diff --git a/.idea/dictionaries/ericf.xml b/.idea/dictionaries/ericf.xml
index 62eb1eb3..879b3457 100644
--- a/.idea/dictionaries/ericf.xml
+++ b/.idea/dictionaries/ericf.xml
@@ -652,6 +652,7 @@
funtionality
futimens
fval
+ fverts
gameactivity
gamebutton
gameclass
@@ -819,6 +820,7 @@
initing
inits
inmobi
+ inpath
inputdevice
inputfiles
inputhash
@@ -1675,6 +1677,7 @@
testthread
testval
testwith
+ texcoords
texcube
textactor
textcolor
diff --git a/assets/src/ba_data/python/bacommon/assets.py b/assets/src/ba_data/python/bacommon/assets.py
index 5bccb228..3f375be2 100644
--- a/assets/src/ba_data/python/bacommon/assets.py
+++ b/assets/src/ba_data/python/bacommon/assets.py
@@ -46,6 +46,7 @@ class AssetType(Enum):
TEXTURE = 'texture'
SOUND = 'sound'
DATA = 'data'
+ MESH = 'mesh'
class AssetPackageFlavorManifestValue(entity.CompoundValue):
diff --git a/docs/ba_module.md b/docs/ba_module.md
index e1b77c31..9a51a588 100644
--- a/docs/ba_module.md
+++ b/docs/ba_module.md
@@ -1,6 +1,6 @@
-
-
last updated on 2020-02-15 for Ballistica version 1.5.0 build 20001
+
+last updated on 2020-02-19 for Ballistica version 1.5.0 build 20001
This page documents the Python classes and functions in the 'ba' module,
which are the ones most relevant to modding in Ballistica. If you come across something you feel should be included here or could be better explained, please let me know. Happy modding!