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Tidying
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@ -3934,14 +3934,14 @@
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"assets/build/windows/Win32/vcruntime140d.dll": "https://files.ballistica.net/cache/ba1/50/8d/bc2600ac9491f1b14d659709451f",
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"build/prefab/linux-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/ac/96/c3b9934061393fe09cc90ff24b8d",
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"build/prefab/linux-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/38/2b/5641b3b40846f74f232771ac0457",
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"build/prefab/linux/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/6b/43/efceea678ab45ebe36c72ff6fa79",
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"build/prefab/linux/release/ballisticacore": "https://files.ballistica.net/cache/ba1/15/d5/29d9b25931f5c91a7a0db8cd6260",
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"build/prefab/mac-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/bc/bf/286df9a4a78d01c5bd02bee224cd",
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"build/prefab/mac-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/24/d5/6f25f7ffbdcf3dde835ca8213544",
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"build/prefab/mac/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/9c/d1/f745c2663299168c982f752802d0",
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"build/prefab/mac/release/ballisticacore": "https://files.ballistica.net/cache/ba1/9b/dd/90e274f18a93c82e9c2c29a59b41",
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"build/prefab/windows-server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/9d/9a/c14692e42e5a7376b665af6a8463",
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"build/prefab/windows-server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/2a/c8/f661b157edda3920f8834124d24b",
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"build/prefab/windows/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/7e/ed/5db67414f8d9444f91631a448bc0",
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"build/prefab/windows/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/7d/9f/9ff4e4c2d64c3dfac362f2b5af15"
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"build/prefab/linux/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/26/3b/ea7dd76e5cf6407dc7e20576f191",
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"build/prefab/linux/release/ballisticacore": "https://files.ballistica.net/cache/ba1/ed/2a/ba83223990092ce3a4eafd491c76",
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"build/prefab/mac-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/fe/cd/67cb2a544dada857323d01ff6337",
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"build/prefab/mac-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/fc/8c/2bbe38abf6f4e718f9af83d5b120",
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"build/prefab/mac/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/3d/9a/ed85e7110f940e24a3358fd01b39",
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"build/prefab/mac/release/ballisticacore": "https://files.ballistica.net/cache/ba1/f7/94/406ef9f6014282c1852190765faf",
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"build/prefab/windows-server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/ef/13/78a497e9a6055369470bf58d318e",
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"build/prefab/windows-server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/10/42/5a50d344b3adb1441bbd14e244ed",
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"build/prefab/windows/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/3f/00/85d7560c026c81847d6591ab2c7f",
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"build/prefab/windows/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/80/fb/f7017b6091830f47194a37e5d63f"
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}
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@ -398,7 +398,6 @@
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<w>ifaddr</w>
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<w>ifaddrs</w>
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<w>ifdebug</w>
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<w>iiarcade</w>
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<w>iiiiisss</w>
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<w>illum</w>
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<w>ilock</w>
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@ -183,7 +183,7 @@ target_include_directories(ballisticacore PRIVATE
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${EXTRA_INCLUDE_DIRS}
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)
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# NOTE: seems we need to add 'dl' here for raspberry pi with manually
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# NOTE: seems we need to add 'dl' here for raspberry pi with a manually
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# built Python 3.8. Might be able to remove later.
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target_link_libraries(ballisticacore PRIVATE
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ballisticacore_private ode pthread ${Python_LIBRARIES}
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@ -1,5 +1,5 @@
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<!-- THIS FILE IS AUTO GENERATED; DO NOT EDIT BY HAND -->
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<h4><em>last updated on 2020-10-09 for Ballistica version 1.5.26 build 20198</em></h4>
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<h4><em>last updated on 2020-10-10 for Ballistica version 1.5.26 build 20199</em></h4>
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<p>This page documents the Python classes and functions in the 'ba' module,
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which are the ones most relevant to modding in Ballistica. If you come across something you feel should be included here or could be better explained, please <a href="mailto:support@froemling.net">let me know</a>. Happy modding!</p>
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<hr>
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@ -29,7 +29,7 @@
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namespace ballistica {
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// These are set automatically via script; don't change here.
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const int kAppBuildNumber = 20198;
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const int kAppBuildNumber = 20199;
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const char* kAppVersion = "1.5.26";
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// Our standalone globals.
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@ -336,9 +336,6 @@ class Game : public Module {
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private:
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auto InitSpecialChars() -> void;
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auto AdViewComplete(const std::string& purpose, bool actually_showed) -> void;
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auto AwardAdTickets() -> void;
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auto AwardAdTournamentEntry() -> void;
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auto Draw() -> void;
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auto UDPConnectionPacket(const std::vector<uint8_t>& data,
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const SockAddr& addr) -> void;
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@ -112,11 +112,6 @@ class Python {
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auto inited() const -> bool { return inited_; }
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/// Attempt to push the log to the server - returns true if no error occurs
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/// (note; this doesn't mean that the log actually made it; just that it got
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/// sent off)
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static auto PutLog(bool fatal, bool short_suicide_timer = true) -> bool;
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/// Filter incoming chat message from client.
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/// If returns false, message should be ignored.
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auto FilterChatMessage(std::string* message, int client_id) -> bool;
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