diff --git a/src/assets/ba_data/python/bascenev1lib/game/capturetheflag.py b/src/assets/ba_data/python/bascenev1lib/game/capturetheflag.py index be8a5b44..edb6f898 100644 --- a/src/assets/ba_data/python/bascenev1lib/game/capturetheflag.py +++ b/src/assets/ba_data/python/bascenev1lib/game/capturetheflag.py @@ -526,13 +526,16 @@ class CaptureTheFlagGame(bs.TeamGameActivity[Player, Team]): return team = player.team - # For each "point" our player has touched the flag (Could be multiple), - # deduct one from both our player and the flag's return touches variable. + # For each "point" our player has touched theflag (Could be multiple), + # deduct one from both our player and + # the flag's return touches variable. for _ in range(player.touching_own_flag): # Deduct player.touching_own_flag -= 1 team.flag_return_touches -= 1 - # Update our flag's timer accordingly (Prevents immediate resets in case there might be more people touching it). + # Update our flag's timer accordingly + # (Prevents immediate resets in case + # there might be more people touching it). if team.flag_return_touches == 0: team.touch_return_timer = None team.touch_return_timer_ticking = None