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remove wasdead
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parent
c5f1d9fa04
commit
d775ed95b4
@ -1190,7 +1190,6 @@ class Spaz(bs.Actor):
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elif isinstance(msg, bs.DieMessage):
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if self._dead:
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return None
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wasdead = self._dead
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self._dead = True
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self.hitpoints = 0
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if msg.immediate:
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@ -1198,7 +1197,7 @@ class Spaz(bs.Actor):
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self.node.delete()
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elif self.node:
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self.node.hurt = 1.0
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if self.play_big_death_sound and not wasdead:
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if self.play_big_death_sound:
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SpazFactory.get().single_player_death_sound.play()
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self.node.dead = True
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bs.timer(2.0, self.node.delete)
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