ballistica/Makefile
2019-12-13 16:55:31 -08:00

457 lines
16 KiB
Makefile

# Copyright (c) 2011-2019 Eric Froemling
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
# ------------------------------------------------------------------------------
# This Makefile encompasses most high level functionality you should need when
# working with Ballistica. These build rules are also handy as reference or a
# starting point if you need specific funtionality beyond that exposed here.
# Targets in this top level Makefile do not expect -jX to be passed to them
# and generally handle spawning an appropriate number of child jobs themselves.
# Prefix used for output of docs/changelogs/etc targets for use in webpages.
DOCPREFIX = "ballisticacore_"
################################################################################
# #
# General #
# #
################################################################################
# List targets in this Makefile and basic descriptions for them.
help:
@tools/snippets makefile_target_list Makefile
PREREQS = .cache/checkenv .dir-locals.el \
.mypy.ini .pycheckers .pylintrc .style.yapf .clang-format \
.projectile .editorconfig
# Target that should be built before running most any other build.
# This installs tool config files, runs environment checks, etc.
prereqs: ${PREREQS}
prereqs-clean:
@rm -rf ${PREREQS} .irony
# Build all assets for all platforms.
assets: prereqs
@cd assets && make -j${CPUS}
# Build assets required for cmake builds (linux, mac)
assets-cmake: prereqs
@cd assets && $(MAKE) -j${CPUS} cmake
# Build assets required for WINDOWS_PLATFORM windows builds.
assets-windows: prereqs
@cd assets && $(MAKE) -j${CPUS} win-${WINDOWS_PLATFORM}
# Build assets required for Win32 windows builds.
assets-windows-Win32: prereqs
@cd assets && $(MAKE) -j${CPUS} win-Win32
# Build assets required for x64 windows builds.
assets-windows-x64: prereqs
@cd assets && $(MAKE) -j${CPUS} win-x64
# Build assets required for mac xcode builds
assets-mac: prereqs
@cd assets && $(MAKE) -j${CPUS} mac
# Build assets required for ios.
assets-ios: prereqs
@cd assets && $(MAKE) -j${CPUS} ios
# Build assets required for android.
assets-android: prereqs
@cd assets && $(MAKE) -j${CPUS} android
# Clean all assets.
assets-clean:
@cd assets && $(MAKE) clean
# Remove *ALL* files and directories that aren't managed by git
# (except for a few things such as localconfig.json).
clean:
@${CHECK_CLEAN_SAFETY}
@git clean -dfx ${ROOT_CLEAN_IGNORES}
# Show what clean would delete without actually deleting it.
cleanlist:
@${CHECK_CLEAN_SAFETY}
@git clean -dnx ${ROOT_CLEAN_IGNORES}
# Tell make which of these targets don't represent files.
.PHONY: list prereqs prereqs-clean assets assets-cmake assets-windows \
assets-windows-Win32 assets-windows-x64 \
assets-mac assets-ios assets-android assets-clean \
-clean-clean\
clean cleanlist
################################################################################
# #
# Prefab #
# #
################################################################################
# Prebuilt binaries for various platforms.
# Download/assemble/run a debug build for this platform.
prefab-debug:
@tools/snippets make_prefab debug
# Download/assemble/run a release build for this platform.
prefab-release:
@tools/snippets make_prefab release
# Download/assemble a debug build for this platform.
prefab-debug-build:
@tools/snippets make_prefab debug-build
# Download/assemble a release build for this platform.
prefab-release-build:
@tools/snippets make_prefab release-build
# Specific platform prefab targets:
prefab-mac-debug: prefab-mac-debug-build
@cd build/prefab/mac/debug && ./ballisticacore
prefab-mac-debug-build: prereqs assets-cmake \
build/prefab/mac/debug/ballisticacore
@${STAGE_ASSETS} -cmake build/prefab/mac/debug
build/prefab/mac/debug/ballisticacore: .efrocachemap
@tools/snippets efrocache_get $@
prefab-mac-release: prefab-mac-release-build
@cd build/prefab/mac/release && ./ballisticacore
prefab-mac-release-build: prereqs assets-cmake \
build/prefab/mac/release/ballisticacore
@${STAGE_ASSETS} -cmake build/prefab/mac/release
build/prefab/mac/release/ballisticacore: .efrocachemap
@tools/snippets efrocache_get $@
prefab-linux-debug: prefab-linux-debug-build
@cd build/prefab/linux/debug && ./ballisticacore
prefab-linux-debug-build: prereqs assets-cmake \
build/prefab/linux/debug/ballisticacore
@${STAGE_ASSETS} -cmake build/prefab/linux/debug
build/prefab/linux/debug/ballisticacore: .efrocachemap
@tools/snippets efrocache_get $@
prefab-linux-release: prefab-linux-release-build
@cd build/prefab/linux/release && ./ballisticacore
prefab-linux-release-build: prereqs assets-cmake \
build/prefab/linux/release/ballisticacore
@${STAGE_ASSETS} -cmake build/prefab/linux/release
build/prefab/linux/release/ballisticacore: .efrocachemap
@tools/snippets efrocache_get $@
PREFAB_WINDOWS_PLATFORM = x64
prefab-windows-debug: prefab-windows-debug-build
build/prefab/windows/debug/BallisticaCore.exe
prefab-windows-debug-build: prereqs assets-windows-${PREFAB_WINDOWS_PLATFORM} \
build/prefab/windows/debug/BallisticaCore.exe
@${STAGE_ASSETS} -win-$(PREFAB_WINDOWS_PLATFORM) build/prefab/windows/debug
build/prefab/windows/debug/BallisticaCore.exe: .efrocachemap
@tools/snippets efrocache_get $@
prefab-windows-release: prefab-windows-release-build
build/prefab/windows/release/BallisticaCore.exe
prefab-windows-release-build: prereqs \
assets-windows-${PREFAB_WINDOWS_PLATFORM} \
build/prefab/windows/release/BallisticaCore.exe
@${STAGE_ASSETS} -win-$(PREFAB_WINDOWS_PLATFORM) build/prefab/windows/release
build/prefab/windows/release/BallisticaCore.exe: .efrocachemap
@tools/snippets efrocache_get $@
# Tell make which of these targets don't represent files.
.PHONY: prefab-debug prefab-debug-build prefab-release prefab-release-build \
prefab-mac-debug prefab-mac-debug-build prefab-mac-release \
prefab-mac-release-build prefab-linux-debug prefab-linux-debug-build \
prefab-linux-release prefab-linux-release-build prefab-windows-debug \
prefab-windows-debug-build prefab-windows-release prefab-windows-release-build
################################################################################
# #
# Formatting / Checking #
# #
################################################################################
# Note: Some of these targets have alternative flavors:
# 'full' - clears caches/etc so all files are reprocessed even if not dirty.
# 'fast' - takes some shortcuts for faster iteration, but may miss things
# Format code/scripts.
# Run formatting on all files in the project considered 'dirty'.
format:
@$(MAKE) -j3 formatcode formatscripts formatmakefile
@echo Formatting complete!
# Same but always formats; ignores dirty state.
formatfull:
@$(MAKE) -j3 formatcodefull formatscriptsfull formatmakefile
@echo Formatting complete!
# Run formatting for compiled code sources (.cc, .h, etc.).
formatcode: prereqs
@tools/snippets formatcode
# Same but always formats; ignores dirty state.
formatcodefull: prereqs
@tools/snippets formatcode -full
# Runs formatting for scripts (.py, etc).
formatscripts: prereqs
@tools/snippets formatscripts
# Same but always formats; ignores dirty state.
formatscriptsfull: prereqs
@tools/snippets formatscripts -full
# Runs formatting on the project Makefile.
formatmakefile: prereqs
@tools/snippets formatmakefile
# Note: the '2' varieties include extra inspections such as PyCharm.
# These are useful, but can take significantly longer and/or be a bit flaky.
# Run all project checks.
check: updatecheck
@$(MAKE) -j3 cpplint pylint mypy
@echo ALL CHECKS PASSED!
# Same as 'check' plus optional/slow extra checks.
check2: updatecheck
@$(MAKE) -j4 cpplint pylint mypy pycharm
@echo ALL CHECKS PASSED!
# Run faster checks which may occasionally miss things.
checkfast: updatecheck
@$(MAKE) -j3 cpplint pylintfast mypy
@echo ALL CHECKS PASSED!
# Same as 'checkfast' plus optional/slow extra checks.
checkfast2: updatecheck
@$(MAKE) -j4 cpplint pylintfast mypy pycharm
@echo ALL CHECKS PASSED!
# Run checks with no caching (all files are checked).
checkfull: updatecheck
@$(MAKE) -j3 cpplintfull pylintfull mypyfull
@echo ALL CHECKS PASSED!
# Same as 'checkfull' plus optional/slow extra checks.
checkfull2: updatecheck
@$(MAKE) -j4 cpplintfull pylintfull mypyfull pycharmfull
@echo ALL CHECKS PASSED!
# Run Cpplint checks on all C/C++ code.
cpplint: prereqs
@tools/snippets cpplint
# Run Cpplint checks without caching (all files are checked).
cpplintfull: prereqs
@tools/snippets cpplint -full
# Run Pylint checks on all Python Code.
pylint: prereqs
@tools/snippets pylint
# Run Pylint checks without caching (all files are checked).
pylintfull: prereqs
@tools/snippets pylint -full
# Run 'Fast' pylint checks (may miss problems in some cases).
# This uses dependency recursion limits and so can require much less
# re-checking but may miss problems in some cases. Its not a bad idea to
# run a non-fast check every so often or before pushing.
pylintfast: prereqs
@tools/snippets pylint -fast
# Run Mypy checks on all Python code.
mypy: prereqs
@tools/snippets mypy
# Run Mypy checks without caching (all files are checked).
mypyfull: prereqs
@tools/snippets mypy -full
# Run PyCharm checks on all Python code.
pycharm: prereqs
@tools/snippets pycharm
# Run PyCharm checks without caching (all files are checked).
pycharmfull: prereqs
@tools/snippets pycharm -full
# Tell make which of these targets don't represent files.
.PHONY: format formatfull formatcode formatcodefull formatscripts \
formatscriptsfull check check2 checkfast checkfast2 checkfull checkfull2 \
cpplint cpplintfull pylint pylintfull mypy \
mypyfull pycharm pycharmfull
################################################################################
# #
# Testing #
# #
################################################################################
# Run all tests.
# Note: need to disable bytecode writing so we don't cause errors due to
# unexpected __pycache__ dirs popping up.
test: prereqs
@tools/snippets pytest tests
################################################################################
# #
# Updating / Preflighting #
# #
################################################################################
# Update any project files that need it (does NOT build projects).
update: prereqs
@tools/update_project
# Don't update but fail if anything needs it.
updatecheck: prereqs
@tools/update_project --check
# Run an update and check together; handy while iterating.
# (slightly more efficient than running update/check separately).
updatethencheck: update
@$(MAKE) -j3 cpplint pylint mypy
@echo ALL CHECKS PASSED!
# Same as 'updatethencheck' plus optional/slow extra checks.
updatethencheck2: update
@$(MAKE) -j4 cpplint pylint mypy pycharm
@echo ALL CHECKS PASSED!
# 'updatethencheck' without caching (checks all files).
updatethencheckfull: update
@$(MAKE) -j3 cpplintfull pylintfull mypyfull
@echo ALL CHECKS PASSED!
# 'updatethencheckfull' plus optional/slow extra checks.
updatethencheckfull2: update
@$(MAKE) -j4 cpplintfull pylintfull mypyfull pycharmfull
@echo ALL CHECKS PASSED!
# Format, update, and check the project; do this before git commits.
preflight:
@$(MAKE) format
@$(MAKE) updatethencheck
@echo PREFLIGHT SUCCESSFUL!
# Same as 'preflight' plus optional/slow extra checks.
preflight2:
@$(MAKE) format
@$(MAKE) updatethencheck2
@echo PREFLIGHT SUCCESSFUL!
# Same as 'preflight' without caching (checks all files).
preflightfull:
@$(MAKE) formatfull
@$(MAKE) updatethencheckfull
@echo PREFLIGHT SUCCESSFUL!
# Same as 'preflightfull' plus optional/slow extra checks.
preflightfull2:
@$(MAKE) formatfull
@$(MAKE) updatethencheckfull2
@echo PREFLIGHT SUCCESSFUL!
# Tell make which of these targets don't represent files.
.PHONY: update updatecheck updatethencheck updatethencheck2 \
updatethencheckfull updatethencheckfull2 preflight preflight2 \
preflightfast preflightfast2 preflightfull preflightfull2
################################################################################
# #
# Auxiliary #
# #
################################################################################
# This should give the cpu count on linux and mac; may need to expand this
# if using this on other platforms.
CPUS = $(shell getconf _NPROCESSORS_ONLN || echo 8)
PROJ_DIR = ${abspath ${CURDIR}}
VERSION = $(shell tools/version_utils version)
BUILD_NUMBER = $(shell tools/version_utils build)
BUILD_DIR = ${PROJ_DIR}/build
STAGE_ASSETS = ${PROJ_DIR}/tools/stage_assets
# Things to ignore when doing root level cleans.
ROOT_CLEAN_IGNORES = --exclude=assets/src_master \
--exclude=config/localconfig.json \
--exclude=.spinoffdata
CHECK_CLEAN_SAFETY = ${PROJ_DIR}/tools/snippets check_clean_safety
# Some tool configs that need filtering (mainly injecting projroot path).
TOOL_CFG_INST = tools/snippets tool_config_install
# Anything that affects tool-config generation.
TOOL_CFG_SRC = tools/efrotools/snippets.py config/config.json
.clang-format: config/toolconfigsrc/clang-format ${TOOL_CFG_SRC}
${TOOL_CFG_INST} $< $@
.style.yapf: config/toolconfigsrc/style.yapf ${TOOL_CFG_SRC}
${TOOL_CFG_INST} $< $@
.pylintrc: config/toolconfigsrc/pylintrc ${TOOL_CFG_SRC}
${TOOL_CFG_INST} $< $@
.projectile: config/toolconfigsrc/projectile ${TOOL_CFG_SRC}
${TOOL_CFG_INST} $< $@
.editorconfig: config/toolconfigsrc/editorconfig ${TOOL_CFG_SRC}
${TOOL_CFG_INST} $< $@
.dir-locals.el: config/toolconfigsrc/dir-locals.el ${TOOL_CFG_SRC}
${TOOL_CFG_INST} $< $@
.mypy.ini: config/toolconfigsrc/mypy.ini ${TOOL_CFG_SRC}
${TOOL_CFG_INST} $< $@
.pycheckers: config/toolconfigsrc/pycheckers ${TOOL_CFG_SRC}
${TOOL_CFG_INST} $< $@
.cache/checkenv: tools/snippets
@tools/snippets checkenv
@mkdir -p .cache
@touch .cache/checkenv
# Tell make which of these targets don't represent files.
.PHONY: