indev
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6c033e35d2
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Fixed meteor shower
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2020-04-09 14:39:43 +03:00 |
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indev
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017e09bb5f
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Deleted trailing whitespace
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2020-04-09 12:05:55 +03:00 |
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indev
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75746ea19b
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Merge branch 'master' of https://github.com/efroemling/ballistica
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2020-04-09 11:58:08 +03:00 |
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indev
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e1521316cb
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Fixed coop race (team game still need to be fixed)
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2020-04-09 11:56:18 +03:00 |
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Eric Froemling
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923696202f
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type checking cleanup
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2020-04-09 01:48:27 -07:00 |
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indev
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03204dc86d
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Fixed race game mode
Respawn time was 1000 seconds, and result was 0.x seconds :)
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2020-04-09 10:23:27 +03:00 |
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Eric Froemling
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c7b2315c8b
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Tidying up last pull request now that ba.Vec3.length() is fixed
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2020-04-08 19:20:47 -07:00 |
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Eric Froemling
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327880d1e7
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Merge pull request #11 from Dmitry450/master
Bots AI fixes, and some game modes editings
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2020-04-08 18:34:49 -07:00 |
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Eric Froemling
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f04a819f1e
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Updates for PyCharm 2020.1
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2020-04-08 18:12:36 -07:00 |
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Eric Froemling
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c69f8ac632
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Merge pull request #9 from Dliwk/fix-endless-onslaught
Fix endless onslaught
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2020-04-08 12:11:58 -07:00 |
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Roman Trapeznikov
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9b2d57ba83
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fix endless onslaught
game does not start
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2020-04-08 15:37:19 +03:00 |
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Roman Trapeznikov
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f07adbfdf8
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fix pylint: wrong OCimport order
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2020-04-08 14:34:05 +03:00 |
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Roman Trapeznikov
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ca446acbd1
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import math for math.ceil()
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2020-04-08 13:20:03 +03:00 |
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Roman Trapeznikov
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b52583db04
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fix football description (co-op)
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2020-04-08 13:12:48 +03:00 |
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Roman Trapeznikov
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ae8fc85647
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fix football description
Score 3.0 (?!) touchdowns -> Score 3 touchdowns.
'Score to Win' / 7 rounds up.
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2020-04-08 13:02:15 +03:00 |
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indev
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22c97baf01
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In actors: all _handle_message_sanity_check called only if __debug__
In games: all get_team() replaced by team (idk why ¯\_(ツ)_/¯)
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2020-04-08 10:02:13 +03:00 |
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Eric Froemling
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ff043c0262
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Cleaned up Actor class to behave better in type-checking world
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2020-04-07 17:16:25 -07:00 |
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Eric Froemling
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f71404e7f7
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latest binaries, assets, and docs
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2020-04-07 12:13:47 -07:00 |
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indev
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a38a6629fb
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Now all tests passed
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2020-04-07 20:32:43 +03:00 |
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indev
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1fe3c69551
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Added type annotations for _is_exists function in EasterEggHuntGame._update
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2020-04-07 20:10:17 +03:00 |
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indev
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18133ac216
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Fixed some spawnpoints (Left -> left, Right -> right etc)
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2020-04-07 19:18:54 +03:00 |
|
indev
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46cbb492f6
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Tried to fix
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2020-04-07 18:55:24 +03:00 |
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indev
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4891e60cf4
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Fixed easter egg hunt
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2020-04-07 18:50:17 +03:00 |
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Eric Froemling
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0de2335fcf
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Cleaning up ba.Stats class
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2020-04-06 18:17:36 -07:00 |
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Eric Froemling
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8b0b332f1a
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Added a proper DeathType enum to replace string values
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2020-04-06 15:18:19 -07:00 |
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Eric Froemling
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bc600f602e
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Restored NodeActor, tidying, minor gameplay fixes.
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2020-04-05 22:01:04 -07:00 |
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Eric Froemling
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98712b133e
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language updates and game class bug fixes and tidying
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2020-04-02 23:45:51 -07:00 |
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Eric Froemling
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2a2e64b7ab
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Cleaned up music playback
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2020-04-01 01:22:26 -07:00 |
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Eric Froemling
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6f3f1644b4
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cleaned up on_transition_in() calls
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2020-03-31 01:46:51 -07:00 |
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Eric Froemling
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8ff3b2de75
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cleaning up ba_meta
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2020-03-22 22:04:23 -07:00 |
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Eric Froemling
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7fe0b3a1dc
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added note for bs_meta tags
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2020-03-20 16:38:29 -07:00 |
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Eric Froemling
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823fc6b8a2
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changed bs_meta to ba_meta
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2020-03-20 16:18:32 -07:00 |
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Eric Froemling
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ce234c3f44
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Syncing latest changes between public/private.
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2020-02-05 05:11:36 -08:00 |
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Eric Froemling
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1c84ec5a5b
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renamed data to ba_data
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2020-02-04 08:44:49 -08:00 |
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