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Added eval support for cloud-console. This means you can type something like '1+1' in the console and see '2' printed. This is how Python behaves in the stdin console or in-game console or the standard Python interpreter. - Exceptions in the cloud-console now print to stderr instead of logging.exception(). This means they aren't a pretty red color anymore, but this will keep cloud-console behaving well with things like servers where logging.exception() might trigger alarms or otherwise. This is also consistent with standard interactive Python behavior. diff --git a/assets/src/ba_data/python/ba/_bootstrap.py b/assets/src/ba_data/python/ba/_bootstrap.py index ed328ca3..f53ebb88 100644 --- a/assets/src/ba_data/python/ba/_bootstrap.py +++ b/assets/src/ba_data/python/ba/_bootstrap.py @@ -45,7 +45,7 @@ def bootstrap() -> None: # Give a soft warning if we're being used with a different binary # version than we expect. - expected_build = 20895 + expected_build = 20897 running_build: int = env['build_number'] if running_build != expected_build: print( diff --git a/src/ballistica/ballistica.cc b/src/ballistica/ballistica.cc index fc908265..20df7450 100644 --- a/src/ballistica/ballistica.cc +++ b/src/ballistica/ballistica.cc @@ -32,8 +32,8 @@ namespace ballistica { // These are set automatically via script; don't modify them here. -const int kAppBuildNumber = 20895; -const char* kAppVersion = "1.7.10"; +const int kAppBuildNumber = 20897; +const char* kAppVersion = "1.7.11"; // Our standalone globals. // These are separated out for easy access.