mirror of
https://github.com/RYDE-WORK/ballistica.git
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bug fixes and removing pro reqs
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generated
56
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@ -4096,26 +4096,26 @@
|
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"build/assets/windows/Win32/ucrtbased.dll": "2def5335207d41b21b9823f6805997f1",
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"build/assets/windows/Win32/vc_redist.x86.exe": "b08a55e2e77623fe657bea24f223a3ae",
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"build/assets/windows/Win32/vcruntime140d.dll": "865b2af4d1e26a1a8073c89acb06e599",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "0a166c970637de5e318e4f07e8c0aeae",
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||||
"build/prefab/full/linux_arm64_gui/release/ballisticakit": "71fee3398234820d038235f02ea7ed6a",
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||||
"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "682d622e82fbdf7d41f170146ae8cf6f",
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||||
"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "ed9a7e820ab3a59d6326b898973d5cff",
|
||||
"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "4efa411d0d43debb7c8db1db1d9a4658",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "8892f774f2d079604d77241adaf3e529",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "c479f3ab633f0b19f3e733943b3c1c3b",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "2797e7b22388c68b2e41a1eb7c820a62",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "f58b978d2978fdf6e2f7f0cc13fbb2c7",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "1ad711461c2a65ecb1fbab1aac2aacae",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "ec90ed3ec92a6db3f8b9651f2464d8d4",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "12cc0539e86a408b01ac3b3a74cff98a",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "1f59835f71e01827f056f503302c45c4",
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"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "c747103d9fe3206f94b54ed9ae5d4aa4",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "603f77208cb0df9161b84387631b8778",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "00a72972b6b0531b176406ad0e8d243f",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "af0063f60bb84a65ca71df83d00b9507",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "817b90e953f655e83cd8e69d1feb5526",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "c132d48c3b560ac0dcf090a3bce8ba26",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "b3c44cd6282d4100b730e997baa3f28e",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "6ca46255d87047834e9bceed2a572492",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "773786e74f514fc457797cf7c614cf23",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "45bbfb410e7b7913b7018984eb148cfd",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "8bd52a87787a7919f9380b9cb123025d",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "deee48c7d81d0cf451e5d38a4d5c1b52",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "2d9db97047c544f2f18cba20e5132b4f",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "eb1e5c208f95e89344729ca6d0d13d69",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "f3e81698bc42154c9a311ccdaa19502f",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "e6e76cea88f2dbd268197e26cebeec4d",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "93a91bb8c65b30288cb02c932108bbfb",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "517bad06f8f6761d7cd5c66a332e4796",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "df7fbf1c5e2d3485425d1061c09cc454",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "fe4463737ea11236062a9d73445e1d04",
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"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "a4b2333e35a640793aad1a58d4a7da99",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "46ae66faca5b5dcedd8c45fab1de2d40",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "8e4b07dcffe24fd40245bfb141f21a33",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "2542ddef05c44ef98e8ce013d9d9d893",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "e742017f9a7163ce5c926dbabb0c1b2c",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "189eb8e10c5ce9304340ab3ca6ca1eb5",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "88427878171caad3f31c08c9c0f38422",
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"build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "73ad3303fe1a82005918fbc5dae3446c",
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"build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "fa659b5d6119acba6570c92ce4d35ae2",
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"build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "73ad3303fe1a82005918fbc5dae3446c",
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@ -4132,14 +4132,14 @@
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"build/prefab/lib/mac_x86_64_gui/release/libballisticaplus.a": "3e5c5fd0a09f55ba7b05ce1e2ec7171e",
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"build/prefab/lib/mac_x86_64_server/debug/libballisticaplus.a": "1659535e95e3047fda529543e265ac97",
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"build/prefab/lib/mac_x86_64_server/release/libballisticaplus.a": "3e5c5fd0a09f55ba7b05ce1e2ec7171e",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "d4aca724c3184c6c2c82e7b11c1a352a",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "f4fbab89e11f52329d65a9afcabc2e5e",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "09733e1291806ece13f108ad6fb72b68",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "099e20f57cfa2c36bf7b44e389d01d9a",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "aae5ce60761c700d23a480cac83a2df5",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "1fdc6ee85373af9df3a0b5eb601990af",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "809e62f1d2ac54c239a3a13c2d2c8ee7",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "68b49b66a76b9ab0d1b17de2bab19c04",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "db87ff147063b23294144fa0ca838255",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "d70137eb08f7426fded9b0648b52cc42",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "852afacdebd25751185ce74d0e55c761",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "7f59022c28a769dc850285e76ffd0b1b",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "c700e22237f9f385645e8cb3993e43b2",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "e92d8ce8707096f99d87e3579a18aaf6",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "cbbb6e764b847817a662f14404338bf2",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "d2c5ad26fcc7699c53214a67c6a66a2a",
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"src/assets/ba_data/python/babase/_mgen/__init__.py": "f885fed7f2ed98ff2ba271f9dbe3391c",
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"src/assets/ba_data/python/babase/_mgen/enums.py": "cb299985623bbcc86015cb103a424ae6",
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"src/ballistica/base/mgen/pyembed/binding_base.inc": "efa61468cf098f77cc6a234461d8b86d",
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@ -1,6 +1,13 @@
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### 1.7.37 (build 21968, api 8, 2024-08-29)
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### 1.7.37 (build 21972, api 9, 2024-08-30)
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- Bumping api version to 9. As you'll see below, there's some UI changes that
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will require a bit of work for any UI mods to adapt to. If your mods don't
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touch UI stuff at all you can simply bump your api version and call it a day.
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I'm hopeful that api version won't need to be bumped again for along time (if
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ever).
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- Playlist customization no longer requires pro.
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- Soundtrack customization no longer requires pro.
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- Campaign hard mode no longer requires pro.
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- Full player profile color customization no longer requires pro.
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- Switching over to the new 'toolbar mode' UI that has been in the works for
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several years. This includes a number of handy things such as consistent
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buttons and widgets for league status, currencies, inventory, and the store.
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@ -16,7 +16,7 @@ classic submodules directly, it is much harder to make it cleanly handle
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classic not being present.
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"""
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# ba_meta require api 8
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# ba_meta require api 9
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# Note: Code relying on classic should import things from here *only*
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# for type-checking and use the versions in ba*.app.classic at runtime;
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@ -52,7 +52,7 @@ if TYPE_CHECKING:
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# Build number and version of the ballistica binary we expect to be
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# using.
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TARGET_BALLISTICA_BUILD = 21968
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TARGET_BALLISTICA_BUILD = 21972
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TARGET_BALLISTICA_VERSION = '1.7.37'
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@ -2,7 +2,7 @@
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#
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"""Gameplay-centric api for classic BombSquad."""
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# ba_meta require api 8
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# ba_meta require api 9
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# The stuff we expose here at the top level is our 'public' api for use
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# from other modules/packages. Code *within* this package should import
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@ -4,6 +4,7 @@
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from __future__ import annotations
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import random
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from dataclasses import dataclass
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from typing import TYPE_CHECKING, NewType
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@ -243,7 +244,6 @@ def cameraflash(duration: float = 999.0) -> None:
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Duration is in seconds.
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"""
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# pylint: disable=too-many-locals
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import random
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from bascenev1._nodeactor import NodeActor
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x_spread = 10
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@ -2,4 +2,4 @@
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#
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"""Library of stuff using the bascenev1 api: games, actors, etc."""
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# ba_meta require api 8
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# ba_meta require api 9
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@ -2,7 +2,7 @@
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#
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"""Defines assault minigame."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Defines a capture-the-flag game."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Provides the chosen-one mini-game."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Provides the Conquest game."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""DeathMatch game and support classes."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Provides an easter egg hunt game."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Elimination mini-game."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -3,7 +3,7 @@
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# pylint: disable=too-many-lines
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"""Implements football games (both co-op and teams varieties)."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Hockey game and support classes."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Defines a keep-away game type."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Defines the King of the Hill game."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Defines a bomb-dodging mini-game."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Provides Ninja Fight mini-game."""
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# ba_meta require api 8
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# ba_meta require api 9
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -5,7 +5,7 @@
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# Yes this is a long one..
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# pylint: disable=too-many-lines
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# ba_meta require api 8
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# ba_meta require api 9
|
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# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Defines Race mini-game."""
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# ba_meta require api 8
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||||
# ba_meta require api 9
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||||
# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -5,7 +5,7 @@
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# We wear the cone of shame.
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# pylint: disable=too-many-lines
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# ba_meta require api 8
|
||||
# ba_meta require api 9
|
||||
# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Implements Target Practice game."""
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||||
# ba_meta require api 8
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||||
# ba_meta require api 9
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||||
# (see https://ballistica.net/wiki/meta-tag-system)
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from __future__ import annotations
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@ -2,7 +2,7 @@
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#
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"""Ballistica Template Feature Set - just an example."""
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# ba_meta require api 8
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||||
# ba_meta require api 9
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|
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# Package up various private bits (including stuff from our native
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# module) into a nice clean public API.
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@ -2,7 +2,7 @@
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#
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"""Ballistica user interface api version 1"""
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|
||||
# ba_meta require api 8
|
||||
# ba_meta require api 9
|
||||
|
||||
# The stuff we expose here at the top level is our 'public' api.
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||||
# It should only be imported by code outside of this package or
|
||||
|
||||
@ -2,4 +2,4 @@
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||||
#
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||||
"""Library of stuff using the bauiv1 api: windows, custom controls, etc."""
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||||
|
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# ba_meta require api 8
|
||||
# ba_meta require api 9
|
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@ -12,6 +12,8 @@ import bauiv1 as bui
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if TYPE_CHECKING:
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||||
from typing import Any, Sequence
|
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|
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REQUIRE_PRO = False
|
||||
|
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|
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class ColorPicker(PopupWindow):
|
||||
"""A popup UI to select from a set of colors.
|
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@ -105,9 +107,8 @@ class ColorPicker(PopupWindow):
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on_activate_call=bui.WeakCall(self._select_other),
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)
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||||
|
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# Custom colors are limited to pro currently.
|
||||
assert bui.app.classic is not None
|
||||
if not bui.app.classic.accounts.have_pro():
|
||||
if REQUIRE_PRO and not bui.app.classic.accounts.have_pro():
|
||||
bui.imagewidget(
|
||||
parent=self.root_widget,
|
||||
position=(50, 12),
|
||||
@ -137,7 +138,7 @@ class ColorPicker(PopupWindow):
|
||||
|
||||
# Requires pro.
|
||||
assert bui.app.classic is not None
|
||||
if not bui.app.classic.accounts.have_pro():
|
||||
if REQUIRE_PRO and not bui.app.classic.accounts.have_pro():
|
||||
purchase.PurchaseWindow(items=['pro'])
|
||||
self._transition_out()
|
||||
return
|
||||
|
||||
@ -16,6 +16,8 @@ if TYPE_CHECKING:
|
||||
|
||||
from bauiv1lib.coop.tournamentbutton import TournamentButton
|
||||
|
||||
HARD_REQUIRES_PRO = False
|
||||
|
||||
|
||||
class CoopBrowserWindow(bui.MainWindow):
|
||||
"""Window for browsing co-op levels/games/etc."""
|
||||
@ -90,6 +92,7 @@ class CoopBrowserWindow(bui.MainWindow):
|
||||
|
||||
if (
|
||||
self._campaign_difficulty == 'hard'
|
||||
and HARD_REQUIRES_PRO
|
||||
and not classic.accounts.have_pro_options()
|
||||
):
|
||||
plus.add_v1_account_transaction(
|
||||
@ -430,7 +433,12 @@ class CoopBrowserWindow(bui.MainWindow):
|
||||
bui.imagewidget(
|
||||
edit=self._hard_button_lock_image,
|
||||
opacity=(
|
||||
0.0 if bui.app.classic.accounts.have_pro_options() else 1.0
|
||||
0.0
|
||||
if (
|
||||
(not HARD_REQUIRES_PRO)
|
||||
or bui.app.classic.accounts.have_pro_options()
|
||||
)
|
||||
else 1.0
|
||||
),
|
||||
)
|
||||
except Exception:
|
||||
@ -490,6 +498,7 @@ class CoopBrowserWindow(bui.MainWindow):
|
||||
if difficulty != self._campaign_difficulty:
|
||||
if (
|
||||
difficulty == 'hard'
|
||||
and HARD_REQUIRES_PRO
|
||||
and not bui.app.classic.accounts.have_pro_options()
|
||||
):
|
||||
PurchaseWindow(items=['pro'])
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
#
|
||||
"""Defines a default keyboards."""
|
||||
|
||||
# ba_meta require api 8
|
||||
# ba_meta require api 9
|
||||
# (see https://ballistica.net/wiki/meta-tag-system)
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
@ -153,6 +153,33 @@ class MainMenuWindow(bui.MainWindow):
|
||||
|
||||
app = bui.app
|
||||
assert app.classic is not None
|
||||
uiscale = app.ui_v1.uiscale
|
||||
|
||||
# Temp note about UI changes.
|
||||
bui.textwidget(
|
||||
parent=self._root_widget,
|
||||
position=(
|
||||
(-400, 400)
|
||||
if uiscale is bui.UIScale.LARGE
|
||||
else (
|
||||
(-270, 320)
|
||||
if uiscale is bui.UIScale.MEDIUM
|
||||
else (-280, 280)
|
||||
)
|
||||
),
|
||||
size=(0, 0),
|
||||
scale=0.4,
|
||||
flatness=1.0,
|
||||
text=(
|
||||
'WARNING: This build contains a revamped UI\n'
|
||||
'which is still a work-in-progress. A number\n'
|
||||
'of features are not currently functional or\n'
|
||||
'contain bugs. To go back to the stable legacy UI,\n'
|
||||
'grab version 1.7.36 from ballistica.net'
|
||||
),
|
||||
h_align='left',
|
||||
v_align='top',
|
||||
)
|
||||
|
||||
self._have_quit_button = app.classic.platform in (
|
||||
'windows',
|
||||
@ -183,7 +210,6 @@ class MainMenuWindow(bui.MainWindow):
|
||||
side_button_2_y_offs = 10.0
|
||||
side_button_2_scale = 0.5
|
||||
|
||||
uiscale = bui.app.ui_v1.uiscale
|
||||
if uiscale is bui.UIScale.SMALL:
|
||||
root_widget_scale = 1.3
|
||||
button_y_offs = -20.0
|
||||
@ -204,6 +230,24 @@ class MainMenuWindow(bui.MainWindow):
|
||||
scale=root_widget_scale,
|
||||
)
|
||||
|
||||
# Version/copyright info.
|
||||
bui.textwidget(
|
||||
parent=self._root_widget,
|
||||
position=(self._width * 0.5, button_y_offs - 10),
|
||||
size=(0, 0),
|
||||
scale=0.4,
|
||||
flatness=1.0,
|
||||
color=(1, 1, 1, 0.3),
|
||||
text=(
|
||||
f'{app.env.engine_version}'
|
||||
f' build {app.env.engine_build_number}.'
|
||||
f' Copyright 2024 Eric Froemling.'
|
||||
),
|
||||
h_align='center',
|
||||
v_align='center',
|
||||
transition_delay=self._t_delay_play,
|
||||
)
|
||||
|
||||
# In kiosk mode, provide a button to get back to the kiosk menu.
|
||||
if bui.app.env.demo or bui.app.env.arcade:
|
||||
# h, v, scale = positions[self._p_index]
|
||||
|
||||
@ -39,9 +39,9 @@ auto main(int argc, char** argv) -> int {
|
||||
namespace ballistica {
|
||||
|
||||
// These are set automatically via script; don't modify them here.
|
||||
const int kEngineBuildNumber = 21968;
|
||||
const int kEngineBuildNumber = 21972;
|
||||
const char* kEngineVersion = "1.7.37";
|
||||
const int kEngineApiVersion = 8;
|
||||
const int kEngineApiVersion = 9;
|
||||
|
||||
#if BA_MONOLITHIC_BUILD
|
||||
|
||||
|
||||
@ -3,7 +3,9 @@
|
||||
#include "ballistica/ui_v1/widget/root_widget.h"
|
||||
|
||||
#include "ballistica/base/app_mode/app_mode.h"
|
||||
#include "ballistica/base/graphics/renderer/renderer.h"
|
||||
#include "ballistica/base/assets/assets.h"
|
||||
#include "ballistica/base/graphics/renderer/render_pass.h"
|
||||
#include "ballistica/base/graphics/support/frame_def.h"
|
||||
#include "ballistica/shared/foundation/inline.h"
|
||||
#include "ballistica/ui_v1/python/ui_v1_python.h"
|
||||
#include "ballistica/ui_v1/widget/button_widget.h"
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user