This commit is contained in:
Eric 2024-03-01 17:03:15 -08:00
parent 5a9a5a190d
commit e811679ec5
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GPG Key ID: 89C93F0F8D6D5A98
5 changed files with 27 additions and 23 deletions

40
.efrocachemap generated
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@ -4060,26 +4060,26 @@
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@ -1,4 +1,4 @@
### 1.7.33 (build 21767, api 8, 2024-03-01)
### 1.7.33 (build 21769, api 8, 2024-03-01)
- Stress test input-devices are now a bit smarter; they won't press any buttons
while UIs are up (this could cause lots of chaos if it happened).
- Added a 'Show Demos When Idle' option in advanced settings. If enabled, the
@ -22,6 +22,8 @@
classes forget to adapt to the change.
- Implemented `efro.dataclassio.IOMultiType` which will make my life a lot
easier.
- Punches no longer physically affect powerup boxes which should make it easier
to grab the powerup (Thanks VinniTR!).
### 1.7.32 (build 21741, api 8, 2023-12-20)
- Fixed a screen message that no one will ever see (Thanks vishal332008?...)

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@ -52,7 +52,7 @@ if TYPE_CHECKING:
# Build number and version of the ballistica binary we expect to be
# using.
TARGET_BALLISTICA_BUILD = 21767
TARGET_BALLISTICA_BUILD = 21769
TARGET_BALLISTICA_VERSION = '1.7.33'

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@ -1226,6 +1226,8 @@ class Spaz(bs.Actor):
if not self.node:
return None
node = bs.getcollision().opposingnode
# Don't want to physically affect powerups.
if node.getdelegate(PowerupBox):
return None

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@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int {
namespace ballistica {
// These are set automatically via script; don't modify them here.
const int kEngineBuildNumber = 21767;
const int kEngineBuildNumber = 21769;
const char* kEngineVersion = "1.7.33";
const int kEngineApiVersion = 8;