This commit is contained in:
Eric 2024-03-01 17:03:15 -08:00
parent 5a9a5a190d
commit e811679ec5
No known key found for this signature in database
GPG Key ID: 89C93F0F8D6D5A98
5 changed files with 27 additions and 23 deletions

40
.efrocachemap generated
View File

@ -4060,26 +4060,26 @@
"build/assets/windows/Win32/ucrtbased.dll": "2def5335207d41b21b9823f6805997f1", "build/assets/windows/Win32/ucrtbased.dll": "2def5335207d41b21b9823f6805997f1",
"build/assets/windows/Win32/vc_redist.x86.exe": "b08a55e2e77623fe657bea24f223a3ae", "build/assets/windows/Win32/vc_redist.x86.exe": "b08a55e2e77623fe657bea24f223a3ae",
"build/assets/windows/Win32/vcruntime140d.dll": "865b2af4d1e26a1a8073c89acb06e599", "build/assets/windows/Win32/vcruntime140d.dll": "865b2af4d1e26a1a8073c89acb06e599",
"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "1cf452ed4653e93921de7a2b6bb19669", "build/prefab/full/linux_arm64_gui/debug/ballisticakit": "9cfdec94ec84dd9c8811631b8bb9794d",
"build/prefab/full/linux_arm64_gui/release/ballisticakit": "2635ca7a0e0d9ca9291b0611a6e3a4a9", "build/prefab/full/linux_arm64_gui/release/ballisticakit": "d0c987c9bb70256d74edac186d0f4162",
"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "ae3efe5eaf140d58ad2404119f41f832", "build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "6bbd0d415831f0dc029334e4bd19ef5c",
"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "1f942a62356c44611567f92b8eeac697", "build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "1e74862be648297c9f2892e137456d54",
"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "dbc6bf037fe98ab85df435f0f5dcd64b", "build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "85add7681422d4f26816c384230b754c",
"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "70a6974c4b620e124f05b40dcd6813db", "build/prefab/full/linux_x86_64_gui/release/ballisticakit": "324e55800b57332cbaa16971d2806463",
"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "5d01f7bc6644d3a67ca463af36bd5535", "build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "4977b35a78b3dd97a85d492ec2da8e74",
"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "52471d786b3ee3fc810129b33d18f6a9", "build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "da556d1a27865674bcfc5bfe9f317f29",
"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "efd3526235cbaf84c126ece8260d39d2", "build/prefab/full/mac_arm64_gui/debug/ballisticakit": "26d122da6d23020090486f7869a80357",
"build/prefab/full/mac_arm64_gui/release/ballisticakit": "a1c07fde2b8ab53fb9cf11d7f86a39d8", "build/prefab/full/mac_arm64_gui/release/ballisticakit": "55938b5e06b1f5ed017e15a07a240e19",
"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "2361961394bf06d914077f41969e7013", "build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "42b9cf187a57e5954ce3f601a92a2352",
"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "ec9d52d27119a55d8a86e40b04785cfc", "build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "4967471f83df6bebee68f61eb272631a",
"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "0a10c3f196f48cd338b66240755d25ed", "build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "6ca147ea4e4275d899b09fed75e42e61",
"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "6af21795e58dfe4790686ae21886bfcd", "build/prefab/full/mac_x86_64_gui/release/ballisticakit": "d52e5f6ccec7284c964bffb3496d9ec4",
"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "ddb898d18b9f1a59e4fa9d57a6f7a7d8", "build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "032c2d040d0beb02d0f2c70d5480e4b9",
"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "10852d507a445bcadb19dd1468aff190", "build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "6f926618da3c1601df5215cf4553a2bc",
"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "ad4c7c93ab7a7c31cf30719a05fcb412", "build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "b4e179bcc1a36cd9c0ac9ec04899d4f8",
"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "ac24b39b493dc7ed6243e7d297b03992", "build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "0d15b7ed7ee2eea10e51e13c8bea9548",
"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "12be5e9f91892836b5a0e1ef6280a71a", "build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "98eb49198af3b3f18968c193e947a563",
"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "ebf1b09620266808688f72bf99785657", "build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "d6cb1d65c3b092174298054f0dd782ea",
"build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "ee36a39fd0f524989cb68930c89c8868", "build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "ee36a39fd0f524989cb68930c89c8868",
"build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "dbed9145e5db116d92aa47cb9e98da39", "build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "dbed9145e5db116d92aa47cb9e98da39",
"build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "ee36a39fd0f524989cb68930c89c8868", "build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "ee36a39fd0f524989cb68930c89c8868",

View File

@ -1,4 +1,4 @@
### 1.7.33 (build 21767, api 8, 2024-03-01) ### 1.7.33 (build 21769, api 8, 2024-03-01)
- Stress test input-devices are now a bit smarter; they won't press any buttons - Stress test input-devices are now a bit smarter; they won't press any buttons
while UIs are up (this could cause lots of chaos if it happened). while UIs are up (this could cause lots of chaos if it happened).
- Added a 'Show Demos When Idle' option in advanced settings. If enabled, the - Added a 'Show Demos When Idle' option in advanced settings. If enabled, the
@ -22,6 +22,8 @@
classes forget to adapt to the change. classes forget to adapt to the change.
- Implemented `efro.dataclassio.IOMultiType` which will make my life a lot - Implemented `efro.dataclassio.IOMultiType` which will make my life a lot
easier. easier.
- Punches no longer physically affect powerup boxes which should make it easier
to grab the powerup (Thanks VinniTR!).
### 1.7.32 (build 21741, api 8, 2023-12-20) ### 1.7.32 (build 21741, api 8, 2023-12-20)
- Fixed a screen message that no one will ever see (Thanks vishal332008?...) - Fixed a screen message that no one will ever see (Thanks vishal332008?...)

View File

@ -52,7 +52,7 @@ if TYPE_CHECKING:
# Build number and version of the ballistica binary we expect to be # Build number and version of the ballistica binary we expect to be
# using. # using.
TARGET_BALLISTICA_BUILD = 21767 TARGET_BALLISTICA_BUILD = 21769
TARGET_BALLISTICA_VERSION = '1.7.33' TARGET_BALLISTICA_VERSION = '1.7.33'

View File

@ -1226,6 +1226,8 @@ class Spaz(bs.Actor):
if not self.node: if not self.node:
return None return None
node = bs.getcollision().opposingnode node = bs.getcollision().opposingnode
# Don't want to physically affect powerups.
if node.getdelegate(PowerupBox): if node.getdelegate(PowerupBox):
return None return None

View File

@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int {
namespace ballistica { namespace ballistica {
// These are set automatically via script; don't modify them here. // These are set automatically via script; don't modify them here.
const int kEngineBuildNumber = 21767; const int kEngineBuildNumber = 21769;
const char* kEngineVersion = "1.7.33"; const char* kEngineVersion = "1.7.33";
const int kEngineApiVersion = 8; const int kEngineApiVersion = 8;