one more tweak

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Eric Froemling 2022-05-31 11:19:44 -07:00
parent f106306588
commit bc78d3602a
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4 changed files with 23 additions and 23 deletions

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@ -3971,26 +3971,26 @@
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@ -1,4 +1,4 @@
### 1.7.0 (20583, 2022-05-31)
### 1.7.0 (20584, 2022-05-31)
- V2 accounts are now available (woohoo!). These are called 'BombSquad Accounts' in the account section. V2 accounts communicate with a completely new server and will be the foundation for lots of new functionality in the future. However they also function as a V1 account so existing functionality should still work. Note that the new 'workspaces' feature for V2-accounts is not yet enabled in this build, but it will be in the next few builds. Also note that account types such as GameCenter and Google-Play will be 'upgraded' to V2 accounts in the future so there is no need to try this out if you use one of those. But if you use device-accounts you might want to create yourself a V2 account, since device-accounts will remain V1-only (though you can link an old device-account to a v2-enabled account if you want to keep your progress). Getting a V2 account now also gives you a chance to reserve a nice account-tag before all the good ones are taken.
- Legacy account subsystem has been renamed from `ba.app.accounts` to `ba.app.accounts_v1`
- Added `ba.app.accounts_v2` subsystem for working with V2 accounts.

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@ -21,7 +21,7 @@
namespace ballistica {
// These are set automatically via script; don't modify them here.
const int kAppBuildNumber = 20583;
const int kAppBuildNumber = 20584;
const char* kAppVersion = "1.7.0";
// Our standalone globals.

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@ -128,7 +128,7 @@ Utils::Utils() {
|| static_type_name_constexpr<decltype(testnode)>()
== "class ballistica::Object::Ref<class ballistica::Node>"
|| static_type_name_constexpr<decltype(testnode)>()
== "Object::Ref<class Node>");
== "Object::Ref<Node>");
// int testint{};
// static_assert(static_type_name_constexpr<decltype(testint)>() == "int");