updated win redist lib installers. Also removed debug redist libs - if you want to run debug builds you will need to install Visual Studio.

This commit is contained in:
Eric Froemling 2025-01-28 15:12:21 -08:00
parent 64184ab7ba
commit f5e1b120b7
No known key found for this signature in database
9 changed files with 55 additions and 54 deletions

61
.efrocachemap generated
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@ -432,10 +432,10 @@
"build/assets/ba_data/audio/zoeOw.ogg": "b2d705c31c9dcc1efdc71394764c3beb",
"build/assets/ba_data/audio/zoePickup01.ogg": "e9366dc2d2b8ab8b0c4e2c14c02d0789",
"build/assets/ba_data/audio/zoeScream01.ogg": "903e0e45ee9b3373e9d9ce20c814374e",
"build/assets/ba_data/data/langdata.json": "2d45fb57151526c2b175ae4eb3e5e6be",
"build/assets/ba_data/data/langdata.json": "917f90e60eb23ea35d6053765dbd00b9",
"build/assets/ba_data/data/languages/arabic.json": "d95c590f7db91a9e8b7df4b9b58c8529",
"build/assets/ba_data/data/languages/belarussian.json": "009b452aa308bf2b2f7e92d9b78ba5ff",
"build/assets/ba_data/data/languages/chinese.json": "7ff14b51d741bb3c8e7c902d85eb8dcd",
"build/assets/ba_data/data/languages/chinese.json": "a8f1d5549dbbec0600499884028669a1",
"build/assets/ba_data/data/languages/chinesetraditional.json": "bea0f9c17324591b8261015cbd80a265",
"build/assets/ba_data/data/languages/croatian.json": "f36e1c6f20f2ce0d1fa8adb9c3cbf509",
"build/assets/ba_data/data/languages/czech.json": "3418bee44e69be13b7f72996abe96921",
@ -443,14 +443,14 @@
"build/assets/ba_data/data/languages/dutch.json": "4ba5bbcc0fecddd0aac6ee2c165d1e40",
"build/assets/ba_data/data/languages/english.json": "77fb833372b208b6f15e1c8442033ac7",
"build/assets/ba_data/data/languages/esperanto.json": "0e397cfa5f3fb8cef5f4a64f21cda880",
"build/assets/ba_data/data/languages/filipino.json": "1894fc331dcad7ce9cf4c180843f548f",
"build/assets/ba_data/data/languages/filipino.json": "feab6cf05b9047eb4cefabffdbbda978",
"build/assets/ba_data/data/languages/french.json": "061fd0da99c8b2bd8fcfb1ad0b2b02c0",
"build/assets/ba_data/data/languages/german.json": "bc656f1ada467161c23546f48d0dacc5",
"build/assets/ba_data/data/languages/gibberish.json": "8eca04f0bf36f2d306dc2f7d550d8339",
"build/assets/ba_data/data/languages/greek.json": "d28d1092fbb00ed857cbd53124c0dc78",
"build/assets/ba_data/data/languages/hindi.json": "567e6976b3c72f891431ad7fcc62ab16",
"build/assets/ba_data/data/languages/hungarian.json": "af801baffb2c06460635dfb04c34bb3e",
"build/assets/ba_data/data/languages/indonesian.json": "607ba358179185f032096ea1978e4448",
"build/assets/ba_data/data/languages/indonesian.json": "7bf2cc8a208b9bb3ac38a8ace1aff7dc",
"build/assets/ba_data/data/languages/italian.json": "efddc0d1740328da9655e4bc68693ce9",
"build/assets/ba_data/data/languages/korean.json": "360760d72832863e1a3451b0a514cb08",
"build/assets/ba_data/data/languages/malay.json": "0212e18e54efa202c17505376e5b82fb",
@ -4163,7 +4163,6 @@
"build/assets/windows/Win32/SDL2.dll": "3937d3151ffb6544bf9657d0e45a8d0a",
"build/assets/windows/Win32/libvorbis.dll": "dcfa5c5534900b7c109adc820ae57d74",
"build/assets/windows/Win32/libvorbisfile.dll": "8abd2d7131857b9cc689b2857d04d018",
"build/assets/windows/Win32/msvcp140d.dll": "d172cacd2087cf34db2fb8bb3c29c337",
"build/assets/windows/Win32/ogg.dll": "38a386d3a0092e7a28fce9597a9d9e5d",
"build/assets/windows/Win32/python.exe": "2265052ae8452d0260e39bef170db9f7",
"build/assets/windows/Win32/python312.dll": "7c7584de5a2c1ae64afcddeb4444929f",
@ -4171,25 +4170,23 @@
"build/assets/windows/Win32/python_d.exe": "4c141b8b6dc315e39a8168ef9fb9433f",
"build/assets/windows/Win32/pythonw.exe": "60f972a154dd6af1b4a67a23bcd89a92",
"build/assets/windows/Win32/pythonw_d.exe": "440ba78327698a2706fe7a0eb358dfe8",
"build/assets/windows/Win32/ucrtbased.dll": "bfd1180c269d3950b76f35a63655e9e1",
"build/assets/windows/Win32/vc_redist.x86.exe": "15a5f1f876503885adbdf5b3989b3718",
"build/assets/windows/Win32/vcruntime140d.dll": "865b2af4d1e26a1a8073c89acb06e599",
"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "cc362af08ff384fcc487cf96f673ef90",
"build/prefab/full/linux_arm64_gui/release/ballisticakit": "c94a06a54ebbb85f96240643c7a2f119",
"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "37fc05bb550b54c16059e71c1e8f907f",
"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "b486d12c19f4edb5ef55474a1beb6a73",
"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "a3dbe1f5982ba6ba3e9a891009559457",
"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "46d01e73d87d765b9605258b0d56a5b7",
"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "76b0827c8d9b5220fae350068d939ea2",
"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "491ecd5e14eedbdc5e9feae9be8e2232",
"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "f7ef05466d145293c5173336bdfd6d8a",
"build/prefab/full/mac_arm64_gui/release/ballisticakit": "5b5a25c4c08b6146b778a49a2af07a6c",
"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "9dce3a7e9cc79cbdbf1999d8d28f646d",
"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "582750a1bebaff7e0630216b9a9900ef",
"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "57da0d62619f837f58023d50f4fcf798",
"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "731681953064a478e7d6168a64488ed0",
"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "6872e081a2413d8c1fd7899dc783c80e",
"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "133188d690c4fb969cea9c8fd4957203",
"build/assets/windows/Win32/vc_redist.x86.exe": "91f13ae4b9f4dee9430a9d9b0c8b2afa",
"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "367642c06e14b2aa6fa7b1fa1dcb5696",
"build/prefab/full/linux_arm64_gui/release/ballisticakit": "14adf4f94ad440dee8aef732f155122f",
"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "65cb9ff7fcb45dc5bc8ccb3a30c81f08",
"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "5ff9fe2d3d8b7061c5559e054d1057bb",
"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "cadb047fc84e05035a69ae7618713494",
"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "18e34e52720167aba40b215de362bb08",
"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "fd3fc62b833feac849e091851d057e47",
"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "0d8470ea4239af9f9a52ec1431fade78",
"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "05b7d86a17969d8950edd3d10268758e",
"build/prefab/full/mac_arm64_gui/release/ballisticakit": "4afef96d995be4984f00aa397cf998ec",
"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "a610a23c317c26b2138e955578ff7138",
"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "e9c1ca6c0a078efbf64239878aaf287c",
"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "b8a19e2b943b7f7be546d54d6a10346c",
"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "6180f44b6b280ec97d8ee6ae595d56f0",
"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "a1531a016108afe29e5b8e29e0bd775c",
"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "fd1bccec899c46b1e10a961b8152bdbd",
"build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "5c7b118a1780cbf24c8b4bf6fd30ddb0",
"build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "69a28ff5f0d1fb79a012449c90e3c0d0",
"build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "5c7b118a1780cbf24c8b4bf6fd30ddb0",
@ -4202,14 +4199,14 @@
"build/prefab/lib/mac_arm64_gui/release/libballisticaplus.a": "593606fabbdd503bab555d49b7963ad1",
"build/prefab/lib/mac_arm64_server/debug/libballisticaplus.a": "07143cfbe795a2cbaa47a09daf1261b3",
"build/prefab/lib/mac_arm64_server/release/libballisticaplus.a": "593606fabbdd503bab555d49b7963ad1",
"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "3b7c5191ff1a9a98dcbf99a941d4526e",
"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "b1ccda988b9a6306ba8cc14c1ca21d35",
"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "9bf8844f7485df4bc1615a1c73108606",
"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "e29f2a1b9e4a60cb70f431b43d975bc6",
"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "54b186b0d8372d6c680a44ad86d2ea12",
"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "d770d301f537698d4a539e3922936217",
"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "e59cdf564fb78029e95ff91d3240396d",
"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "68d5fd61a627cd0d3ea784b6db79750a",
"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "02a58be3ea5fcb38e9c4d41fb39e50e1",
"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "599dadcd922f9e41ed9fd6d104b3428b",
"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "c556ebb50c7d1787f18575d949c9fd25",
"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "c13731a3011a820f2ba4150675bdeb27",
"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "0f9ab5a015991af3327d8ee6be17cd52",
"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "f32cfdf8eeaee850458f972c45f96e79",
"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "4ad000891eb8d5559a7d0e847e227449",
"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "10222415bd09e10e381773c9a240cdd4",
"src/assets/ba_data/python/babase/_mgen/__init__.py": "f885fed7f2ed98ff2ba271f9dbe3391c",
"src/assets/ba_data/python/babase/_mgen/enums.py": "794d258d59fd17a61752843a9a0551ad",
"src/ballistica/base/mgen/pyembed/binding_base.inc": "06042d31df0ff9af96b99477162e2a91",

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@ -1,4 +1,4 @@
### 1.7.37 (build 22258, api 9, 2025-01-27)
### 1.7.37 (build 22259, api 9, 2025-01-28)
- Bumping api version to 9. As you'll see below, there's some UI changes that
will require a bit of work for any UI mods to adapt to. If your mods don't
touch UI stuff at all you can simply bump your api version and call it a day.
@ -211,6 +211,17 @@
possible to take advantage of the full screen area using the
`get_virtual_screen_size()` and whatnot mentioned above, it makes sense to
return to a single consistent safe area.
- (build 22258) Updated the Windows redist installers to the latest versions. If
anyone is getting release builds of the game silently failing to launch,
install the bundled redist libs and try again.
- (build 22258) Removed Windows debug redist libs such as `ucrtbased.dll` and
`vcruntime140d.dll`. Technically these are not supposed to be bundled with
software anyway and should instead be installed by installing Visual Studio. I
was shipping outdated versions which was causing extra problems, so I've
decided that I should follow the rules here and remove them. This means that
if you want to run debug builds on Windows you'll need to install Visual
Studio. Most people should be fine with release builds and don't need to worry
about this.
### 1.7.36 (build 21944, api 8, 2024-07-26)
- Wired up Tokens, BombSquad's new purchasable currency. The first thing these

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@ -1451,5 +1451,8 @@ _windows-wsl-rebuild: env
$(VISUAL_STUDIO_VERSION)
@$(PCOMMAND) echo BLU BLD Built build/windows/BallisticaKit$(WINPRJ).exe.
_windows-update-dlls: env
@$(PCOMMAND) windows_update_dlls
# Tell make which of these targets don't represent files.
.PHONY: _windows-wsl-build _windows-wsl-rebuild

View File

@ -6,7 +6,7 @@ mypy==1.14.1
pbxproj==4.2.1
pdoc==15.0.1
pur==7.3.3
pylint==3.3.3
pylint==3.3.4
pylsp-mypy==0.7.0
pytest==8.3.4
python-daemon==3.1.2

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@ -5590,7 +5590,6 @@
"windows/Win32/SDL2.dll",
"windows/Win32/libvorbis.dll",
"windows/Win32/libvorbisfile.dll",
"windows/Win32/msvcp140d.dll",
"windows/Win32/ogg.dll",
"windows/Win32/python.exe",
"windows/Win32/python312.dll",
@ -5598,9 +5597,7 @@
"windows/Win32/python_d.exe",
"windows/Win32/pythonw.exe",
"windows/Win32/pythonw_d.exe",
"windows/Win32/ucrtbased.dll",
"windows/Win32/vc_redist.x86.exe",
"windows/Win32/vcruntime140d.dll",
"windows/x64/DLLs/_asyncio.pyd",
"windows/x64/DLLs/_asyncio_d.pyd",
"windows/x64/DLLs/_bz2.pyd",
@ -6594,7 +6591,6 @@
"windows/x64/SDL2.dll",
"windows/x64/libvorbis.dll",
"windows/x64/libvorbisfile.dll",
"windows/x64/msvcp140d.dll",
"windows/x64/ogg.dll",
"windows/x64/python.exe",
"windows/x64/python312.dll",
@ -6602,8 +6598,5 @@
"windows/x64/python_d.exe",
"windows/x64/pythonw.exe",
"windows/x64/pythonw_d.exe",
"windows/x64/ucrtbased.dll",
"windows/x64/vc_redist.x64.exe",
"windows/x64/vcruntime140_1d.dll",
"windows/x64/vcruntime140d.dll"
"windows/x64/vc_redist.x64.exe"
]

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@ -7435,7 +7435,6 @@ EXTRAS_TARGETS_WIN_WIN32 = \
$(BUILD_DIR)/windows/Win32/SDL2.dll \
$(BUILD_DIR)/windows/Win32/libvorbis.dll \
$(BUILD_DIR)/windows/Win32/libvorbisfile.dll \
$(BUILD_DIR)/windows/Win32/msvcp140d.dll \
$(BUILD_DIR)/windows/Win32/ogg.dll \
$(BUILD_DIR)/windows/Win32/python.exe \
$(BUILD_DIR)/windows/Win32/python312.dll \
@ -7443,9 +7442,7 @@ EXTRAS_TARGETS_WIN_WIN32 = \
$(BUILD_DIR)/windows/Win32/python_d.exe \
$(BUILD_DIR)/windows/Win32/pythonw.exe \
$(BUILD_DIR)/windows/Win32/pythonw_d.exe \
$(BUILD_DIR)/windows/Win32/ucrtbased.dll \
$(BUILD_DIR)/windows/Win32/vc_redist.x86.exe \
$(BUILD_DIR)/windows/Win32/vcruntime140d.dll
$(BUILD_DIR)/windows/Win32/vc_redist.x86.exe
# Rule to copy src extras to build.
$(EXTRAS_TARGETS_WIN_WIN32) : ../../.efrocachemap
@ -7530,7 +7527,6 @@ EXTRAS_TARGETS_WIN_X64 = \
$(BUILD_DIR)/windows/x64/SDL2.dll \
$(BUILD_DIR)/windows/x64/libvorbis.dll \
$(BUILD_DIR)/windows/x64/libvorbisfile.dll \
$(BUILD_DIR)/windows/x64/msvcp140d.dll \
$(BUILD_DIR)/windows/x64/ogg.dll \
$(BUILD_DIR)/windows/x64/python.exe \
$(BUILD_DIR)/windows/x64/python312.dll \
@ -7538,10 +7534,7 @@ EXTRAS_TARGETS_WIN_X64 = \
$(BUILD_DIR)/windows/x64/python_d.exe \
$(BUILD_DIR)/windows/x64/pythonw.exe \
$(BUILD_DIR)/windows/x64/pythonw_d.exe \
$(BUILD_DIR)/windows/x64/ucrtbased.dll \
$(BUILD_DIR)/windows/x64/vc_redist.x64.exe \
$(BUILD_DIR)/windows/x64/vcruntime140_1d.dll \
$(BUILD_DIR)/windows/x64/vcruntime140d.dll
$(BUILD_DIR)/windows/x64/vc_redist.x64.exe
# Rule to copy src extras to build.
$(EXTRAS_TARGETS_WIN_X64) : ../../.efrocachemap

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@ -53,7 +53,7 @@ if TYPE_CHECKING:
# Build number and version of the ballistica binary we expect to be
# using.
TARGET_BALLISTICA_BUILD = 22258
TARGET_BALLISTICA_BUILD = 22259
TARGET_BALLISTICA_VERSION = '1.7.37'

View File

@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int {
namespace ballistica {
// These are set automatically via script; don't modify them here.
const int kEngineBuildNumber = 22258;
const int kEngineBuildNumber = 22259;
const char* kEngineVersion = "1.7.37";
const int kEngineApiVersion = 9;

View File

@ -407,7 +407,11 @@ class AssetStager:
toplevelfiles += [f'python{dbgsfx}.exe']
# Include debug dlls so folks without msvc can run them.
if self.debug:
#
# UPDATE: No longer doing this as of build 22258. If people need
# to run debug builds they should do things the 'right' way and
# install VS.
if self.debug and bool(False):
if self.win_platform == 'x64':
toplevelfiles += [
'msvcp140d.dll',