diff --git a/assets/src/ba_data/python/ba/_appdelegate.py b/assets/src/ba_data/python/ba/_appdelegate.py index b82fcbc5..b3d7c768 100644 --- a/assets/src/ba_data/python/ba/_appdelegate.py +++ b/assets/src/ba_data/python/ba/_appdelegate.py @@ -35,10 +35,10 @@ class AppDelegate: """ def create_default_game_config_ui( - self, gameclass: Type[ba.GameActivity], sessionclass: Type[ba.Session], - config: Optional[Dict[str, Any]], - completion_call: Callable[[Optional[Dict[str, Any]]], None] - ) -> None: + self, gameclass: Type[ba.GameActivity], + sessionclass: Type[ba.Session], config: Optional[Dict[str, Any]], + completion_call: Callable[[Optional[Dict[str, Any]]], + None]) -> None: """Launch a UI to configure the given game config. It should manipulate the contents of config and call completion_call diff --git a/assets/src/ba_data/python/ba/_assetmanager.py b/assets/src/ba_data/python/ba/_assetmanager.py index 88f50409..7d5ee4e3 100644 --- a/assets/src/ba_data/python/ba/_assetmanager.py +++ b/assets/src/ba_data/python/ba/_assetmanager.py @@ -71,10 +71,10 @@ class AssetManager: logging.warning('AssetManager dying in a started state.') def launch_gather( - self, - packages: List[str], - flavor: AssetPackageFlavor, - account_token: str, + self, + packages: List[str], + flavor: AssetPackageFlavor, + account_token: str, ) -> AssetGather: """Spawn an asset-gather operation from this manager.""" print('would gather', packages, 'and flavor', flavor, 'with token', diff --git a/assets/src/ba_data/python/ba/_gameactivity.py b/assets/src/ba_data/python/ba/_gameactivity.py index 87fed65b..1d5fc486 100644 --- a/assets/src/ba_data/python/ba/_gameactivity.py +++ b/assets/src/ba_data/python/ba/_gameactivity.py @@ -49,8 +49,10 @@ class GameActivity(Activity): @classmethod def create_config_ui( - cls, sessionclass: Type[ba.Session], config: Optional[Dict[str, Any]], - completion_call: Callable[[Optional[Dict[str, Any]]], None] + cls, + sessionclass: Type[ba.Session], + config: Optional[Dict[str, Any]], + completion_call: Callable[[Optional[Dict[str, Any]]], None], ) -> None: """Launch an in-game UI to configure settings for a game type. diff --git a/assets/src/ba_data/python/ba/_input.py b/assets/src/ba_data/python/ba/_input.py index f5b5b314..b07c6723 100644 --- a/assets/src/ba_data/python/ba/_input.py +++ b/assets/src/ba_data/python/ba/_input.py @@ -223,9 +223,8 @@ def get_device_value(device: ba.InputDevice, name: str) -> Any: 'triggerRun2': 6, 'buttonIgnored': 11 }.get(name, -1) - if (devicename in [ - 'Logitech Dual Action', 'Logitech Cordless RumblePad 2' - ]): + if (devicename + in ['Logitech Dual Action', 'Logitech Cordless RumblePad 2']): return { 'buttonJump': 2, 'buttonPunch': 1, diff --git a/assets/src/ba_data/python/ba/_lobby.py b/assets/src/ba_data/python/ba/_lobby.py index f3941a74..67832390 100644 --- a/assets/src/ba_data/python/ba/_lobby.py +++ b/assets/src/ba_data/python/ba/_lobby.py @@ -268,9 +268,9 @@ class Chooser: # Cycle through our non-random profiles once; after # that, everyone gets random. while (app.lobby_random_profile_index < - len(profilenames) and - profilenames[app.lobby_random_profile_index] in - ('_random', '__account__', '_edit')): + len(profilenames) + and profilenames[app.lobby_random_profile_index] + in ('_random', '__account__', '_edit')): app.lobby_random_profile_index += 1 if (app.lobby_random_profile_index < len(profilenames)): diff --git a/assets/src/ba_data/python/ba/_music.py b/assets/src/ba_data/python/ba/_music.py index 80368f49..bde5d9a6 100644 --- a/assets/src/ba_data/python/ba/_music.py +++ b/assets/src/ba_data/python/ba/_music.py @@ -167,9 +167,8 @@ class MusicController: # out than later). try: cfg = _ba.app.config - if ('Soundtrack' in cfg and cfg['Soundtrack'] not in [ - '__default__', 'Default Soundtrack' - ]): + if ('Soundtrack' in cfg and cfg['Soundtrack'] + not in ['__default__', 'Default Soundtrack']): self.get_music_player() except Exception: from ba import _error diff --git a/assets/src/ba_data/python/ba/_server.py b/assets/src/ba_data/python/ba/_server.py index e7e3a8c2..41da4527 100644 --- a/assets/src/ba_data/python/ba/_server.py +++ b/assets/src/ba_data/python/ba/_server.py @@ -238,8 +238,8 @@ class ServerController: _ba.pushcall(self.launch_server_session) def _on_playlist_fetch_response( - self, - result: Optional[Dict[str, Any]], + self, + result: Optional[Dict[str, Any]], ) -> None: if result is None: print('Error fetching playlist;' ' aborting.') diff --git a/assets/src/ba_data/python/bastd/activity/coopscore.py b/assets/src/ba_data/python/bastd/activity/coopscore.py index 5da5828e..ef21e370 100644 --- a/assets/src/ba_data/python/bastd/activity/coopscore.py +++ b/assets/src/ba_data/python/bastd/activity/coopscore.py @@ -386,9 +386,8 @@ class CoopScoreScreen(ba.Activity): size=(350, 62), label=ba.Lstr(resource='tournamentStandingsText') if self.session.tournament_id is not None else ba.Lstr( - resource='worldsBestScoresText') - if self._score_type == 'points' else ba.Lstr( - resource='worldsBestTimesText'), + resource='worldsBestScoresText') if self._score_type + == 'points' else ba.Lstr(resource='worldsBestTimesText'), autoselect=True, on_activate_call=ba.WeakCall(self._ui_worlds_best), transition_delay=delay + 1.9, @@ -728,9 +727,8 @@ class CoopScoreScreen(ba.Activity): v_offs = 40 txt = Text(ba.Lstr(resource='tournamentStandingsText') if self.session.tournament_id is not None else ba.Lstr( - resource='worldsBestScoresText') - if self._score_type == 'points' else ba.Lstr( - resource='worldsBestTimesText'), + resource='worldsBestScoresText') if self._score_type + == 'points' else ba.Lstr(resource='worldsBestTimesText'), maxwidth=210, position=(ts_h_offs - 10, ts_height / 2 + 25 + v_offs + 20), transition=Text.Transition.IN_LEFT, @@ -765,9 +763,8 @@ class CoopScoreScreen(ba.Activity): ts_height = 300 ts_h_offs = -480 v_offs = 40 - Text(ba.Lstr(resource='yourBestScoresText') - if self._score_type == 'points' else ba.Lstr( - resource='yourBestTimesText'), + Text(ba.Lstr(resource='yourBestScoresText') if self._score_type + == 'points' else ba.Lstr(resource='yourBestTimesText'), maxwidth=210, position=(ts_h_offs - 10, ts_height / 2 + 25 + v_offs + 20), transition=Text.Transition.IN_RIGHT, diff --git a/assets/src/ba_data/python/bastd/actor/bomb.py b/assets/src/ba_data/python/bastd/actor/bomb.py index d4be4fdb..2a0adc5a 100644 --- a/assets/src/ba_data/python/bastd/actor/bomb.py +++ b/assets/src/ba_data/python/bastd/actor/bomb.py @@ -858,11 +858,10 @@ class Bomb(ba.Actor): except Exception: node_delegate = None if node: - if (self.bomb_type == 'impact' - and (node is self.owner or - (isinstance(node_delegate, Bomb) - and node_delegate.bomb_type == 'impact' - and node_delegate.owner is self.owner))): + if (self.bomb_type == 'impact' and + (node is self.owner or + (isinstance(node_delegate, Bomb) and node_delegate.bomb_type + == 'impact' and node_delegate.owner is self.owner))): return self.handlemessage(ExplodeMessage()) diff --git a/assets/src/ba_data/python/bastd/actor/spazbot.py b/assets/src/ba_data/python/bastd/actor/spazbot.py index 366fee48..a5cc2e61 100644 --- a/assets/src/ba_data/python/bastd/actor/spazbot.py +++ b/assets/src/ba_data/python/bastd/actor/spazbot.py @@ -282,9 +282,8 @@ class SpazBot(basespaz.Spaz): # Not a flag-bearer. If we're holding anything but a bomb, drop it. if self.node.hold_node: try: - holding_bomb = (self.node.hold_node.getnodetype() in [ - 'bomb', 'prop' - ]) + holding_bomb = (self.node.hold_node.getnodetype() + in ['bomb', 'prop']) except Exception: holding_bomb = False if not holding_bomb: diff --git a/assets/src/ba_data/python/bastd/appdelegate.py b/assets/src/ba_data/python/bastd/appdelegate.py index 52ec2615..91e24ac0 100644 --- a/assets/src/ba_data/python/bastd/appdelegate.py +++ b/assets/src/ba_data/python/bastd/appdelegate.py @@ -33,10 +33,10 @@ class AppDelegate(ba.AppDelegate): """Defines handlers for high level app functionality.""" def create_default_game_config_ui( - self, gameclass: Type[ba.GameActivity], sessionclass: Type[ba.Session], - config: Optional[Dict[str, Any]], - completion_call: Callable[[Optional[Dict[str, Any]]], Any] - ) -> None: + self, gameclass: Type[ba.GameActivity], + sessionclass: Type[ba.Session], config: Optional[Dict[str, Any]], + completion_call: Callable[[Optional[Dict[str, Any]]], + Any]) -> None: """(internal)""" # Replace the main window once we come up successfully. diff --git a/assets/src/ba_data/python/bastd/game/football.py b/assets/src/ba_data/python/bastd/game/football.py index 1d0bb698..bf47b161 100644 --- a/assets/src/ba_data/python/bastd/game/football.py +++ b/assets/src/ba_data/python/bastd/game/football.py @@ -585,8 +585,8 @@ class FootballCoopGame(ba.CoopGameActivity): for player in self.players: if player.actor: assert isinstance(player.actor, playerspaz.PlayerSpaz) - if (player.actor.is_alive() and - player.actor.node.hold_node == self._flag.node): + if (player.actor.is_alive() and player.actor.node.hold_node + == self._flag.node): return flagpos = ba.Vec3(self._flag.node.position) diff --git a/assets/src/ba_data/python/bastd/ui/account/settings.py b/assets/src/ba_data/python/bastd/ui/account/settings.py index 6655d70d..a8ed1588 100644 --- a/assets/src/ba_data/python/bastd/ui/account/settings.py +++ b/assets/src/ba_data/python/bastd/ui/account/settings.py @@ -213,22 +213,22 @@ class AccountSettingsWindow(ba.Window): show_signing_in_text = account_state == 'signing_in' signing_in_text_space = 80.0 - show_google_play_sign_in_button = ( - account_state == 'signed_out' - and 'Google Play' in self._show_sign_in_buttons) - show_game_circle_sign_in_button = ( - account_state == 'signed_out' - and 'Game Circle' in self._show_sign_in_buttons) + show_google_play_sign_in_button = (account_state == 'signed_out' + and 'Google Play' + in self._show_sign_in_buttons) + show_game_circle_sign_in_button = (account_state == 'signed_out' + and 'Game Circle' + in self._show_sign_in_buttons) show_ali_sign_in_button = (account_state == 'signed_out' and 'Ali' in self._show_sign_in_buttons) show_test_sign_in_button = (account_state == 'signed_out' and 'Test' in self._show_sign_in_buttons) - show_device_sign_in_button = (account_state == 'signed_out' and - 'Local' in self._show_sign_in_buttons) + show_device_sign_in_button = (account_state == 'signed_out' and 'Local' + in self._show_sign_in_buttons) sign_in_button_space = 70.0 - show_game_service_button = ( - self._signed_in and account_type in ['Game Center', 'Game Circle']) + show_game_service_button = (self._signed_in and account_type + in ['Game Center', 'Game Circle']) game_service_button_space = 60.0 show_linked_accounts_text = (self._signed_in @@ -236,9 +236,9 @@ class AccountSettingsWindow(ba.Window): 'allowAccountLinking2', False)) linked_accounts_text_space = 60.0 - show_achievements_button = (self._signed_in and - account_type in ('Google Play', 'Alibaba', - 'Local', 'OUYA', 'Test')) + show_achievements_button = (self._signed_in and account_type + in ('Google Play', 'Alibaba', 'Local', + 'OUYA', 'Test')) achievements_button_space = 60.0 show_achievements_text = (self._signed_in @@ -268,9 +268,8 @@ class AccountSettingsWindow(ba.Window): show_unlink_accounts_button = show_link_accounts_button unlink_accounts_button_space = 90.0 - show_sign_out_button = ( - self._signed_in - and account_type in ['Test', 'Local', 'Google Play']) + show_sign_out_button = (self._signed_in and account_type + in ['Test', 'Local', 'Google Play']) sign_out_button_space = 70.0 if self._subcontainer is not None: diff --git a/assets/src/ba_data/python/bastd/ui/account/viewer.py b/assets/src/ba_data/python/bastd/ui/account/viewer.py index 1b89702d..f614a79c 100644 --- a/assets/src/ba_data/python/bastd/ui/account/viewer.py +++ b/assets/src/ba_data/python/bastd/ui/account/viewer.py @@ -234,9 +234,8 @@ class AccountViewerWindow(popup.PopupWindow): character = ba.app.spaz_appearances.get( profile['character'], None) if character is not None: - tint_color = (profile['color'] - if 'color' in profile else - (1, 1, 1)) + tint_color = (profile['color'] if 'color' + in profile else (1, 1, 1)) tint2_color = (profile['highlight'] if 'highlight' in profile else (1, 1, 1)) diff --git a/assets/src/ba_data/python/bastd/ui/coop/browser.py b/assets/src/ba_data/python/bastd/ui/coop/browser.py index e4f8c464..6d051cfd 100644 --- a/assets/src/ba_data/python/bastd/ui/coop/browser.py +++ b/assets/src/ba_data/python/bastd/ui/coop/browser.py @@ -388,8 +388,8 @@ class CoopBrowserWindow(ba.Window): ba.textwidget(edit=tbtn['prize_value_1_text'], text='-' if pv1 == '' else pv1, - scale=prize_value_scale_large if - ticket_char not in pv1 else prize_value_scale_small, + scale=prize_value_scale_large if ticket_char + not in pv1 else prize_value_scale_small, position=(tbtn['button_x'] + 380 + x_offs, tbtn['button_y'] + tbtn['button_scale_y'] - 93 + prize_y_offs)) @@ -401,8 +401,8 @@ class CoopBrowserWindow(ba.Window): 93 - 45 + prize_y_offs)) ba.textwidget(edit=tbtn['prize_value_2_text'], text=pv2, - scale=prize_value_scale_large if - ticket_char not in pv2 else prize_value_scale_small, + scale=prize_value_scale_large if ticket_char + not in pv2 else prize_value_scale_small, position=(tbtn['button_x'] + 380 + x_offs, tbtn['button_y'] + tbtn['button_scale_y'] - 93 - 45 + prize_y_offs)) @@ -414,8 +414,8 @@ class CoopBrowserWindow(ba.Window): 93 - 90 + prize_y_offs)) ba.textwidget(edit=tbtn['prize_value_3_text'], text=pv3, - scale=prize_value_scale_large if - ticket_char not in pv3 else prize_value_scale_small, + scale=prize_value_scale_large if ticket_char + not in pv3 else prize_value_scale_small, position=(tbtn['button_x'] + 380 + x_offs, tbtn['button_y'] + tbtn['button_scale_y'] - 93 - 90 + prize_y_offs)) @@ -425,12 +425,12 @@ class CoopBrowserWindow(ba.Window): if entry['scores']: score = tbtn['leader'] = copy.deepcopy(entry['scores'][0]) leader_name = score[1] - leader_score = ( - ba.timestring(score[0] * 10, - centi=True, - timeformat=ba.TimeFormat.MILLISECONDS, - suppress_format_warning=True) - if entry['scoreType'] == 'time' else str(score[0])) + leader_score = (ba.timestring( + score[0] * 10, + centi=True, + timeformat=ba.TimeFormat.MILLISECONDS, + suppress_format_warning=True) if entry['scoreType'] + == 'time' else str(score[0])) else: tbtn['leader'] = None diff --git a/assets/src/ba_data/python/bastd/ui/fileselector.py b/assets/src/ba_data/python/bastd/ui/fileselector.py index 2ba32f3f..ab6b06f7 100644 --- a/assets/src/ba_data/python/bastd/ui/fileselector.py +++ b/assets/src/ba_data/python/bastd/ui/fileselector.py @@ -228,9 +228,9 @@ class FileSelectorWindow(ba.Window): if not self._root_widget: return - scrollwidget_selected = ( - self._scrollwidget is None - or self._root_widget.get_selected_child() == self._scrollwidget) + scrollwidget_selected = (self._scrollwidget is None + or self._root_widget.get_selected_child() + == self._scrollwidget) in_top_folder = (self._path == self._base_path) hide_top_folder = in_top_folder and self._show_base_path is False diff --git a/assets/src/ba_data/python/bastd/ui/mainmenu.py b/assets/src/ba_data/python/bastd/ui/mainmenu.py index 879b776d..9ee22c79 100644 --- a/assets/src/ba_data/python/bastd/ui/mainmenu.py +++ b/assets/src/ba_data/python/bastd/ui/mainmenu.py @@ -402,8 +402,8 @@ class MainMenuWindow(ba.Window): scale=3.0 * t_scale) def _refresh_not_in_game( - self, positions: List[Tuple[float, float, float]] - ) -> Tuple[float, float, float]: + self, positions: List[Tuple[float, float, + float]]) -> Tuple[float, float, float]: # pylint: disable=too-many-branches # pylint: disable=too-many-locals # pylint: disable=too-many-statements @@ -659,8 +659,8 @@ class MainMenuWindow(ba.Window): return h, v, scale def _refresh_in_game( - self, positions: List[Tuple[float, float, float]] - ) -> Tuple[float, float, float]: + self, positions: List[Tuple[float, float, + float]]) -> Tuple[float, float, float]: # pylint: disable=too-many-branches # pylint: disable=too-many-locals # pylint: disable=too-many-statements diff --git a/assets/src/ba_data/python/bastd/ui/playlist/browser.py b/assets/src/ba_data/python/bastd/ui/playlist/browser.py index f453b778..b9e025d3 100644 --- a/assets/src/ba_data/python/bastd/ui/playlist/browser.py +++ b/assets/src/ba_data/python/bastd/ui/playlist/browser.py @@ -566,8 +566,8 @@ class PlaylistBrowserWindow(ba.Window): from bastd.ui import playoptions # Make sure the target playlist still exists. try: - exists = (playlist_name == '__default__' or - playlist_name in ba.app.config[self._config_name_full]) + exists = (playlist_name == '__default__' or playlist_name + in ba.app.config[self._config_name_full]) except Exception: exists = False if not exists: diff --git a/assets/src/ba_data/python/bastd/ui/playlist/edit.py b/assets/src/ba_data/python/bastd/ui/playlist/edit.py index ba7f57b4..c4d02381 100644 --- a/assets/src/ba_data/python/bastd/ui/playlist/edit.py +++ b/assets/src/ba_data/python/bastd/ui/playlist/edit.py @@ -268,8 +268,9 @@ class PlaylistEditWindow(ba.Window): from bastd.ui.playlist import customizebrowser as cb new_name = cast(str, ba.textwidget(query=self._text_field)) if (new_name != self._editcontroller.get_existing_playlist_name() - and new_name in ba.app.config[ - self._editcontroller.get_config_name() + ' Playlists']): + and new_name + in ba.app.config[self._editcontroller.get_config_name() + + ' Playlists']): ba.screenmessage( ba.Lstr(resource=self._r + '.cantSaveAlreadyExistsText')) ba.playsound(ba.getsound('error')) diff --git a/assets/src/ba_data/python/bastd/ui/settings/advanced.py b/assets/src/ba_data/python/bastd/ui/settings/advanced.py index 275d5df5..54beb78d 100644 --- a/assets/src/ba_data/python/bastd/ui/settings/advanced.py +++ b/assets/src/ba_data/python/bastd/ui/settings/advanced.py @@ -490,11 +490,10 @@ class AdvancedSettingsWindow(ba.Window): text_scale=1.0, on_activate_call=self._on_benchmark_press) - ba.widget( - edit=self._vr_test_button - if self._vr_test_button is not None else self._net_test_button - if self._net_test_button is not None else self._benchmarks_button, - up_widget=cbw) + ba.widget(edit=self._vr_test_button if self._vr_test_button is not None + else self._net_test_button if self._net_test_button + is not None else self._benchmarks_button, + up_widget=cbw) for child in self._subcontainer.get_children(): ba.widget(edit=child, show_buffer_bottom=30, show_buffer_top=20) @@ -580,8 +579,8 @@ class AdvancedSettingsWindow(ba.Window): elif sel == self._kick_idle_players_check_box.widget: sel_name = 'KickIdlePlayers' elif (self._always_use_internal_keyboard_check_box is not None - and sel == - self._always_use_internal_keyboard_check_box.widget): + and sel + == self._always_use_internal_keyboard_check_box.widget): sel_name = 'AlwaysUseInternalKeyboard' elif (self._language_popup is not None and sel == self._language_popup.get_button()): @@ -632,8 +631,8 @@ class AdvancedSettingsWindow(ba.Window): elif sel_name == 'KickIdlePlayers': sel = self._kick_idle_players_check_box.widget elif (sel_name == 'AlwaysUseInternalKeyboard' - and self._always_use_internal_keyboard_check_box is - not None): + and self._always_use_internal_keyboard_check_box + is not None): sel = self._always_use_internal_keyboard_check_box.widget elif (sel_name == 'Languages' and self._language_popup is not None): diff --git a/assets/src/ba_data/python/bastd/ui/settings/gamepad.py b/assets/src/ba_data/python/bastd/ui/settings/gamepad.py index caedcc60..45ac529b 100644 --- a/assets/src/ba_data/python/bastd/ui/settings/gamepad.py +++ b/assets/src/ba_data/python/bastd/ui/settings/gamepad.py @@ -497,13 +497,11 @@ class GamepadSettingsWindow(ba.Window): # This actually shows both LR and UD. sval1 = (self._settings['analogStickLR' + - self._ext] if 'analogStickLR' + - self._ext in self._settings else - 5 if self._is_secondary else 1) + self._ext] if 'analogStickLR' + self._ext + in self._settings else 5 if self._is_secondary else 1) sval2 = (self._settings['analogStickUD' + - self._ext] if 'analogStickUD' + - self._ext in self._settings else - 6 if self._is_secondary else 2) + self._ext] if 'analogStickUD' + self._ext + in self._settings else 6 if self._is_secondary else 2) return self._input.get_axis_name( sval1) + ' / ' + self._input.get_axis_name(sval2) @@ -769,13 +767,13 @@ class AwaitGamepadInputWindow(ba.Window): """Window for capturing a gamepad button press.""" def __init__( - self, - gamepad: ba.InputDevice, - button: str, - callback: Callable[[str, Dict[str, Any], AwaitGamepadInputWindow], - Any], - message: ba.Lstr = None, - message2: ba.Lstr = None): + self, + gamepad: ba.InputDevice, + button: str, + callback: Callable[[str, Dict[str, Any], AwaitGamepadInputWindow], + Any], + message: ba.Lstr = None, + message2: ba.Lstr = None): if message is None: print('AwaitGamepadInputWindow message is None!') message = ba.Lstr( diff --git a/assets/src/ba_data/python/bastd/ui/soundtrack/edit.py b/assets/src/ba_data/python/bastd/ui/soundtrack/edit.py index b96ca296..6440b2a9 100644 --- a/assets/src/ba_data/python/bastd/ui/soundtrack/edit.py +++ b/assets/src/ba_data/python/bastd/ui/soundtrack/edit.py @@ -73,10 +73,9 @@ class SoundtrackEditWindow(ba.Window): parent=self._root_widget, position=(0, self._height - 50), size=(self._width, 25), - text=ba.Lstr( - resource=self._r + - ('.editSoundtrackText' if existing_soundtrack is not None else - '.newSoundtrackText')), + text=ba.Lstr(resource=self._r + + ('.editSoundtrackText' if existing_soundtrack + is not None else '.newSoundtrackText')), color=ba.app.title_color, h_align="center", v_align="center", diff --git a/assets/src/ba_data/python/bastd/ui/store/browser.py b/assets/src/ba_data/python/bastd/ui/store/browser.py index 27dc949b..5e632ffa 100644 --- a/assets/src/ba_data/python/bastd/ui/store/browser.py +++ b/assets/src/ba_data/python/bastd/ui/store/browser.py @@ -732,8 +732,8 @@ class StoreBrowserWindow(ba.Window): dummy_name = '' section['button_size'] = get_store_item_display_size( dummy_name) - section['v_spacing'] = ( - -17 if self._tab == 'characters' else 0) + section['v_spacing'] = (-17 if self._tab + == 'characters' else 0) if 'title' not in section: section['title'] = '' section['x_offs'] = (130 if self._tab == 'extras' else diff --git a/assets/src/ba_data/python/efro/entity/_entity.py b/assets/src/ba_data/python/efro/entity/_entity.py index 2ae00bb2..3b2aeb79 100644 --- a/assets/src/ba_data/python/efro/entity/_entity.py +++ b/assets/src/ba_data/python/efro/entity/_entity.py @@ -162,12 +162,11 @@ class EntityMixin: cls=ExtendedJSONEncoder) # When not doing pretty, go for quick and compact. - return json.dumps( - data, - separators=(',', ':'), - sort_keys=(sort_keys_override - if sort_keys_override is not None else False), - cls=ExtendedJSONEncoder) + return json.dumps(data, + separators=(',', ':'), + sort_keys=(sort_keys_override if sort_keys_override + is not None else False), + cls=ExtendedJSONEncoder) @staticmethod def json_loads(s: str) -> Any: diff --git a/assets/src/ba_data/python/efro/entity/util.py b/assets/src/ba_data/python/efro/entity/util.py index bbbefc83..54d18857 100644 --- a/assets/src/ba_data/python/efro/entity/util.py +++ b/assets/src/ba_data/python/efro/entity/util.py @@ -109,8 +109,8 @@ def have_matching_fields(val1: CompoundValue, val2: CompoundValue) -> bool: def get_compound_value_and_data( - obj: Union[BoundCompoundValue, CompoundValue] -) -> Tuple[CompoundValue, Any]: + obj: Union[BoundCompoundValue, + CompoundValue]) -> Tuple[CompoundValue, Any]: """Return value and data for bound or unbound compound values.""" # pylint: disable=cyclic-import from efro.entity._support import BoundCompoundValue diff --git a/assets/src/ba_data/python/efro/executils.py b/assets/src/ba_data/python/efro/executils.py index e421f2ff..1ce7548f 100644 --- a/assets/src/ba_data/python/efro/executils.py +++ b/assets/src/ba_data/python/efro/executils.py @@ -170,8 +170,9 @@ if TYPE_CHECKING: """Seven argument variant of call wrapper""" def __init__( - self, _call: Callable[[In1T, In2T, In3T, In4T, In5T, In6T, In7T], - OutT]): + self, + _call: Callable[[In1T, In2T, In3T, In4T, In5T, In6T, In7T], + OutT]): ... def __call__(self, _arg1: In1T, _arg2: In2T, _arg3: In3T, _arg4: In4T, diff --git a/assets/src/ba_data/python/efro/util.py b/assets/src/ba_data/python/efro/util.py index aa777d4d..a236db37 100644 --- a/assets/src/ba_data/python/efro/util.py +++ b/assets/src/ba_data/python/efro/util.py @@ -85,8 +85,8 @@ class DispatchMethodWrapper(Generic[TARG, TRET]): # noinspection PyTypeHints, PyProtectedMember def dispatchmethod( - func: Callable[[Any, TARG], TRET] -) -> DispatchMethodWrapper[TARG, TRET]: + func: Callable[[Any, TARG], + TRET]) -> DispatchMethodWrapper[TARG, TRET]: """A variation of functools.singledispatch for methods.""" from functools import singledispatch, update_wrapper origwrapper: Any = singledispatch(func) @@ -250,8 +250,8 @@ class ValueDispatcher(Generic[TVAL, TRET]): def valuedispatch1arg( - call: Callable[[TVAL, TARG], TRET] -) -> ValueDispatcher1Arg[TVAL, TARG, TRET]: + call: Callable[[TVAL, TARG], + TRET]) -> ValueDispatcher1Arg[TVAL, TARG, TRET]: """Like valuedispatch but for functions taking an extra argument.""" return ValueDispatcher1Arg(call) diff --git a/docs/ba_module.md b/docs/ba_module.md index 7e74d5c7..b40d00f5 100644 --- a/docs/ba_module.md +++ b/docs/ba_module.md @@ -1,5 +1,5 @@ -
This page documents the Python classes and functions in the 'ba' module, which are the ones most relevant to modding in Ballistica. If you come across something you feel should be included here or could be better explained, please let me know. Happy modding!