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tidying
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48
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@ -4103,22 +4103,22 @@
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"build/assets/windows/Win32/ucrtbased.dll": "bfd1180c269d3950b76f35a63655e9e1",
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"build/assets/windows/Win32/vc_redist.x86.exe": "15a5f1f876503885adbdf5b3989b3718",
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"build/assets/windows/Win32/vcruntime140d.dll": "865b2af4d1e26a1a8073c89acb06e599",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "aaaf15a8a3968a5f9c99d242f5384857",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "9864117215a88d0434d153e3840323fc",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "6bfaafce85f68dbd631a6bf5d71be6c7",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "1b3a9671e0ec25d4d4f4312939e45f2a",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "85facaa825957bfdb3971220033b77c8",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "3ac89f516eca7a337b351aad780e5fec",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "6b7fa3e1615f004d7db2624174406baf",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "3277dcd7907ae9cdb9d71a6ab55203eb",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "b88dc886212e085e2c3f2c60497b6e9e",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "0ca8ee17ea6c20b955f09e06586dd03e",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "d2e0005fbeb6cfb7029d2587befbd703",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "4badd0d286f63a16886876c161c562be",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "1a7c38b236a5fe16c685c15527f658bd",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "2f4f2de5d326cceed8bef59f7d53eaa9",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "9e555dd5536b24e2f369261022e6301b",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "0875d9be5d271563bee284cbe052aa87",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "ab55374916d20160ba0f75e17478d8e6",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "b575d4be68a1ca4fe1d68254f6ac2df0",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "072feacd0d4a14985ee2338906a1ade7",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "325c1a25e339d1aa64b860777a0aafb7",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "85042e81dcfbf1ad00c092446568d2ec",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "9bef1c2f1e7490cc53eb6788463ff613",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "9de86283276fd1037976cde03f520543",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "6b1e0ea771e2fbc2234fad52ed62d21c",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "62d39162a8803c958e0e5bc59aadd4a3",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "2d3c5d3b8ac89537cc40f2b1884633cb",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "7c3ced766894f47afec4f928554ec807",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "db2634306622d7aa9bf5ef8fd30ee70b",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "00239138eb7bc30bdfd22989debffb3d",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "a50310d650ea4fbf0bc45ead3887bb76",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "eb1aa55288db1db3a481e0e108b88087",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "07c648bdb207f335a390da520d9e76c6",
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"build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "33a0ae6f1ea5a0b0c60055ce01478488",
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"build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "aad882eaf2230b89973e2cf4f13c9759",
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"build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "33a0ae6f1ea5a0b0c60055ce01478488",
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@ -4131,14 +4131,14 @@
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"build/prefab/lib/mac_arm64_gui/release/libballisticaplus.a": "ae4e3f563892f6b9311c4b7284f28c11",
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"build/prefab/lib/mac_arm64_server/debug/libballisticaplus.a": "01dab862a43d9e7c4ee4e49212442d42",
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"build/prefab/lib/mac_arm64_server/release/libballisticaplus.a": "ae4e3f563892f6b9311c4b7284f28c11",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "4db5845cd1089bf9591c52f4feca4455",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "38ab6b8b4bfceae47d27c218556d770f",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "8764576e60e3fcd114bdd910736fc972",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "95f6af857196b71243ab71fd6ddc0da5",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "baa253ffc6a9d7be71b64c75b8e17498",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "473ac21b2510149bd46849f21d5f3420",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "1cf5b56cfa597ad908caa117247a031f",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "f51e076eede86d41e3853673dcfa5ea6",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "aa3332e8d5ded2dc0656a09d3ee71527",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "a4897e3727dd3fd71e0d49dac835064c",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "df824c45440b8fcad239975b9ce81e87",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "5814b077e8e82a8b1fe01c3a2e512e97",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "459c49e45d29bea26dfe4af6b7bd275c",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "a79f365d2d6e936138ee2d4114f3cd0a",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "aea258c65f7a7851c7809edd7fb85780",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "284e769c092bcc4a5398cb6856b91460",
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"src/assets/ba_data/python/babase/_mgen/__init__.py": "f885fed7f2ed98ff2ba271f9dbe3391c",
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"src/assets/ba_data/python/babase/_mgen/enums.py": "794d258d59fd17a61752843a9a0551ad",
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"src/ballistica/base/mgen/pyembed/binding_base.inc": "06042d31df0ff9af96b99477162e2a91",
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@ -1,4 +1,4 @@
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### 1.7.37 (build 22147, api 9, 2024-12-28)
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### 1.7.37 (build 22148, api 9, 2024-12-28)
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- Bumping api version to 9. As you'll see below, there's some UI changes that
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will require a bit of work for any UI mods to adapt to. If your mods don't
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touch UI stuff at all you can simply bump your api version and call it a day.
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@ -303,6 +303,7 @@ class ClassicAppMode(babase.AppMode):
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ui.clear_main_window()
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return
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# Otherwise
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push_back_press()
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def _root_ui_account_press(self) -> None:
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@ -53,7 +53,7 @@ if TYPE_CHECKING:
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# Build number and version of the ballistica binary we expect to be
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# using.
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TARGET_BALLISTICA_BUILD = 22147
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TARGET_BALLISTICA_BUILD = 22148
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TARGET_BALLISTICA_VERSION = '1.7.37'
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@ -350,7 +350,9 @@ class CoopScoreScreen(bs.Activity[bs.Player, bs.Team]):
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return
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rootc = self._root_ui = bui.containerwidget(
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size=(0, 0), transition='in_right'
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size=(0, 0),
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transition='in_right',
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toolbar_visibility='no_menu_minimal',
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)
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h_offs = 7.0
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@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int {
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namespace ballistica {
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// These are set automatically via script; don't modify them here.
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const int kEngineBuildNumber = 22147;
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const int kEngineBuildNumber = 22148;
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const char* kEngineVersion = "1.7.37";
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const int kEngineApiVersion = 9;
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@ -1370,6 +1370,8 @@ static auto PyContainerWidget(PyObject* self, PyObject* args, PyObject* keywds)
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val = Widget::ToolbarVisibility::kInherit;
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} else if (sval == "get_tokens") {
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val = Widget::ToolbarVisibility::kGetTokens;
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} else if (sval == "no_menu_minimal") {
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val = Widget::ToolbarVisibility::kNoMenuMinimal;
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} else {
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throw Exception("Invalid toolbar_visibility: '" + sval + "'.",
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PyExcType::kValue);
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@ -1432,6 +1434,7 @@ static PyMethodDef PyContainerWidgetDef = {
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" 'menu_in_game',\n"
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" 'menu_tokens',\n"
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" 'get_tokens',\n"
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" 'no_menu_minimal',\n"
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" 'inherit',\n"
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" ] | None = None,\n"
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" on_select_call: Callable[[], None] | None = None,\n"
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@ -548,14 +548,11 @@ void RootWidget::Setup() {
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AddMeter_(MeterType_::kLevel, 0.0f, 1.0f, 1.0f, 1.0f, false, "");
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AddMeter_(MeterType_::kTrophy, 0.0f, 1.0f, 1.0f, 1.0f, false, "");
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// Menu button (only shows up when we're not in a menu).
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// FIXME - this should never be visible on TV or VR UI modes
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{
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ButtonDef_ b;
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b.h_align = 1.0f;
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b.v_align = VAlign_::kTop;
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b.width = b.height = 65.0f;
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// b.x = -36.0f;
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b.y = b.height * -0.48f;
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b.img = "menuButton";
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b.call = UIV1Python::ObjID::kRootUIMenuButtonPressCall;
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@ -599,7 +596,8 @@ void RootWidget::Setup() {
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| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFullNoBack)
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| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFullRoot)
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| static_cast<uint32_t>(Widget::ToolbarVisibility::kGetTokens)
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| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuTokens));
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| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuTokens)
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| static_cast<uint32_t>(Widget::ToolbarVisibility::kNoMenuMinimal));
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b.pre_buffer = 5.0f;
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b.enable_sound = false;
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squad_button_ = AddButton_(b);
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@ -21,19 +21,20 @@ class Widget : public Object {
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/// the entire set of visibilities they apply to.
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enum class ToolbarVisibility : uint16_t {
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kInherit = 0, // For popups and whatnot - leave toolbar as-is.
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kMenuMinimal = 1, // Squad and back buttons.
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kMenuMinimalNoBack = 2, // Squad button only.
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kMenuStore = 4, // Squad, level, and soft currency buttons.
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kMenuStoreNoBack = 8, // Squad, level, and soft currency buttons.
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kMenuReduced = 16, // Squad, account, inbox, settings, back.
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kMenuReducedNoBack = 32, // Squad, account, inbox, settings.
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kMenuMinimal = 1, // Menu, squad, back.
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kMenuMinimalNoBack = 2, // Menu, squad.
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kMenuStore = 4, // Menu, squad, level, and soft currency.
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kMenuStoreNoBack = 8, // Menu, squad, level, and soft currency.
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kMenuReduced = 16, // Menu, squad, account, inbox, settings, back.
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kMenuReducedNoBack = 32, // Menu, squad, account, inbox, settings.
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kMenuFull = 64, // Everything.
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kMenuFullNoBack = 128, // Everything.
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kMenuFullNoBack = 128, // Everything minus back.
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kMenuFullRoot = 256, // Obsolete.
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kInGame = 512, // Menu, squad.
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kGetTokens = 1024, // Squad, tokens without plus.
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kMenuInGame = 2048, // Squad, settings.
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kMenuTokens = 4096 // Squad, tokens.
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kMenuTokens = 4096, // Squad, tokens.
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kNoMenuMinimal = 8192, // Squad.
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};
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Widget();
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