From cf78c23af95b84718891b517d4bcdee53505f7e0 Mon Sep 17 00:00:00 2001 From: 3alTemp Date: Fri, 1 Mar 2024 23:26:57 -0600 Subject: [PATCH] ci --- src/assets/ba_data/python/bauiv1lib/settings/gamepad.py | 4 ++-- src/assets/ba_data/python/bauiv1lib/settings/keyboard.py | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/assets/ba_data/python/bauiv1lib/settings/gamepad.py b/src/assets/ba_data/python/bauiv1lib/settings/gamepad.py index c60a1bd0..c6b0327b 100644 --- a/src/assets/ba_data/python/bauiv1lib/settings/gamepad.py +++ b/src/assets/ba_data/python/bauiv1lib/settings/gamepad.py @@ -8,6 +8,7 @@ from __future__ import annotations import logging from typing import TYPE_CHECKING +from bauiv1lib.popup import PopupMenuWindow import bascenev1 as bs import bauiv1 as bui @@ -15,10 +16,10 @@ if TYPE_CHECKING: from typing import Any, Callable from bauiv1lib.popup import PopupWindow -from bauiv1lib.popup import PopupMenuWindow class GamepadSettingsWindow(bui.Window): """Window for configuring a gamepad.""" + # pylint: disable=too-many-public-methods def __init__( self, @@ -141,7 +142,6 @@ class GamepadSettingsWindow(bui.Window): def _rebuild_ui(self, is_reset: bool = False) -> None: # pylint: disable=too-many-statements - # pylint: disable=too-many-locals assert bui.app.classic is not None diff --git a/src/assets/ba_data/python/bauiv1lib/settings/keyboard.py b/src/assets/ba_data/python/bauiv1lib/settings/keyboard.py index 5126fe87..8a9d59ce 100644 --- a/src/assets/ba_data/python/bauiv1lib/settings/keyboard.py +++ b/src/assets/ba_data/python/bauiv1lib/settings/keyboard.py @@ -6,6 +6,7 @@ from __future__ import annotations from typing import TYPE_CHECKING +from bauiv1lib.popup import PopupMenuWindow import bauiv1 as bui import bascenev1 as bs @@ -13,7 +14,6 @@ if TYPE_CHECKING: from typing import Any from bauiv1lib.popup import PopupWindow -from bauiv1lib.popup import PopupMenuWindow class ConfigKeyboardWindow(bui.Window): """Window for configuring keyboards.""" @@ -80,7 +80,7 @@ class ConfigKeyboardWindow(bui.Window): for widget in self._root_widget.get_children(): widget.delete() - b_off = 0 if self._unique_id != '#1' else 9 + #b_off = 0 if self._unique_id != '#1' else 9 cancel_button = bui.buttonwidget( parent=self._root_widget, autoselect=True,