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shuffle ffa spawn positions
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@ -251,6 +251,9 @@ class Map(Actor):
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or [(0, 0, 0, 0, 0, 0)])
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or [(0, 0, 0, 0, 0, 0)])
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self.ffa_spawn_points = (self.get_def_points('ffa_spawn')
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self.ffa_spawn_points = (self.get_def_points('ffa_spawn')
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or [(0, 0, 0, 0, 0, 0)])
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or [(0, 0, 0, 0, 0, 0)])
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# Let's shuffle our spawn points,
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# so that no one is offended by the constant spawn on the edge.
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random.shuffle(self.ffa_spawn_points)
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self.spawn_by_flag_points = (self.get_def_points('spawn_by_flag')
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self.spawn_by_flag_points = (self.get_def_points('spawn_by_flag')
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or [(0, 0, 0, 0, 0, 0)])
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or [(0, 0, 0, 0, 0, 0)])
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self.flag_points = self.get_def_points('flag') or [(0, 0, 0)]
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self.flag_points = self.get_def_points('flag') or [(0, 0, 0)]
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