ballistica/assets/src/data/python/bastd/activity/multiteamendscreen.py
2020-02-04 06:26:46 -08:00

395 lines
16 KiB
Python

# Copyright (c) 2011-2019 Eric Froemling
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
# -----------------------------------------------------------------------------
"""Functionality related to the final screen in multi-teams sessions."""
from __future__ import annotations
from typing import TYPE_CHECKING
import ba
from bastd.activity.teamsscorescreen import TeamsScoreScreenActivity
if TYPE_CHECKING:
from typing import Any, Dict, List, Tuple, Optional
class TeamSeriesVictoryScoreScreenActivity(TeamsScoreScreenActivity):
"""Final score screen for a team series."""
def __init__(self, settings: Dict[str, Any]):
super().__init__(settings=settings)
self._min_view_time = 15.0
self._is_ffa = isinstance(self.session, ba.FreeForAllSession)
self._allow_server_restart = True
self._tips_text = None
# noinspection PyMethodOverriding
def on_transition_in(self) -> None: # type: ignore
# FIXME: Unify args.
# pylint: disable=arguments-differ
# we don't yet want music and stuff..
super().on_transition_in(music=None, show_tips=False)
# noinspection PyMethodOverriding
def on_begin(self) -> None: # type: ignore
# FIXME FIXME: args differ
# pylint: disable=arguments-differ
# pylint: disable=too-many-branches
# pylint: disable=too-many-locals
# pylint: disable=too-many-statements
from bastd.actor.text import Text
from bastd.actor.image import Image
from ba.deprecated import get_resource
ba.set_analytics_screen('FreeForAll Series Victory Screen' if self.
_is_ffa else 'Teams Series Victory Screen')
if ba.app.interface_type == 'large':
sval = ba.Lstr(resource='pressAnyKeyButtonPlayAgainText')
else:
sval = ba.Lstr(resource='pressAnyButtonPlayAgainText')
super().on_begin(show_up_next=False, custom_continue_message=sval)
winning_team = self.settings['winner']
# Pause a moment before playing victory music.
ba.timer(0.6, ba.WeakCall(self._play_victory_music))
ba.timer(4.4, ba.WeakCall(self._show_winner, self.settings['winner']))
ba.timer(4.6, ba.Call(ba.playsound, self._score_display_sound))
# Score / Name / Player-record.
player_entries: List[Tuple[int, str, ba.PlayerRecord]] = []
# Note: for ffa, exclude players who haven't entered the game yet.
if self._is_ffa:
for _pkey, prec in self.stats.get_records().items():
if prec.player.in_game:
player_entries.append(
(prec.player.team.sessiondata['score'],
prec.get_name(full=True), prec))
player_entries.sort(reverse=True)
else:
for _pkey, prec in self.stats.get_records().items():
player_entries.append((prec.score, prec.name_full, prec))
player_entries.sort(reverse=True)
ts_height = 300.0
ts_h_offs = -390.0
tval = 6.4
t_incr = 0.12
always_use_first_to = get_resource('bestOfUseFirstToInstead')
session = self.session
if self._is_ffa:
assert isinstance(session, ba.FreeForAllSession)
txt = ba.Lstr(
value='${A}:',
subs=[('${A}',
ba.Lstr(resource='firstToFinalText',
subs=[('${COUNT}',
str(session.get_ffa_series_length()))]))
])
else:
assert isinstance(session, ba.TeamBaseSession)
# Some languages may prefer to always show 'first to X' instead of
# 'best of X'.
# FIXME: This will affect all clients connected to us even if
# they're not using this language. Should try to come up
# with a wording that works everywhere.
if always_use_first_to:
txt = ba.Lstr(
value='${A}:',
subs=[
('${A}',
ba.Lstr(resource='firstToFinalText',
subs=[
('${COUNT}',
str(session.get_series_length() / 2 + 1))
]))
])
else:
txt = ba.Lstr(
value='${A}:',
subs=[('${A}',
ba.Lstr(resource='bestOfFinalText',
subs=[('${COUNT}',
str(session.get_series_length()))]))
])
Text(txt,
v_align='center',
maxwidth=300,
color=(0.5, 0.5, 0.5, 1.0),
position=(0, 220),
scale=1.2,
transition='inTopSlow',
h_align='center',
transition_delay=t_incr * 4).autoretain()
win_score = (session.get_series_length() - 1) / 2 + 1
lose_score = 0
for team in self.teams:
if team.sessiondata['score'] != win_score:
lose_score = team.sessiondata['score']
if not self._is_ffa:
Text(ba.Lstr(resource='gamesToText',
subs=[('${WINCOUNT}', str(win_score)),
('${LOSECOUNT}', str(lose_score))]),
color=(0.5, 0.5, 0.5, 1.0),
maxwidth=160,
v_align='center',
position=(0, -215),
scale=1.8,
transition='in_left',
h_align='center',
transition_delay=4.8 + t_incr * 4).autoretain()
if self._is_ffa:
v_extra = 120
else:
v_extra = 0
mvp: Optional[ba.PlayerRecord] = None
mvp_name: Optional[str] = None
# Show game MVP.
if not self._is_ffa:
mvp, mvp_name = None, None
for entry in player_entries:
if entry[2].team == winning_team:
mvp = entry[2]
mvp_name = entry[1]
break
if mvp is not None:
Text(ba.Lstr(resource='mostValuablePlayerText'),
color=(0.5, 0.5, 0.5, 1.0),
v_align='center',
maxwidth=300,
position=(180, ts_height / 2 + 15),
transition='in_left',
h_align='left',
transition_delay=tval).autoretain()
tval += 4 * t_incr
Image(mvp.get_icon(),
position=(230, ts_height / 2 - 55 + 14 - 5),
scale=(70, 70),
transition='in_left',
transition_delay=tval).autoretain()
Text(ba.Lstr(value=mvp_name),
position=(280, ts_height / 2 - 55 + 15 - 5),
h_align='left',
v_align='center',
maxwidth=170,
scale=1.3,
color=ba.safecolor(mvp.team.color + (1, )),
transition='in_left',
transition_delay=tval).autoretain()
tval += 4 * t_incr
# Most violent.
most_kills = 0
for entry in player_entries:
if entry[2].kill_count >= most_kills:
mvp = entry[2]
mvp_name = entry[1]
most_kills = entry[2].kill_count
if mvp is not None:
Text(ba.Lstr(resource='mostViolentPlayerText'),
color=(0.5, 0.5, 0.5, 1.0),
v_align='center',
maxwidth=300,
position=(180, ts_height / 2 - 150 + v_extra + 15),
transition='in_left',
h_align='left',
transition_delay=tval).autoretain()
Text(ba.Lstr(value='(${A})',
subs=[('${A}',
ba.Lstr(resource='killsTallyText',
subs=[('${COUNT}', str(most_kills))]))
]),
position=(260, ts_height / 2 - 150 - 15 + v_extra),
color=(0.3, 0.3, 0.3, 1.0),
scale=0.6,
h_align='left',
transition='in_left',
transition_delay=tval).autoretain()
tval += 4 * t_incr
Image(mvp.get_icon(),
position=(233, ts_height / 2 - 150 - 30 - 46 + 25 + v_extra),
scale=(50, 50),
transition='in_left',
transition_delay=tval).autoretain()
Text(ba.Lstr(value=mvp_name),
position=(270, ts_height / 2 - 150 - 30 - 36 + v_extra + 15),
h_align='left',
v_align='center',
maxwidth=180,
color=ba.safecolor(mvp.team.color + (1, )),
transition='in_left',
transition_delay=tval).autoretain()
tval += 4 * t_incr
# Most killed.
most_killed = 0
mkp, mkp_name = None, None
for entry in player_entries:
if entry[2].killed_count >= most_killed:
mkp = entry[2]
mkp_name = entry[1]
most_killed = entry[2].killed_count
if mkp is not None:
Text(ba.Lstr(resource='mostViolatedPlayerText'),
color=(0.5, 0.5, 0.5, 1.0),
v_align='center',
maxwidth=300,
position=(180, ts_height / 2 - 300 + v_extra + 15),
transition='in_left',
h_align='left',
transition_delay=tval).autoretain()
Text(ba.Lstr(value='(${A})',
subs=[('${A}',
ba.Lstr(resource='deathsTallyText',
subs=[('${COUNT}', str(most_killed))]))
]),
position=(260, ts_height / 2 - 300 - 15 + v_extra),
h_align='left',
scale=0.6,
color=(0.3, 0.3, 0.3, 1.0),
transition='in_left',
transition_delay=tval).autoretain()
tval += 4 * t_incr
Image(mkp.get_icon(),
position=(233, ts_height / 2 - 300 - 30 - 46 + 25 + v_extra),
scale=(50, 50),
transition='in_left',
transition_delay=tval).autoretain()
Text(ba.Lstr(value=mkp_name),
position=(270, ts_height / 2 - 300 - 30 - 36 + v_extra + 15),
h_align='left',
v_align='center',
color=ba.safecolor(mkp.team.color + (1, )),
maxwidth=180,
transition='in_left',
transition_delay=tval).autoretain()
tval += 4 * t_incr
# Now show individual scores.
tdelay = tval
Text(ba.Lstr(resource='finalScoresText'),
color=(0.5, 0.5, 0.5, 1.0),
position=(ts_h_offs, ts_height / 2),
transition='in_right',
transition_delay=tdelay).autoretain()
tdelay += 4 * t_incr
v_offs = 0.0
tdelay += len(player_entries) * 8 * t_incr
for _score, name, prec in player_entries:
tdelay -= 4 * t_incr
v_offs -= 40
Text(str(prec.team.sessiondata['score'])
if self._is_ffa else str(prec.score),
color=(0.5, 0.5, 0.5, 1.0),
position=(ts_h_offs + 230, ts_height / 2 + v_offs),
h_align='right',
transition='in_right',
transition_delay=tdelay).autoretain()
tdelay -= 4 * t_incr
Image(prec.get_icon(),
position=(ts_h_offs - 72, ts_height / 2 + v_offs + 15),
scale=(30, 30),
transition='in_left',
transition_delay=tdelay).autoretain()
Text(ba.Lstr(value=name),
position=(ts_h_offs - 50, ts_height / 2 + v_offs + 15),
h_align='left',
v_align='center',
maxwidth=180,
color=ba.safecolor(prec.team.color + (1, )),
transition='in_right',
transition_delay=tdelay).autoretain()
ba.timer(15.0, ba.WeakCall(self._show_tips))
def _show_tips(self) -> None:
from bastd.actor.tipstext import TipsText
self._tips_text = TipsText(offs_y=70)
def _play_victory_music(self) -> None:
# Make sure we don't stomp on the next activity's music choice.
if not self.is_transitioning_out():
ba.setmusic('Victory')
def _show_winner(self, team: ba.Team) -> None:
from bastd.actor.image import Image
from bastd.actor.zoomtext import ZoomText
if not self._is_ffa:
offs_v = 0.0
ZoomText(team.name,
position=(0, 97),
color=team.color,
scale=1.15,
jitter=1.0,
maxwidth=250).autoretain()
else:
offs_v = -80.0
if len(team.players) == 1:
i = Image(team.players[0].get_icon(),
position=(0, 143),
scale=(100, 100)).autoretain()
assert i.node
ba.animate(i.node, 'opacity', {0.0: 0.0, 0.25: 1.0})
ZoomText(ba.Lstr(
value=team.players[0].get_name(full=True, icon=False)),
position=(0, 97 + offs_v),
color=team.color,
scale=1.15,
jitter=1.0,
maxwidth=250).autoretain()
s_extra = 1.0 if self._is_ffa else 1.0
# Some languages say "FOO WINS" differently for teams vs players.
if isinstance(self.session, ba.FreeForAllSession):
wins_resource = 'seriesWinLine1PlayerText'
else:
wins_resource = 'seriesWinLine1TeamText'
wins_text = ba.Lstr(resource=wins_resource)
# Temp - if these come up as the english default, fall-back to the
# unified old form which is more likely to be translated.
ZoomText(wins_text,
position=(0, -10 + offs_v),
color=team.color,
scale=0.65 * s_extra,
jitter=1.0,
maxwidth=250).autoretain()
ZoomText(ba.Lstr(resource='seriesWinLine2Text'),
position=(0, -110 + offs_v),
scale=1.0 * s_extra,
color=team.color,
jitter=1.0,
maxwidth=250).autoretain()