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Tidying
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@ -24,7 +24,6 @@ This top level module is a collection of most commonly used functionality.
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For many modding purposes, the bits exposed here are all you'll need.
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In some specific cases you may need to pull in individual submodules instead.
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"""
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# pylint: disable=unused-import
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# pylint: disable=redefined-builtin
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@ -74,7 +73,7 @@ from ba._apputils import is_browser_likely_available
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from ba._campaign import Campaign
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from ba._gameutils import (animate, animate_array, show_damage_count,
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sharedobj, timestring, cameraflash)
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from ba._general import WeakCall, Call, existing
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from ba._general import WeakCall, Call, existing, Existable
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from ba._level import Level
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from ba._lobby import Lobby, Chooser
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from ba._math import normalized_color, is_point_in_box, vec3validate
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@ -24,28 +24,32 @@ from __future__ import annotations
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import types
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import weakref
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from typing import TYPE_CHECKING, TypeVar
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from typing_extensions import Protocol
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import _ba
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if TYPE_CHECKING:
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from typing import Any, Type, Optional
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from typing_extensions import Protocol
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from efro.call import Call as Call # 'as Call' so we re-export.
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class Existable(Protocol):
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"""Protocol for objects supporting an exists() method."""
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def exists(self) -> bool:
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"""Whether this object exists."""
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...
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class Existable(Protocol):
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"""A Protocol for objects supporting an exists() method.
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ExistableType = TypeVar('ExistableType', bound=Existable)
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Category: Protocols
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"""
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def exists(self) -> bool:
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"""Whether this object exists."""
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...
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ExistableType = TypeVar('ExistableType', bound=Existable)
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T = TypeVar('T')
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def existing(obj: Optional[ExistableType]) -> Optional[ExistableType]:
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"""Convert invalid references to None.
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"""Convert invalid references to None for any ba.Existable type.
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Category: Gameplay Functions
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@ -11,7 +11,8 @@
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"pytest",
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"pytz",
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"yaml",
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"requests"
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"requests",
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"typing_extensions"
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],
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"python_paths": [
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"assets/src/ba_data/python",
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@ -1,5 +1,5 @@
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<!-- THIS FILE IS AUTO GENERATED; DO NOT EDIT BY HAND -->
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<h4><em>last updated on 2020-05-21 for Ballistica version 1.5.0 build 20026</em></h4>
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<h4><em>last updated on 2020-05-22 for Ballistica version 1.5.0 build 20026</em></h4>
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<p>This page documents the Python classes and functions in the 'ba' module,
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which are the ones most relevant to modding in Ballistica. If you come across something you feel should be included here or could be better explained, please <a href="mailto:support@froemling.net">let me know</a>. Happy modding!</p>
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<hr>
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@ -200,6 +200,10 @@
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<li><a href="#class_ba_WidgetNotFoundError">ba.WidgetNotFoundError</a></li>
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</ul>
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</ul>
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<h4><a name="class_category_Protocols">Protocols</a></h4>
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<ul>
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<li><a href="#class_ba_Existable">ba.Existable</a></li>
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</ul>
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<hr>
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<h2><strong><a name="class_ba_Achievement">ba.Achievement</a></strong></h3>
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<p><em><top level class></em>
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@ -320,7 +324,7 @@ actually award achievements.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_Activity">ba.Activity</a></strong></h3>
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<p>inherits from: <a href="#class_ba_DependencyComponent">ba.DependencyComponent</a>, <a href="#class_typing_Generic">typing.Generic</a></p>
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<p>Inherits from: <a href="#class_ba_DependencyComponent">ba.DependencyComponent</a>, <a href="#class_typing_Generic">typing.Generic</a></p>
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<p>Units of execution wrangled by a <a href="#class_ba_Session">ba.Session</a>.</p>
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<p>Category: <a href="#class_category_Gameplay_Classes">Gameplay Classes</a></p>
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@ -570,7 +574,7 @@ is a convenient way to access this same functionality.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_ActivityNotFoundError">ba.ActivityNotFoundError</a></strong></h3>
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<p>inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
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<p>Inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
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<p>Exception raised when an expected <a href="#class_ba_Activity">ba.Activity</a> does not exist.</p>
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<p>Category: <a href="#class_category_Exception_Classes">Exception Classes</a>
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@ -733,7 +737,7 @@ likely result in errors.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_ActorNotFoundError">ba.ActorNotFoundError</a></strong></h3>
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<p>inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
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<p>Inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
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<p>Exception raised when an expected <a href="#class_ba_Actor">ba.Actor</a> does not exist.</p>
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<p>Category: <a href="#class_category_Exception_Classes">Exception Classes</a>
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@ -949,7 +953,7 @@ to resume.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_AppConfig">ba.AppConfig</a></strong></h3>
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<p>inherits from: dict</p>
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<p>Inherits from: dict</p>
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<p>A special dict that holds the game's persistent configuration values.</p>
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<p>Category: <a href="#class_category_App_Classes">App Classes</a></p>
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@ -1063,7 +1067,7 @@ when done.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_AssetPackage">ba.AssetPackage</a></strong></h3>
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<p>inherits from: <a href="#class_ba_DependencyComponent">ba.DependencyComponent</a></p>
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<p>Inherits from: <a href="#class_ba_DependencyComponent">ba.DependencyComponent</a></p>
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<p><a href="#class_ba_DependencyComponent">ba.DependencyComponent</a> representing a bundled package of game assets.</p>
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<p>Category: <a href="#class_category_Asset_Classes">Asset Classes</a>
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@ -1465,7 +1469,7 @@ start_long_action(callback_when_done=<a href="#class_ba_ContextCall">ba.ContextC
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<hr>
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<h2><strong><a name="class_ba_CoopGameActivity">ba.CoopGameActivity</a></strong></h3>
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<p>inherits from: <a href="#class_ba_GameActivity">ba.GameActivity</a>, <a href="#class_ba_Activity">ba.Activity</a>, <a href="#class_ba_DependencyComponent">ba.DependencyComponent</a>, <a href="#class_typing_Generic">typing.Generic</a></p>
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<p>Inherits from: <a href="#class_ba_GameActivity">ba.GameActivity</a>, <a href="#class_ba_Activity">ba.Activity</a>, <a href="#class_ba_DependencyComponent">ba.DependencyComponent</a>, <a href="#class_typing_Generic">typing.Generic</a></p>
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<p>Base class for cooperative-mode games.</p>
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<p>Category: <a href="#class_category_Gameplay_Classes">Gameplay Classes</a>
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@ -1581,7 +1585,7 @@ and it should begin its actual game logic.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_CoopSession">ba.CoopSession</a></strong></h3>
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<p>inherits from: <a href="#class_ba_Session">ba.Session</a></p>
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<p>Inherits from: <a href="#class_ba_Session">ba.Session</a></p>
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<p>A <a href="#class_ba_Session">ba.Session</a> which runs cooperative-mode games.</p>
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<p>Category: <a href="#class_category_Gameplay_Classes">Gameplay Classes</a></p>
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@ -1669,7 +1673,7 @@ the data object is requested and when it's value is accessed.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_DeathType">ba.DeathType</a></strong></h3>
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<p>inherits from: enum.Enum</p>
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<p>Inherits from: enum.Enum</p>
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<p>A reason for a death.</p>
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<p>Category: <a href="#class_category_Enums">Enums</a>
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@ -1686,7 +1690,7 @@ the data object is requested and when it's value is accessed.</p>
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</ul>
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<hr>
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<h2><strong><a name="class_ba_Dependency">ba.Dependency</a></strong></h3>
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<p>inherits from: <a href="#class_typing_Generic">typing.Generic</a></p>
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<p>Inherits from: <a href="#class_typing_Generic">typing.Generic</a></p>
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<p>A dependency on a DependencyComponent (with an optional config).</p>
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<p>Category: <a href="#class_category_Dependency_Classes">Dependency Classes</a></p>
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@ -1759,7 +1763,7 @@ on the dep config value. (for instance a map required by a game type)</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_DependencyError">ba.DependencyError</a></strong></h3>
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<p>inherits from: Exception, BaseException</p>
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<p>Inherits from: Exception, BaseException</p>
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<p>Exception raised when one or more <a href="#class_ba_Dependency">ba.Dependency</a> items are missing.</p>
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<p>Category: <a href="#class_category_Exception_Classes">Exception Classes</a></p>
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@ -1786,7 +1790,7 @@ on the dep config value. (for instance a map required by a game type)</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_DependencySet">ba.DependencySet</a></strong></h3>
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<p>inherits from: <a href="#class_typing_Generic">typing.Generic</a></p>
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<p>Inherits from: <a href="#class_typing_Generic">typing.Generic</a></p>
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<p>Set of resolved dependencies and their associated data.</p>
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<p>Category: <a href="#class_category_Dependency_Classes">Dependency Classes</a></p>
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@ -1918,7 +1922,7 @@ its time with lingering corpses, sound effects, etc.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_DualTeamSession">ba.DualTeamSession</a></strong></h3>
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<p>inherits from: <a href="#class_ba_MultiTeamSession">ba.MultiTeamSession</a>, <a href="#class_ba_Session">ba.Session</a></p>
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<p>Inherits from: <a href="#class_ba_MultiTeamSession">ba.MultiTeamSession</a>, <a href="#class_ba_Session">ba.Session</a></p>
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<p><a href="#class_ba_Session">ba.Session</a> type for teams mode games.</p>
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<p>Category: <a href="#class_category_Gameplay_Classes">Gameplay Classes</a>
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@ -1935,11 +1939,28 @@ its time with lingering corpses, sound effects, etc.</p>
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<p>Set up playlists and launches a <a href="#class_ba_Activity">ba.Activity</a> to accept joiners.</p>
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</dd>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_Existable">ba.Existable</a></strong></h3>
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<p>Inherits from: <a href="#class_typing_extensions_Protocol">typing_extensions.Protocol</a></p>
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<p>A Protocol for objects supporting an exists() method.</p>
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<p>Category: <a href="#class_category_Protocols">Protocols</a>
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</p>
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<h3>Methods:</h3>
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<dl>
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<dt><h4><a name="method_ba_Existable__exists">exists()</a></dt></h4><dd>
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<p><span>exists(self) -> bool</span></p>
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<p>Whether this object exists.</p>
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</dd>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_FreeForAllSession">ba.FreeForAllSession</a></strong></h3>
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<p>inherits from: <a href="#class_ba_MultiTeamSession">ba.MultiTeamSession</a>, <a href="#class_ba_Session">ba.Session</a></p>
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<p>Inherits from: <a href="#class_ba_MultiTeamSession">ba.MultiTeamSession</a>, <a href="#class_ba_Session">ba.Session</a></p>
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<p><a href="#class_ba_Session">ba.Session</a> type for free-for-all mode games.</p>
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<p>Category: <a href="#class_category_Gameplay_Classes">Gameplay Classes</a>
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@ -1987,7 +2008,7 @@ its time with lingering corpses, sound effects, etc.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_GameActivity">ba.GameActivity</a></strong></h3>
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<p>inherits from: <a href="#class_ba_Activity">ba.Activity</a>, <a href="#class_ba_DependencyComponent">ba.DependencyComponent</a>, <a href="#class_typing_Generic">typing.Generic</a></p>
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<p>Inherits from: <a href="#class_ba_Activity">ba.Activity</a>, <a href="#class_ba_DependencyComponent">ba.DependencyComponent</a>, <a href="#class_typing_Generic">typing.Generic</a></p>
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<p>Common base class for all game ba.Activities.</p>
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<p>Category: <a href="#class_category_Gameplay_Classes">Gameplay Classes</a>
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@ -2591,7 +2612,7 @@ prefs, etc.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_InputDeviceNotFoundError">ba.InputDeviceNotFoundError</a></strong></h3>
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<p>inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
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<p>Inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
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<p>Exception raised when an expected <a href="#class_ba_InputDevice">ba.InputDevice</a> does not exist.</p>
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<p>Category: <a href="#class_category_Exception_Classes">Exception Classes</a>
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@ -2884,7 +2905,7 @@ etc.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_Map">ba.Map</a></strong></h3>
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<p>inherits from: <a href="#class_ba_Actor">ba.Actor</a></p>
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<p>Inherits from: <a href="#class_ba_Actor">ba.Actor</a></p>
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<p>A game map.</p>
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<p>Category: <a href="#class_category_Gameplay_Classes">Gameplay Classes</a></p>
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@ -3240,7 +3261,7 @@ Use <a href="#function_ba_getmodel">ba.getmodel</a>() to instantiate one.</p>
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<hr>
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<h2><strong><a name="class_ba_MultiTeamSession">ba.MultiTeamSession</a></strong></h3>
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<p>inherits from: <a href="#class_ba_Session">ba.Session</a></p>
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<p>Inherits from: <a href="#class_ba_Session">ba.Session</a></p>
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<p>Common base class for <a href="#class_ba_DualTeamSession">ba.DualTeamSession</a> and <a href="#class_ba_FreeForAllSession">ba.FreeForAllSession</a>.</p>
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<p>Category: <a href="#class_category_Gameplay_Classes">Gameplay Classes</a></p>
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@ -3404,7 +3425,7 @@ signify that the default soundtrack should be used..</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_MusicPlayMode">ba.MusicPlayMode</a></strong></h3>
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<p>inherits from: enum.Enum</p>
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<p>Inherits from: enum.Enum</p>
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<p>Influences behavior when playing music.</p>
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<p>Category: <a href="#class_category_Enums">Enums</a>
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@ -3417,7 +3438,7 @@ signify that the default soundtrack should be used..</p>
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</ul>
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<hr>
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<h2><strong><a name="class_ba_MusicType">ba.MusicType</a></strong></h3>
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<p>inherits from: enum.Enum</p>
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<p>Inherits from: enum.Enum</p>
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<p>Types of music available to play in-game.</p>
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<p>Category: <a href="#class_category_Enums">Enums</a></p>
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@ -3559,7 +3580,7 @@ acting as an alternative to setting node attributes.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_NodeActor">ba.NodeActor</a></strong></h3>
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<p>inherits from: <a href="#class_ba_Actor">ba.Actor</a></p>
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<p>Inherits from: <a href="#class_ba_Actor">ba.Actor</a></p>
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<p>A simple <a href="#class_ba_Actor">ba.Actor</a> type that wraps a single <a href="#class_ba_Node">ba.Node</a>.</p>
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<p>Category: <a href="#class_category_Gameplay_Classes">Gameplay Classes</a></p>
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@ -3626,7 +3647,7 @@ even if myactor is set to None.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_NodeNotFoundError">ba.NodeNotFoundError</a></strong></h3>
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<p>inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
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<p>Inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
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<p>Exception raised when an expected <a href="#class_ba_Node">ba.Node</a> does not exist.</p>
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<p>Category: <a href="#class_category_Exception_Classes">Exception Classes</a>
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@ -3636,7 +3657,7 @@ even if myactor is set to None.</p>
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<p><all methods inherited from <a href="#class_ba_NotFoundError">ba.NotFoundError</a>></p>
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<hr>
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<h2><strong><a name="class_ba_NotFoundError">ba.NotFoundError</a></strong></h3>
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<p>inherits from: Exception, BaseException</p>
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<p>Inherits from: Exception, BaseException</p>
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<p>Exception raised when a referenced object does not exist.</p>
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<p>Category: <a href="#class_category_Exception_Classes">Exception Classes</a>
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@ -3662,7 +3683,7 @@ even if myactor is set to None.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_Permission">ba.Permission</a></strong></h3>
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<p>inherits from: enum.Enum</p>
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<p>Inherits from: enum.Enum</p>
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<p>Permissions that can be requested from the OS.</p>
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<p>Category: <a href="#class_category_Enums">Enums</a>
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@ -3720,7 +3741,7 @@ even if myactor is set to None.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_Player">ba.Player</a></strong></h3>
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<p>inherits from: <a href="#class_typing_Generic">typing.Generic</a></p>
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<p>Inherits from: <a href="#class_typing_Generic">typing.Generic</a></p>
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<p>A player in a specific <a href="#class_ba_Activity">ba.Activity</a>.</p>
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<p>Category: <a href="#class_category_Gameplay_Classes">Gameplay Classes</a></p>
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@ -3879,7 +3900,7 @@ the type-checker properly identifies the returned value as one.</p>
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</dl>
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<hr>
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<h2><strong><a name="class_ba_PlayerNotFoundError">ba.PlayerNotFoundError</a></strong></h3>
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<p>inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
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<p>Inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
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<p>Exception raised when an expected <a href="#class_ba_Player">ba.Player</a> does not exist.</p>
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||||
<p>Category: <a href="#class_category_Exception_Classes">Exception Classes</a>
|
||||
@ -4097,7 +4118,7 @@ change this. Defaults to an empty string.</p>
|
||||
</dl>
|
||||
<hr>
|
||||
<h2><strong><a name="class_ba_ScoreType">ba.ScoreType</a></strong></h3>
|
||||
<p>inherits from: enum.Enum</p>
|
||||
<p>Inherits from: enum.Enum</p>
|
||||
<p>Type of scores.</p>
|
||||
|
||||
<p>Category: <a href="#class_category_Enums">Enums</a>
|
||||
@ -4348,7 +4369,7 @@ session.set_activity(foo) and then <a href="#function_ba_newnode">ba.newnode</a>
|
||||
</dl>
|
||||
<hr>
|
||||
<h2><strong><a name="class_ba_SessionNotFoundError">ba.SessionNotFoundError</a></strong></h3>
|
||||
<p>inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
|
||||
<p>Inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
|
||||
<p>Exception raised when an expected <a href="#class_ba_Session">ba.Session</a> does not exist.</p>
|
||||
|
||||
<p>Category: <a href="#class_category_Exception_Classes">Exception Classes</a>
|
||||
@ -4513,7 +4534,7 @@ other players.</p>
|
||||
</dl>
|
||||
<hr>
|
||||
<h2><strong><a name="class_ba_SessionPlayerNotFoundError">ba.SessionPlayerNotFoundError</a></strong></h3>
|
||||
<p>inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
|
||||
<p>Inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
|
||||
<p>Exception raised when an expected <a href="#class_ba_SessionPlayer">ba.SessionPlayer</a> does not exist.</p>
|
||||
|
||||
<p>Category: <a href="#class_category_Exception_Classes">Exception Classes</a>
|
||||
@ -4586,7 +4607,7 @@ of the session.</p>
|
||||
</dl>
|
||||
<hr>
|
||||
<h2><strong><a name="class_ba_SessionTeamNotFoundError">ba.SessionTeamNotFoundError</a></strong></h3>
|
||||
<p>inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
|
||||
<p>Inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
|
||||
<p>Exception raised when an expected <a href="#class_ba_SessionTeam">ba.SessionTeam</a> does not exist.</p>
|
||||
|
||||
<p>Category: <a href="#class_category_Exception_Classes">Exception Classes</a>
|
||||
@ -4622,7 +4643,7 @@ of the session.</p>
|
||||
|
||||
<hr>
|
||||
<h2><strong><a name="class_ba_SpecialChar">ba.SpecialChar</a></strong></h3>
|
||||
<p>inherits from: enum.Enum</p>
|
||||
<p>Inherits from: enum.Enum</p>
|
||||
<p>Special characters the game can print.</p>
|
||||
|
||||
<p>Category: <a href="#class_category_Enums">Enums</a>
|
||||
@ -4829,7 +4850,7 @@ of the session.</p>
|
||||
</dl>
|
||||
<hr>
|
||||
<h2><strong><a name="class_ba_Team">ba.Team</a></strong></h3>
|
||||
<p>inherits from: <a href="#class_typing_Generic">typing.Generic</a></p>
|
||||
<p>Inherits from: <a href="#class_typing_Generic">typing.Generic</a></p>
|
||||
<p>A team in a specific <a href="#class_ba_Activity">ba.Activity</a>.</p>
|
||||
|
||||
<p>Category: <a href="#class_category_Gameplay_Classes">Gameplay Classes</a></p>
|
||||
@ -4859,7 +4880,7 @@ of the session.</p>
|
||||
</dl>
|
||||
<hr>
|
||||
<h2><strong><a name="class_ba_TeamGameActivity">ba.TeamGameActivity</a></strong></h3>
|
||||
<p>inherits from: <a href="#class_ba_GameActivity">ba.GameActivity</a>, <a href="#class_ba_Activity">ba.Activity</a>, <a href="#class_ba_DependencyComponent">ba.DependencyComponent</a>, <a href="#class_typing_Generic">typing.Generic</a></p>
|
||||
<p>Inherits from: <a href="#class_ba_GameActivity">ba.GameActivity</a>, <a href="#class_ba_Activity">ba.Activity</a>, <a href="#class_ba_DependencyComponent">ba.DependencyComponent</a>, <a href="#class_typing_Generic">typing.Generic</a></p>
|
||||
<p>Base class for teams and free-for-all mode games.</p>
|
||||
|
||||
<p>Category: <a href="#class_category_Gameplay_Classes">Gameplay Classes</a></p>
|
||||
@ -5074,7 +5095,7 @@ Results for a completed <a href="#class_ba_TeamGameActivity">ba.TeamGameActivity
|
||||
</dl>
|
||||
<hr>
|
||||
<h2><strong><a name="class_ba_TeamNotFoundError">ba.TeamNotFoundError</a></strong></h3>
|
||||
<p>inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
|
||||
<p>Inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
|
||||
<p>Exception raised when an expected <a href="#class_ba_Team">ba.Team</a> does not exist.</p>
|
||||
|
||||
<p>Category: <a href="#class_category_Exception_Classes">Exception Classes</a>
|
||||
@ -5110,7 +5131,7 @@ Results for a completed <a href="#class_ba_TeamGameActivity">ba.TeamGameActivity
|
||||
</dl>
|
||||
<hr>
|
||||
<h2><strong><a name="class_ba_TimeFormat">ba.TimeFormat</a></strong></h3>
|
||||
<p>inherits from: enum.Enum</p>
|
||||
<p>Inherits from: enum.Enum</p>
|
||||
<p>Specifies the format time values are provided in.</p>
|
||||
|
||||
<p>Category: <a href="#class_category_Enums">Enums</a>
|
||||
@ -5188,7 +5209,7 @@ self.t = <a href="#class_ba_Timer">ba.Timer</a>(0.3, say_it, repeat=True)
|
||||
|
||||
<hr>
|
||||
<h2><strong><a name="class_ba_TimeType">ba.TimeType</a></strong></h3>
|
||||
<p>inherits from: enum.Enum</p>
|
||||
<p>Inherits from: enum.Enum</p>
|
||||
<p>Specifies the type of time for various operations to target/use.</p>
|
||||
|
||||
<p>Category: <a href="#class_category_Enums">Enums</a></p>
|
||||
@ -5427,7 +5448,7 @@ widgets.</p>
|
||||
</dl>
|
||||
<hr>
|
||||
<h2><strong><a name="class_ba_WidgetNotFoundError">ba.WidgetNotFoundError</a></strong></h3>
|
||||
<p>inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
|
||||
<p>Inherits from: <a href="#class_ba_NotFoundError">ba.NotFoundError</a>, Exception, BaseException</p>
|
||||
<p>Exception raised when an expected <a href="#class_ba_Widget">ba.Widget</a> does not exist.</p>
|
||||
|
||||
<p>Category: <a href="#class_category_Exception_Classes">Exception Classes</a>
|
||||
@ -5698,7 +5719,7 @@ settings, exiting element counts, or other factors.</p>
|
||||
<h2><strong><a name="function_ba_existing">ba.existing()</a></strong></h3>
|
||||
<p><span>existing(obj: Optional[ExistableType]) -> Optional[ExistableType]</span></p>
|
||||
|
||||
<p>Convert invalid references to None.</p>
|
||||
<p>Convert invalid references to None for any <a href="#class_ba_Existable">ba.Existable</a> type.</p>
|
||||
|
||||
<p>Category: <a href="#function_category_Gameplay_Functions">Gameplay Functions</a></p>
|
||||
|
||||
|
||||
@ -374,7 +374,7 @@ def _run_pylint(projroot: Path, pylintrc: Union[Path, str],
|
||||
result = _apply_pylint_run_to_cache(projroot, run, dirtyfiles,
|
||||
allfiles, cache)
|
||||
if result != 0:
|
||||
raise CleanError(f'Linting failed for {result} file(s).')
|
||||
raise CleanError(f'Pylint failed for {result} file(s).')
|
||||
|
||||
# Sanity check: when the linter fails we should always be failing too.
|
||||
# If not, it means we're probably missing something and incorrectly
|
||||
@ -400,6 +400,7 @@ def _apply_pylint_run_to_cache(projroot: Path, run: Any, dirtyfiles: List[str],
|
||||
# pylint: disable=too-many-statements
|
||||
from astroid import modutils
|
||||
from efrotools import get_config
|
||||
from efro.error import CleanError
|
||||
|
||||
# First off, build a map of dirtyfiles to module names
|
||||
# (and the corresponding reverse map).
|
||||
@ -456,8 +457,8 @@ def _apply_pylint_run_to_cache(projroot: Path, run: Any, dirtyfiles: List[str],
|
||||
untracked_deps = set(dep for dep in untracked_deps
|
||||
if dep not in ignored_untracked_deps)
|
||||
if untracked_deps:
|
||||
raise Exception(
|
||||
f'Found untracked dependencies: {untracked_deps}.'
|
||||
raise CleanError(
|
||||
f'Pylint found untracked dependencies: {untracked_deps}.'
|
||||
' If these are external to your project, add them to'
|
||||
' "pylint_ignored_untracked_deps" in the project config.')
|
||||
|
||||
@ -552,7 +553,7 @@ def mypy(projroot: Path, full: bool) -> None:
|
||||
try:
|
||||
runmypy(projroot, filenames, full)
|
||||
except Exception:
|
||||
raise CleanError('Mypy: fail.')
|
||||
raise CleanError('Mypy failed.')
|
||||
duration = time.time() - starttime
|
||||
print(f'{Clr.GRN}Mypy passed in {duration:.1f} seconds.{Clr.RST}',
|
||||
flush=True)
|
||||
|
||||
@ -248,33 +248,22 @@ def scriptfiles() -> None:
|
||||
|
||||
def pylint() -> None:
|
||||
"""Run pylint checks on our scripts."""
|
||||
from efro.error import CleanError
|
||||
import efrotools.code
|
||||
full = ('-full' in sys.argv)
|
||||
fast = ('-fast' in sys.argv)
|
||||
try:
|
||||
efrotools.code.pylint(PROJROOT, full, fast)
|
||||
except Exception:
|
||||
raise CleanError('Pylint failed.')
|
||||
efrotools.code.pylint(PROJROOT, full, fast)
|
||||
|
||||
|
||||
def runpylint() -> None:
|
||||
"""Run pylint checks on provided filenames."""
|
||||
import os
|
||||
from efro.terminal import Clr
|
||||
from efro.error import CleanError
|
||||
import efrotools.code
|
||||
if len(sys.argv) < 3:
|
||||
raise CleanError('Expected at least 1 filename arg.')
|
||||
filenames = sys.argv[2:]
|
||||
try:
|
||||
efrotools.code.runpylint(PROJROOT, filenames)
|
||||
print(f'{Clr.GRN}Pylint Passed.{Clr.RST}')
|
||||
except Exception:
|
||||
if os.environ.get('VERBOSE') == '1':
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
raise CleanError('Pylint Failed.')
|
||||
efrotools.code.runpylint(PROJROOT, filenames)
|
||||
print(f'{Clr.GRN}Pylint Passed.{Clr.RST}')
|
||||
|
||||
|
||||
def mypy() -> None:
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user