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https://github.com/RYDE-WORK/ballistica.git
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Fixed button spacing on medium/large ui modes
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@ -90,13 +90,13 @@ class PlayWindow(ba.Window):
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if ba.app.ui.use_toolbars and uiscale is ba.UIScale.SMALL:
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ba.textwidget(edit=txt, text='')
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v = height - (110 if self._is_main_menu else 60)
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v = height - (110 if self._is_main_menu else 90)
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v -= 100
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clr = (0.6, 0.7, 0.6, 1.0)
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v -= 280 if self._is_main_menu else 180
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v += (30
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if ba.app.ui.use_toolbars and uiscale is ba.UIScale.SMALL else 0)
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hoffs = x_offs + 80 if self._is_main_menu else 0
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hoffs = x_offs + 80 if self._is_main_menu else x_offs - 100
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scl = 1.13 if self._is_main_menu else 0.68
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self._lineup_tex = ba.gettexture('playerLineup')
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@ -113,6 +113,7 @@ class PlayWindow(ba.Window):
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self._eyes_model = ba.getmodel('plasticEyesTransparent')
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self._coop_button: Optional[ba.Widget] = None
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# Only show coop button in main-menu variant.
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if self._is_main_menu:
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self._coop_button = btn = ba.buttonwidget(
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