy _ba module

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Roman Trapeznikov 2022-03-09 22:33:27 +03:00
parent 5218240656
commit 10bee2b707
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2 changed files with 4 additions and 3 deletions

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@ -1 +1 @@
279025597381990417612350974335348401455 61174160426480901885067629344524001940

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@ -737,7 +737,7 @@ class SessionPlayer:
These are created and managed internally and These are created and managed internally and
provided to your ba.Session/ba.Activity instances. provided to your ba.Session/ba.Activity instances.
Be aware that, like ba.Nodes, ba.SessionPlayer objects are 'weak' Be aware that, like `ba.Node`s, ba.SessionPlayer objects are 'weak'
references under-the-hood; a player can leave the game at references under-the-hood; a player can leave the game at
any point. For this reason, you should make judicious use of the any point. For this reason, you should make judicious use of the
ba.SessionPlayer.exists() method (or boolean operator) to ensure ba.SessionPlayer.exists() method (or boolean operator) to ensure
@ -1264,7 +1264,7 @@ def charstr(char_id: ba.SpecialChar) -> str:
(U+E000-U+F8FF) and are specific to the game; exporting or rendering (U+E000-U+F8FF) and are specific to the game; exporting or rendering
them elsewhere will be meaningless. them elsewhere will be meaningless.
see ba.SpecialChar for the list of available characters. See ba.SpecialChar for the list of available characters.
""" """
return str() return str()
@ -2026,6 +2026,7 @@ def getmodel(name: str) -> ba.Model:
def getnodes() -> list: def getnodes() -> list:
"""Return all nodes in the current ba.Context. """Return all nodes in the current ba.Context.
Category: **Gameplay Functions** Category: **Gameplay Functions**
""" """
return list() return list()