2022-09-12 14:23:20 -07:00

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// Released under the MIT License. See LICENSE for details.
#ifndef BALLISTICA_SCENE_V1_SCENE_V1_H_
#define BALLISTICA_SCENE_V1_SCENE_V1_H_
namespace ballistica {
// Overall scene subsystem.
class SceneV1 {
public:
SceneV1();
};
} // namespace ballistica
#endif // BALLISTICA_SCENE_V1_SCENE_V1_H_