mirror of
https://github.com/RYDE-WORK/ballistica.git
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static_type_name cleanup and fix for gcc12
This commit is contained in:
parent
f0e1d7bdde
commit
ed0a2df709
@ -3971,50 +3971,50 @@
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/f2/08/0662177c11669e6533cff41ca505",
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"build/prefab/full/mac_x86_64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/f2/92/e5d485610ee43060e7845d0e249e",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/4b/07/e67992e54bee413fe030589b12c2",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/c1/bf/966057408787088a3e821d4795b1",
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"build/prefab/full/windows_x86_gui/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/fd/22/c43657b3bbe2f430c6de10aac8e6",
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"build/prefab/full/windows_x86_gui/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/9b/55/06822d9cc2c656736d54817be996",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaCoreHeadless.exe": "https://files.ballistica.net/cache/ba1/d1/26/06c368355613f179e9d6c52a1efb",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaCoreHeadless.exe": "https://files.ballistica.net/cache/ba1/85/0e/3f3320a08003e40633ccf772da9d",
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"build/prefab/lib/linux_arm64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/b4/8b/bcce0396452ed6fea409a6c3f1d2",
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"build/prefab/lib/linux_arm64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/32/76/0c9686d9a11091fb436938d83a4c",
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"build/prefab/lib/linux_arm64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/5c/83/55b33e7ccbb7e63807005f3e9da5",
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"build/prefab/lib/linux_x86_64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/c7/32/55b8a340b05da164d8d29f702915",
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"build/prefab/lib/linux_x86_64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/21/17/1a896a26cc9e4a5fb092a6419933",
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"build/prefab/lib/linux_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/e8/9f/382298830c87ed692c41259da3c6",
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"build/prefab/lib/linux_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/21/69/67236ce45bcecc2a13e8d2ffa210",
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"build/prefab/lib/mac_arm64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/39/85/2512bb6fdb5d7aefb3a2e54200f9",
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"build/prefab/lib/mac_arm64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/7e/24/90c7ab793925086d951f16bc4b82",
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"build/prefab/lib/mac_arm64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/8e/52/edf00d7fc606b5fd28c1360c9928",
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"build/prefab/lib/mac_arm64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/82/57/54a1fc8de56c8f1fefe6947bc355",
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"build/prefab/lib/mac_x86_64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/4a/1e/8d6cd2d0d2bb4c19713f16b7b303",
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"build/prefab/lib/mac_x86_64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/9b/da/97ef92e8f6d7a834ab521eba3f1e",
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"build/prefab/lib/mac_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/ab/81/3af07f1a43103d611774cc3600c9",
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"build/prefab/lib/mac_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/d1/63/6a1b2d695a667df137094e13b3f8",
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"build/prefab/lib/windows/Debug_Win32/BallisticaCoreGenericInternal.lib": "https://files.ballistica.net/cache/ba1/63/3e/a571557b816d27f6483c6b576e9a",
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"build/prefab/lib/windows/Debug_Win32/BallisticaCoreGenericInternal.pdb": "https://files.ballistica.net/cache/ba1/b5/fe/0270830ee87bab9e37defbe6e552",
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"build/prefab/lib/windows/Debug_Win32/BallisticaCoreHeadlessInternal.lib": "https://files.ballistica.net/cache/ba1/ee/db/dae2c2054701de01132a326299c6",
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"build/prefab/lib/windows/Debug_Win32/BallisticaCoreHeadlessInternal.pdb": "https://files.ballistica.net/cache/ba1/14/bb/c35a583881212c553429f6957e0e",
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"build/prefab/lib/windows/Release_Win32/BallisticaCoreGenericInternal.lib": "https://files.ballistica.net/cache/ba1/cf/d5/ace461574dad8a3ec7e06ad47cdf",
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"build/prefab/lib/windows/Release_Win32/BallisticaCoreGenericInternal.pdb": "https://files.ballistica.net/cache/ba1/2c/5c/bc8451a1c605130859cc08a2abe2",
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"build/prefab/lib/windows/Release_Win32/BallisticaCoreHeadlessInternal.lib": "https://files.ballistica.net/cache/ba1/53/43/bec9c8419dbdc4caf76230d57569",
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"build/prefab/lib/windows/Release_Win32/BallisticaCoreHeadlessInternal.pdb": "https://files.ballistica.net/cache/ba1/cf/5f/a2be3b925b4b877aa86a5bd043e4",
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"build/prefab/full/linux_arm64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/98/2f/f245ca837216adafc57f73590417",
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"build/prefab/full/linux_arm64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/53/80/9226a08789623ac4e92773013c0e",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/57/3c/42b22b7f8110373fb7fe925b3c6e",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/8e/fd/47a64cc5ac45d9b6c7d8ed1a4a8c",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/46/45/60bb90c1a4ff3af0b0520a8c596d",
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"build/prefab/full/linux_x86_64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/60/b9/80b9c70fefddcef59fe14cb9880f",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/62/86/2c0f8a1315dd47558d71021e7812",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/0d/3d/03ad59faba2500472c4ee194b4f1",
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"build/prefab/full/mac_arm64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/06/c0/4b86b8925554b175ba47689d4109",
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"build/prefab/full/mac_arm64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/b9/34/4c18135716ea6dc64356d711c447",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/d8/81/09a74b457e06375ad0025beacbcc",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/9f/4a/11620613da3826ecc3a810e9358e",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/0a/9f/02bbc44b82b5c1b5be4d071399fa",
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"build/prefab/full/mac_x86_64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/29/98/4f5121faca906f93f773050c47aa",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/72/38/c1134dfe610fa211a4a529b2e56e",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/40/cb/37495c393215358dff748e9b482c",
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"build/prefab/full/windows_x86_gui/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/1d/00/992fd43dafba8b620d7b720c40f2",
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"build/prefab/full/windows_x86_gui/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/01/4b/fce1407f3c9a1dbc491b9534b363",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaCoreHeadless.exe": "https://files.ballistica.net/cache/ba1/0a/9a/e3a0e67edbbeed685b386ec4ac20",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaCoreHeadless.exe": "https://files.ballistica.net/cache/ba1/1a/20/91960677a38484ac4ac7759345c2",
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"build/prefab/lib/linux_arm64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/47/82/77ec49a1d1d5b2ea617c2cc04685",
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"build/prefab/lib/linux_arm64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/21/b4/f005c9ca382f6fa93ae3a2b55901",
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"build/prefab/lib/linux_arm64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/21/b0/04a40d5692c48b4d688429fe56ba",
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"build/prefab/lib/linux_arm64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/c4/f3/145c5841e94c4c3d98587ab181f8",
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"build/prefab/lib/linux_x86_64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/03/c3/4f1ec44c17ce63f718185b51dd1d",
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"build/prefab/lib/linux_x86_64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/0c/1d/49f30685edbf73fe166574692129",
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"build/prefab/lib/linux_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/48/05/59458308186e259ec1b73fcd09fe",
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"build/prefab/lib/linux_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/f0/f1/d5b78aac73a26c2a91473a3c7c30",
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"build/prefab/lib/mac_arm64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/a7/92/fd2224576bc4404ce7ab55f5dcfd",
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"build/prefab/lib/mac_arm64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/9d/e1/5a270c9315e7b9ba639380e1cce0",
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"build/prefab/lib/mac_arm64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/a5/0d/dc99916313b77360404fb8dd43ab",
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"build/prefab/lib/mac_arm64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/64/c7/b8f5454fe17557eb0fce63e8bc88",
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"build/prefab/lib/mac_x86_64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/74/3e/304742abfbaacd54bf9f3e18c365",
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"build/prefab/lib/mac_x86_64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/6b/d6/4ca4a7b8d4e39a4bae9cc0d53521",
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"build/prefab/lib/mac_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/f1/f7/16acbb515fb5475af0bd27aa2892",
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"build/prefab/lib/mac_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/93/94/8bc6d04efae6cd32add3c215f694",
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"build/prefab/lib/windows/Debug_Win32/BallisticaCoreGenericInternal.lib": "https://files.ballistica.net/cache/ba1/38/de/eb05e64d4d384f9b62cffc385614",
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"build/prefab/lib/windows/Debug_Win32/BallisticaCoreGenericInternal.pdb": "https://files.ballistica.net/cache/ba1/04/1b/365aa5ccad6261a4e0d811bf0a0e",
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"build/prefab/lib/windows/Debug_Win32/BallisticaCoreHeadlessInternal.lib": "https://files.ballistica.net/cache/ba1/27/79/70c9affabe2e779a3b89850eeac7",
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"build/prefab/lib/windows/Debug_Win32/BallisticaCoreHeadlessInternal.pdb": "https://files.ballistica.net/cache/ba1/bf/b7/0fa7b6fc2028f7c506aeabb89a4b",
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"build/prefab/lib/windows/Release_Win32/BallisticaCoreGenericInternal.lib": "https://files.ballistica.net/cache/ba1/b5/fc/ef6ac4ceb33ffb3b303ffa021b18",
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"build/prefab/lib/windows/Release_Win32/BallisticaCoreGenericInternal.pdb": "https://files.ballistica.net/cache/ba1/0d/c5/87eba7cfb210cb96ce5c35c2c83a",
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"build/prefab/lib/windows/Release_Win32/BallisticaCoreHeadlessInternal.lib": "https://files.ballistica.net/cache/ba1/5f/86/9f97fba09d749414243197e4a81a",
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"build/prefab/lib/windows/Release_Win32/BallisticaCoreHeadlessInternal.pdb": "https://files.ballistica.net/cache/ba1/f6/2e/5ae987804637e08ca3a160dae167",
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"src/ballistica/generated/python_embedded/binding.inc": "https://files.ballistica.net/cache/ba1/6e/6f/004b696e9a13b083069374e4bb6a",
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"src/ballistica/generated/python_embedded/bootstrap.inc": "https://files.ballistica.net/cache/ba1/d3/db/e73d4dcf1280d5f677c3cf8b47c3"
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}
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@ -1,4 +1,4 @@
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### 1.7.0 (20580, 2022-05-30)
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### 1.7.0 (20582, 2022-05-31)
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- V2 accounts are now available (woohoo!). These are called 'BombSquad Accounts' in the account section. V2 accounts communicate with a completely new server and will be the foundation for lots of new functionality in the future. However they also function as a V1 account so existing functionality should still work. Note that the new 'workspaces' feature for V2-accounts is not yet enabled in this build, but it will be in the next few builds. Also note that account types such as GameCenter and Google-Play will be 'upgraded' to V2 accounts in the future so there is no need to try this out if you use one of those. But if you use device-accounts you might want to create yourself a V2 account, since device-accounts will remain V1-only (though you can link an old device-account to a v2-enabled account if you want to keep your progress). Getting a V2 account now also gives you a chance to reserve a nice account-tag before all the good ones are taken.
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- Legacy account subsystem has been renamed from `ba.app.accounts` to `ba.app.accounts_v1`
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- Added `ba.app.accounts_v2` subsystem for working with V2 accounts.
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@ -21,7 +21,7 @@
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namespace ballistica {
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// These are set automatically via script; don't modify them here.
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const int kAppBuildNumber = 20580;
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const int kAppBuildNumber = 20582;
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const char* kAppVersion = "1.7.0";
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// Our standalone globals.
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@ -89,44 +89,49 @@ auto static_cast_check_type(IN_TYPE in) -> OUT_TYPE {
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return out_static;
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}
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// This call hijacks compile-type pretty-function-printing functionality
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// This stuff hijacks compile-type pretty-function-printing functionality
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// to give human-readable strings for arbitrary types. Note that these
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// will not be consistent across platforms and should only be used for
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// logging/debugging. Also note that this code is dependent on very specific
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// logging/debugging. Also note that this code is dependent on specific
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// compiler output which could change at any time; to watch out for this
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// it is recommended to add static_assert()s somewhere to ensure that
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// output for a few given types matches expected result(s).
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// output for a few given types matches expected results.
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// For reference, see this topic:
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// https://stackoverflow.com/questions/81870
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template <typename T>
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constexpr std::string_view wrapped_type_name() {
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#ifdef __clang__
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return __PRETTY_FUNCTION__;
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#elif defined(__GNUC__)
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return __PRETTY_FUNCTION__;
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#elif defined(_MSC_VER)
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return __FUNCSIG__;
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#else
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#error "Unsupported compiler"
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#endif
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}
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// To see what our particular compiler has at the beginning of one of
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// these strings, let's generate one for 'void' and look for 'void'.
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constexpr std::size_t wrapped_type_name_prefix_length() {
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return wrapped_type_name<void>().find("void");
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}
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// Similar deal for the end. Subtract the prefix length and length of 'void'
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||||
// and what's left is our suffix.
|
||||
constexpr std::size_t wrapped_type_name_suffix_length() {
|
||||
return wrapped_type_name<void>().length() - wrapped_type_name_prefix_length()
|
||||
- std::string_view("void").length();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr auto static_type_name_constexpr(bool debug_full = false)
|
||||
-> std::string_view {
|
||||
std::string_view name, prefix, suffix;
|
||||
#ifdef __clang__
|
||||
name = __PRETTY_FUNCTION__;
|
||||
prefix =
|
||||
"std::string_view ballistica::"
|
||||
"static_type_name_constexpr(bool) [T = ";
|
||||
suffix = "]";
|
||||
#elif defined(__GNUC__)
|
||||
name = __PRETTY_FUNCTION__;
|
||||
prefix =
|
||||
"constexpr std::string_view "
|
||||
"ballistica::static_type_name_constexpr(bool) "
|
||||
"[with T = ";
|
||||
suffix = "; std::string_view = std::basic_string_view<char>]";
|
||||
#elif defined(_MSC_VER)
|
||||
name = __FUNCSIG__;
|
||||
prefix =
|
||||
"class std::basic_string_view<char,struct std::char_traits<char> > "
|
||||
"__cdecl ballistica::static_type_name_constexpr<";
|
||||
suffix = ">(bool)";
|
||||
#else
|
||||
#error unimplemented
|
||||
#endif
|
||||
if (debug_full) {
|
||||
return name;
|
||||
auto name{wrapped_type_name<T>()};
|
||||
if (!debug_full) {
|
||||
name.remove_prefix(wrapped_type_name_prefix_length());
|
||||
name.remove_suffix(wrapped_type_name_suffix_length());
|
||||
}
|
||||
name.remove_prefix(prefix.size());
|
||||
name.remove_suffix(suffix.size());
|
||||
return name;
|
||||
}
|
||||
|
||||
|
||||
@ -3,6 +3,7 @@
|
||||
#include "ballistica/generic/utils.h"
|
||||
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
#include "ballistica/app/app_globals.h"
|
||||
@ -112,19 +113,23 @@ Utils::Utils() {
|
||||
// Here we add some compile-time checks to alert us if that happens.
|
||||
|
||||
// Remember that results can vary per compiler; make sure we match
|
||||
// one of the expected formats.
|
||||
// any one of the expected formats.
|
||||
static_assert(static_type_name_constexpr<decltype(g_app_globals)>()
|
||||
== "ballistica::AppGlobals *"
|
||||
|| static_type_name_constexpr<decltype(g_app_globals)>()
|
||||
== "ballistica::AppGlobals*"
|
||||
|| static_type_name_constexpr<decltype(g_app_globals)>()
|
||||
== "class ballistica::AppGlobals*");
|
||||
== "class ballistica::AppGlobals*"
|
||||
|| static_type_name_constexpr<decltype(g_app_globals)>()
|
||||
== "AppGlobals*");
|
||||
Object::Ref<Node> testnode{};
|
||||
static_assert(
|
||||
static_type_name_constexpr<decltype(testnode)>()
|
||||
== "ballistica::Object::Ref<ballistica::Node>"
|
||||
|| static_type_name_constexpr<decltype(testnode)>()
|
||||
== "class ballistica::Object::Ref<class ballistica::Node>");
|
||||
== "class ballistica::Object::Ref<class ballistica::Node>"
|
||||
|| static_type_name_constexpr<decltype(testnode)>()
|
||||
== "Object::Ref<class Node>");
|
||||
|
||||
// int testint{};
|
||||
// static_assert(static_type_name_constexpr<decltype(testint)>() == "int");
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user