update dummy _ba module

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Roman Trapeznikov 2022-03-09 22:33:27 +03:00
parent 5218240656
commit 10bee2b707
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2 changed files with 4 additions and 3 deletions

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@ -1 +1 @@
279025597381990417612350974335348401455
61174160426480901885067629344524001940

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@ -737,7 +737,7 @@ class SessionPlayer:
These are created and managed internally and
provided to your ba.Session/ba.Activity instances.
Be aware that, like ba.Nodes, ba.SessionPlayer objects are 'weak'
Be aware that, like `ba.Node`s, ba.SessionPlayer objects are 'weak'
references under-the-hood; a player can leave the game at
any point. For this reason, you should make judicious use of the
ba.SessionPlayer.exists() method (or boolean operator) to ensure
@ -1264,7 +1264,7 @@ def charstr(char_id: ba.SpecialChar) -> str:
(U+E000-U+F8FF) and are specific to the game; exporting or rendering
them elsewhere will be meaningless.
see ba.SpecialChar for the list of available characters.
See ba.SpecialChar for the list of available characters.
"""
return str()
@ -2026,6 +2026,7 @@ def getmodel(name: str) -> ba.Model:
def getnodes() -> list:
"""Return all nodes in the current ba.Context.
Category: **Gameplay Functions**
"""
return list()