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https://github.com/RYDE-WORK/ballistica.git
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tidying
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.efrocachemap
generated
42
.efrocachemap
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@ -421,7 +421,7 @@
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"build/assets/ba_data/audio/zoeOw.ogg": "74befe45a8417e95b6a2233c51992a26",
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"build/assets/ba_data/audio/zoePickup01.ogg": "48ab8cddfcde36a750856f3f81dd20c8",
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"build/assets/ba_data/audio/zoeScream01.ogg": "2b468aedfa8741090247f04eb9e6df55",
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"build/assets/ba_data/data/langdata.json": "0d9f610cd2284cad4316cc2cb131a08b",
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"build/assets/ba_data/data/langdata.json": "8409781047f46ca6627eacdfc0b4d3d3",
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"build/assets/ba_data/data/languages/arabic.json": "2c2915e10124bb8f69206da9c608d57c",
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"build/assets/ba_data/data/languages/belarussian.json": "09954e550d13d3d9cb5a635a1d32a151",
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"build/assets/ba_data/data/languages/chinese.json": "bb51b5aa614830c561e8fe2542a9ab8a",
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@ -4061,26 +4061,26 @@
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"build/assets/windows/Win32/ucrtbased.dll": "2def5335207d41b21b9823f6805997f1",
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"build/assets/windows/Win32/vc_redist.x86.exe": "b08a55e2e77623fe657bea24f223a3ae",
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"build/assets/windows/Win32/vcruntime140d.dll": "865b2af4d1e26a1a8073c89acb06e599",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "88c4aa547dd4715a2e272f3738587b6d",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "f16453fcad766fec901df5b49c30f3c8",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "b70afa60a1a41edab49b1aaa3a5c64bb",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "604ec018ae78313c48536ed729d27466",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "4902925ae1a5e1d985ce96071af3aade",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "d3d70106be65df66be7ac08a6b486e37",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "d086c930efa95aad560591f76188620e",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "55c591cc3150103361816404a6b39f93",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "3fc3fb6d92f28ac3a2cadf00e3a9a69b",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "403004d2b9a7a0a051e5943a8c1d423a",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "5de045f8c27357a3123f5e9f81a1019a",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "5dbea7c2327da665dd3ec3a99c81b3b2",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "89c5f534a3ebf919d3cf095f15abf2dd",
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"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "3b45bc9d1be09e8236a2b9f11331026e",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "6e7174e340c82df192385b8a828a6dcd",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "5ddcb009ae84e70ef82dc13b4952f706",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "fd35547e009f1f7237b057a1dc5ba043",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "6f68f2749227bc3c0774bc3e6b16d520",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "1073911522710591baa6d37fe0dbcb2c",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "a7986fae95855606844a9ad39bd0ec00",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "db921cf43e8ebf733712fb5bbc673f66",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "4be0f3a7a88da423847863af41ac9c63",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "7c92d738e7cc724de2ca31cb876224e6",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "c2f69ed83f77b602e2a2b2b1c1c78cc6",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "b1c766d4ce567f965c53ff2a4c5c85f4",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "86ebbd9111f8a0fe7905cef7aba1f6db",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "8182f4e00ad579eb4c7be5ec1ddca8cb",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "3d9e0e7ad8706133e61fb7f7127c3ff5",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "20373ee90f8987bed980143d5377ae44",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "99d7d247a422eaa46737e3232408e879",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "079c4fd0b6f8aa50510064704466904b",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "216efc77915b75f39f0f15c2806bfbb9",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "204320756307e1833b284c3180e70319",
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"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "3e9e4e1761fd763eb584598fc0a3ad0a",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "b8f587f21f39f35072d6c83116c9ae96",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "0c92e386ab7406da6a719131321bf592",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "ce48b60be52023e1942cb493bb2f58fb",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "d53ee4e8eed3e1a218db2f927a62c353",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "6597b00a07975230cb3f5b0fa19e0ed4",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "0ff41b8dc440c0490e9ae3bc22c3d201",
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"build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "d9865523059d8cf11b2bef4b9da9a8c9",
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"build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "56d6440f62c271c4ce9ef520400395a3",
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"build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "d9865523059d8cf11b2bef4b9da9a8c9",
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@ -1,4 +1,4 @@
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### 1.7.33 (build 21777, api 8, 2024-03-13)
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### 1.7.33 (build 21778, api 8, 2024-03-13)
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- Stress test input-devices are now a bit smarter; they won't press any buttons
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while UIs are up (this could cause lots of chaos if it happened).
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- Added a 'Show Demos When Idle' option in advanced settings. If enabled, the
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@ -52,7 +52,7 @@ if TYPE_CHECKING:
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# Build number and version of the ballistica binary we expect to be
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# using.
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TARGET_BALLISTICA_BUILD = 21777
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TARGET_BALLISTICA_BUILD = 21778
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TARGET_BALLISTICA_VERSION = '1.7.33'
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@ -454,7 +454,7 @@ class MainMenuWindow(bui.Window):
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resource='watchWindow.playbackSpeedText',
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subs=[('${SPEED}', str(1.23))],
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),
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position=(h, v + v_offs + 7 * t_scale),
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position=(h, v + v_offs + 15 * t_scale),
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h_align='center',
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v_align='center',
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size=(0, 0),
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@ -543,7 +543,8 @@ class MainMenuWindow(bui.Window):
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bui.textwidget(
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parent=self._root_widget,
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draw_controller=btn,
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text='<<',
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# text='<<',
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text=bui.charstr(bui.SpecialChar.REWIND_BUTTON),
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position=(
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h - b_size - b_buffer_1 * 2,
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v - b_size * 0.5 - b_buffer_2 + 5 * t_scale + v_offs,
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@ -568,7 +569,8 @@ class MainMenuWindow(bui.Window):
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bui.textwidget(
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parent=self._root_widget,
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draw_controller=btn,
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text='>>',
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# text='>>',
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text=bui.charstr(bui.SpecialChar.FAST_FORWARD_BUTTON),
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position=(
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h + b_size + b_buffer_1 * 2,
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v - b_size * 0.5 - b_buffer_2 + 5 * t_scale + v_offs,
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@ -1454,8 +1456,9 @@ class MainMenuWindow(bui.Window):
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def _resume(self) -> None:
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assert bui.app.classic is not None
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bui.app.classic.resume()
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if self._root_widget:
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bui.containerwidget(edit=self._root_widget, transition='out_right')
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# if self._root_widget:
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# bui.containerwidget(edit=self._root_widget,
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# transition='out_right')
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bui.app.ui_v1.clear_main_menu_window(transition='out_right')
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# If there's callbacks waiting for this window to go away, call them.
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@ -47,6 +47,12 @@ TextGraphics::TextGraphics() {
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g.pen_offset_y -= 0.1f;
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}
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// Bring Fast Forward & Rewind down and to the left a bit.
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if (index == 13 || index == 15) {
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g.pen_offset_y -= 0.055;
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g.pen_offset_x -= 0.01;
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}
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// Shrink account logos and move them up a bit.
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if (index == 29 || index == 32 || index == 33 || index == 38
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@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int {
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namespace ballistica {
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// These are set automatically via script; don't modify them here.
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const int kEngineBuildNumber = 21777;
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const int kEngineBuildNumber = 21778;
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const char* kEngineVersion = "1.7.33";
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const int kEngineApiVersion = 8;
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