mirror of
https://github.com/RYDE-WORK/ballistica.git
synced 2026-01-30 03:03:30 +08:00
90 lines
2.0 KiB
C
90 lines
2.0 KiB
C
// Released under the MIT License. See LICENSE for details.
|
|
|
|
#ifndef BALLISTICA_SHARED_BUILDCONFIG_BUILDCONFIG_CMAKE_H_
|
|
#define BALLISTICA_SHARED_BUILDCONFIG_BUILDCONFIG_CMAKE_H_
|
|
|
|
// For cmake builds, attempt to figure out what architecture we're running on
|
|
// and define stuff accordingly.
|
|
#if __APPLE__
|
|
|
|
// Yes Apple, I know GL is deprecated. I don't need constant reminders. You're
|
|
// stressing me out.
|
|
#define GL_SILENCE_DEPRECATION
|
|
|
|
// We currently support regular and client builds on 64 bit mac posix
|
|
#if __amd64__
|
|
#define BA_PLATFORM_STRING "x86_64_macos"
|
|
#elif __aarch64__
|
|
#define BA_PLATFORM_STRING "arm64_macos"
|
|
#else
|
|
#error Unknown processor architecture.
|
|
#endif
|
|
|
|
#define BA_OSTYPE_MACOS 1
|
|
// #define BA_HAVE_FRAMEWORK_OPENAL 1
|
|
|
|
#elif __linux__
|
|
|
|
#if __amd64__
|
|
#define BA_PLATFORM_STRING "x86_64_linux"
|
|
#define BA_OSTYPE_LINUX 1
|
|
#elif __i386__
|
|
#define BA_PLATFORM_STRING "x86_32_linux"
|
|
#define BA_OSTYPE_LINUX 1
|
|
#elif __arm__
|
|
#define BA_PLATFORM_STRING "arm_linux"
|
|
#define BA_OSTYPE_LINUX 1
|
|
#elif __aarch64__
|
|
#define BA_PLATFORM_STRING "arm64_linux"
|
|
#define BA_OSTYPE_LINUX 1
|
|
|
|
#else
|
|
#error unknown linux variant
|
|
#endif
|
|
|
|
#else
|
|
#error config_cmake.h: unknown architecture
|
|
#endif
|
|
|
|
#define dTRIMESH_ENABLED 1
|
|
|
|
#if !BA_HEADLESS_BUILD
|
|
#define BA_ENABLE_AUDIO 1
|
|
#define BA_ENABLE_OPENGL 1
|
|
#define BA_SDL_BUILD 1
|
|
// #define BA_SDL2_BUILD 1
|
|
#define BA_ENABLE_SDL_JOYSTICKS 1
|
|
#else
|
|
#define BA_MINSDL_BUILD 1
|
|
#endif
|
|
|
|
// Yup we've got that.
|
|
#define BA_ENABLE_EXECINFO_BACKTRACES 1
|
|
|
|
// Allow stdin commands too.
|
|
#define BA_ENABLE_STDIO_CONSOLE 1
|
|
|
|
#ifndef BA_DEFINE_MAIN
|
|
#define BA_DEFINE_MAIN 1
|
|
#endif
|
|
|
|
#if !BA_DEBUG_BUILD
|
|
|
|
// Used by ODE.
|
|
#define dNODEBUG 1
|
|
|
|
// Used by assert.
|
|
#ifndef NDEBUG
|
|
#define NDEBUG
|
|
#endif
|
|
#endif // !BA_DEBUG_BUILD
|
|
|
|
// Include some stuff here for once we get precompiling going.
|
|
#ifdef __cplusplus
|
|
#endif // __cplusplus
|
|
|
|
// This must always be last.
|
|
#include "ballistica/shared/buildconfig/buildconfig_common.h"
|
|
|
|
#endif // BALLISTICA_SHARED_BUILDCONFIG_BUILDCONFIG_CMAKE_H_
|