diff --git a/.idea/dictionaries/ericf.xml b/.idea/dictionaries/ericf.xml index 62eb1eb3..879b3457 100644 --- a/.idea/dictionaries/ericf.xml +++ b/.idea/dictionaries/ericf.xml @@ -652,6 +652,7 @@ funtionality futimens fval + fverts gameactivity gamebutton gameclass @@ -819,6 +820,7 @@ initing inits inmobi + inpath inputdevice inputfiles inputhash @@ -1675,6 +1677,7 @@ testthread testval testwith + texcoords texcube textactor textcolor diff --git a/assets/src/ba_data/python/bacommon/assets.py b/assets/src/ba_data/python/bacommon/assets.py index 5bccb228..3f375be2 100644 --- a/assets/src/ba_data/python/bacommon/assets.py +++ b/assets/src/ba_data/python/bacommon/assets.py @@ -46,6 +46,7 @@ class AssetType(Enum): TEXTURE = 'texture' SOUND = 'sound' DATA = 'data' + MESH = 'mesh' class AssetPackageFlavorManifestValue(entity.CompoundValue): diff --git a/docs/ba_module.md b/docs/ba_module.md index e1b77c31..9a51a588 100644 --- a/docs/ba_module.md +++ b/docs/ba_module.md @@ -1,6 +1,6 @@ - -

last updated on 2020-02-15 for Ballistica version 1.5.0 build 20001

+ +

last updated on 2020-02-19 for Ballistica version 1.5.0 build 20001

This page documents the Python classes and functions in the 'ba' module, which are the ones most relevant to modding in Ballistica. If you come across something you feel should be included here or could be better explained, please let me know. Happy modding!