# build/temp files Bin/ build/ build-server/ autom4te.cache local.properties .DS_Store *.pyc *.orig *.swp *.swo *.vscode .sconsign.dblite .efrocache .mayaSwatches .gdb_history .dmypy.json .cache .mypy_cache .pytest_cache .mypy.ini .pycheckers .flycheck-dir-locals.el .pylintrc .projectile .editorconfig .clang-format .style.yapf .irony PUBSYNC_IN_PROGRESS _fulltest_buildfile_* ballistica_files/ **/.#* # Project/tool files config/localconfig.json config/.* .dir-locals.el .spinoffdata flycheck_* # built application files *.apk *.ap_ # files for the dex VM *.dex # Java class files *.class # generated files bin/ gen/ # ew - want to ignore libs built by NDK but not a few specific others.. libs/ !**/GameCircleSDK/libs !**/PlatformSDK/Android/libs # Visual Studio .vs *.vcxproj.user *.aps *.ncb *.opendb *.opensdf *.sdf *.ipch *.cachefile *.VC.db *.VC.VC.opendb *.exe !vc_redist.x86.exe !vc_redist.x64.exe !python.exe !pythonw.exe !**/OculusSDK/Tools/**/*.exe # Note: specifying exact Debug/Release dirs for now; we wind up ignoring # some files under LibOVR if we try to glob these together. ballisticacore-windows/Debug ballisticacore-windows/Release ballisticacore-windows/BallisticaCore/Debug ballisticacore-windows/BallisticaCore/Release ballisticacore-windows/BallisticaCoreHeadless/Debug ballisticacore-windows/BallisticaCoreHeadless/Release ballisticacore-windows-oculus/BallisticaCoreVR/Projects/Windows/VS2015/Debug ballisticacore-windows-oculus/BallisticaCoreVR/Projects/Windows/VS2015/Release # Android Studio # I'm keeping most IDEA related files out of git and only including gradle stuff; # It's nice to be able to cleanly re-import the project. # As time goes on, I'm making explicit exceptions for some key files (dictionaries, etc) # which are nice to keep around. ballisticacore-android/**/*.iml .gradle ballisticacore-android/.idea/* # Android Studio Stuff we *DO* want to keep !ballisticacore-android/.idea/dictionaries !ballisticacore-android/.idea/inspectionProfiles !ballisticacore-android/.idea/codeStyles # NDK .cxx # Windows thumbnail db Thumbs.db # Asset master source link assets/src_master # Asset build cache .assetcache # XCode xcuserdata/ # Generated code output /src/generated/ # Dynamically generated resource files /ballisticacore-android/BallisticaCore/src/cardboard/res/drawable-*/vr_icon.png /ballisticacore-android/BallisticaCore/src/cardboard/res/drawable-*/vr_icon_background.png /ballisticacore-android/BallisticaCore/src/cardboard/res/drawable-*/icon.png /ballisticacore-android/BallisticaCore/src/main/res/drawable-*/banner.png /ballisticacore-android/BallisticaCore/src/main/res/mipmap-*/ic_launcher*.png BallisticaCore.ico /ballisticacore-xcode/BallisticaCore Shared/Assets.xcassets/AppIcon iOS.appiconset/icon_*.png /ballisticacore-xcode/BallisticaCore Shared/Assets.xcassets/AppIcon macOS.appiconset/icon_*.png /ballisticacore-xcode/BallisticaCore Shared/Assets.xcassets/tvOS App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Layer*.imagestacklayer/Content.imageset/*.png /ballisticacore-xcode/BallisticaCore Shared/Assets.xcassets/tvOS App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Layer*.imagestacklayer/Content.imageset/*.png /ballisticacore-xcode/BallisticaCore Shared/Assets.xcassets/tvOS App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/*.png /ballisticacore-xcode/BallisticaCore Shared/Assets.xcassets/tvOS App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/*.png