This commit is contained in:
Eric Froemling 2020-10-10 09:43:44 -07:00
parent 64b008c304
commit c549d2f372
7 changed files with 13 additions and 22 deletions

View File

@ -3934,14 +3934,14 @@
"assets/build/windows/Win32/vcruntime140d.dll": "https://files.ballistica.net/cache/ba1/50/8d/bc2600ac9491f1b14d659709451f",
"build/prefab/linux-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/ac/96/c3b9934061393fe09cc90ff24b8d",
"build/prefab/linux-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/38/2b/5641b3b40846f74f232771ac0457",
"build/prefab/linux/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/6b/43/efceea678ab45ebe36c72ff6fa79",
"build/prefab/linux/release/ballisticacore": "https://files.ballistica.net/cache/ba1/15/d5/29d9b25931f5c91a7a0db8cd6260",
"build/prefab/mac-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/bc/bf/286df9a4a78d01c5bd02bee224cd",
"build/prefab/mac-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/24/d5/6f25f7ffbdcf3dde835ca8213544",
"build/prefab/mac/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/9c/d1/f745c2663299168c982f752802d0",
"build/prefab/mac/release/ballisticacore": "https://files.ballistica.net/cache/ba1/9b/dd/90e274f18a93c82e9c2c29a59b41",
"build/prefab/windows-server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/9d/9a/c14692e42e5a7376b665af6a8463",
"build/prefab/windows-server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/2a/c8/f661b157edda3920f8834124d24b",
"build/prefab/windows/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/7e/ed/5db67414f8d9444f91631a448bc0",
"build/prefab/windows/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/7d/9f/9ff4e4c2d64c3dfac362f2b5af15"
"build/prefab/linux/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/26/3b/ea7dd76e5cf6407dc7e20576f191",
"build/prefab/linux/release/ballisticacore": "https://files.ballistica.net/cache/ba1/ed/2a/ba83223990092ce3a4eafd491c76",
"build/prefab/mac-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/fe/cd/67cb2a544dada857323d01ff6337",
"build/prefab/mac-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/fc/8c/2bbe38abf6f4e718f9af83d5b120",
"build/prefab/mac/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/3d/9a/ed85e7110f940e24a3358fd01b39",
"build/prefab/mac/release/ballisticacore": "https://files.ballistica.net/cache/ba1/f7/94/406ef9f6014282c1852190765faf",
"build/prefab/windows-server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/ef/13/78a497e9a6055369470bf58d318e",
"build/prefab/windows-server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/10/42/5a50d344b3adb1441bbd14e244ed",
"build/prefab/windows/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/3f/00/85d7560c026c81847d6591ab2c7f",
"build/prefab/windows/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/80/fb/f7017b6091830f47194a37e5d63f"
}

View File

@ -398,7 +398,6 @@
<w>ifaddr</w>
<w>ifaddrs</w>
<w>ifdebug</w>
<w>iiarcade</w>
<w>iiiiisss</w>
<w>illum</w>
<w>ilock</w>

View File

@ -183,7 +183,7 @@ target_include_directories(ballisticacore PRIVATE
${EXTRA_INCLUDE_DIRS}
)
# NOTE: seems we need to add 'dl' here for raspberry pi with manually
# NOTE: seems we need to add 'dl' here for raspberry pi with a manually
# built Python 3.8. Might be able to remove later.
target_link_libraries(ballisticacore PRIVATE
ballisticacore_private ode pthread ${Python_LIBRARIES}

View File

@ -1,5 +1,5 @@
<!-- THIS FILE IS AUTO GENERATED; DO NOT EDIT BY HAND -->
<h4><em>last updated on 2020-10-09 for Ballistica version 1.5.26 build 20198</em></h4>
<h4><em>last updated on 2020-10-10 for Ballistica version 1.5.26 build 20199</em></h4>
<p>This page documents the Python classes and functions in the 'ba' module,
which are the ones most relevant to modding in Ballistica. If you come across something you feel should be included here or could be better explained, please <a href="mailto:support@froemling.net">let me know</a>. Happy modding!</p>
<hr>

View File

@ -29,7 +29,7 @@
namespace ballistica {
// These are set automatically via script; don't change here.
const int kAppBuildNumber = 20198;
const int kAppBuildNumber = 20199;
const char* kAppVersion = "1.5.26";
// Our standalone globals.

View File

@ -336,9 +336,6 @@ class Game : public Module {
private:
auto InitSpecialChars() -> void;
auto AdViewComplete(const std::string& purpose, bool actually_showed) -> void;
auto AwardAdTickets() -> void;
auto AwardAdTournamentEntry() -> void;
auto Draw() -> void;
auto UDPConnectionPacket(const std::vector<uint8_t>& data,
const SockAddr& addr) -> void;

View File

@ -112,11 +112,6 @@ class Python {
auto inited() const -> bool { return inited_; }
/// Attempt to push the log to the server - returns true if no error occurs
/// (note; this doesn't mean that the log actually made it; just that it got
/// sent off)
static auto PutLog(bool fatal, bool short_suicide_timer = true) -> bool;
/// Filter incoming chat message from client.
/// If returns false, message should be ignored.
auto FilterChatMessage(std::string* message, int client_id) -> bool;