34 Commits

Author SHA1 Message Date
indev
6c033e35d2 Fixed meteor shower 2020-04-09 14:39:43 +03:00
indev
017e09bb5f Deleted trailing whitespace 2020-04-09 12:05:55 +03:00
indev
75746ea19b Merge branch 'master' of https://github.com/efroemling/ballistica 2020-04-09 11:58:08 +03:00
indev
e1521316cb Fixed coop race (team game still need to be fixed) 2020-04-09 11:56:18 +03:00
Eric Froemling
923696202f type checking cleanup 2020-04-09 01:48:27 -07:00
indev
03204dc86d Fixed race game mode
Respawn time was 1000 seconds, and result was 0.x seconds :)
2020-04-09 10:23:27 +03:00
Eric Froemling
c7b2315c8b Tidying up last pull request now that ba.Vec3.length() is fixed 2020-04-08 19:20:47 -07:00
Eric Froemling
327880d1e7
Merge pull request #11 from Dmitry450/master
Bots AI fixes, and some game modes editings
2020-04-08 18:34:49 -07:00
Eric Froemling
f04a819f1e Updates for PyCharm 2020.1 2020-04-08 18:12:36 -07:00
Eric Froemling
c69f8ac632
Merge pull request #9 from Dliwk/fix-endless-onslaught
Fix endless onslaught
2020-04-08 12:11:58 -07:00
Roman Trapeznikov
9b2d57ba83 fix endless onslaught
game does not start
2020-04-08 15:37:19 +03:00
Roman Trapeznikov
f07adbfdf8 fix pylint: wrong OCimport order 2020-04-08 14:34:05 +03:00
Roman Trapeznikov
ca446acbd1 import math for math.ceil() 2020-04-08 13:20:03 +03:00
Roman Trapeznikov
b52583db04 fix football description (co-op) 2020-04-08 13:12:48 +03:00
Roman Trapeznikov
ae8fc85647 fix football description
Score 3.0 (?!) touchdowns -> Score 3 touchdowns.
'Score to Win' / 7 rounds up.
2020-04-08 13:02:15 +03:00
indev
22c97baf01 In actors: all _handle_message_sanity_check called only if __debug__
In games: all get_team() replaced by team (idk why ¯\_(ツ)_/¯)
2020-04-08 10:02:13 +03:00
Eric Froemling
ff043c0262 Cleaned up Actor class to behave better in type-checking world 2020-04-07 17:16:25 -07:00
Eric Froemling
f71404e7f7 latest binaries, assets, and docs 2020-04-07 12:13:47 -07:00
indev
a38a6629fb Now all tests passed 2020-04-07 20:32:43 +03:00
indev
1fe3c69551 Added type annotations for _is_exists function in EasterEggHuntGame._update 2020-04-07 20:10:17 +03:00
indev
18133ac216 Fixed some spawnpoints (Left -> left, Right -> right etc) 2020-04-07 19:18:54 +03:00
indev
46cbb492f6 Tried to fix 2020-04-07 18:55:24 +03:00
indev
4891e60cf4 Fixed easter egg hunt 2020-04-07 18:50:17 +03:00
Eric Froemling
0de2335fcf Cleaning up ba.Stats class 2020-04-06 18:17:36 -07:00
Eric Froemling
8b0b332f1a Added a proper DeathType enum to replace string values 2020-04-06 15:18:19 -07:00
Eric Froemling
bc600f602e Restored NodeActor, tidying, minor gameplay fixes. 2020-04-05 22:01:04 -07:00
Eric Froemling
98712b133e language updates and game class bug fixes and tidying 2020-04-02 23:45:51 -07:00
Eric Froemling
2a2e64b7ab Cleaned up music playback 2020-04-01 01:22:26 -07:00
Eric Froemling
6f3f1644b4 cleaned up on_transition_in() calls 2020-03-31 01:46:51 -07:00
Eric Froemling
8ff3b2de75 cleaning up ba_meta 2020-03-22 22:04:23 -07:00
Eric Froemling
7fe0b3a1dc added note for bs_meta tags 2020-03-20 16:38:29 -07:00
Eric Froemling
823fc6b8a2 changed bs_meta to ba_meta 2020-03-20 16:18:32 -07:00
Eric Froemling
ce234c3f44 Syncing latest changes between public/private. 2020-02-05 05:11:36 -08:00
Eric Froemling
1c84ec5a5b renamed data to ba_data 2020-02-04 08:44:49 -08:00