diff --git a/src/assets/ba_data/python/bascenev1lib/actor/spaz.py b/src/assets/ba_data/python/bascenev1lib/actor/spaz.py index 8ed9ee46..64509ce6 100644 --- a/src/assets/ba_data/python/bascenev1lib/actor/spaz.py +++ b/src/assets/ba_data/python/bascenev1lib/actor/spaz.py @@ -1140,7 +1140,7 @@ class Spaz(bs.Actor): scale=0.4, spread=0.1, ) - if self.hitpoints > 0: + if self.hitpoints >= 0: # It's kinda crappy to die from impacts, so lets reduce # impact damage by a reasonable amount *if* it'll keep us alive. if msg.hit_type == 'impact' and damage >= self.hitpoints: