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https://github.com/RYDE-WORK/ballistica.git
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fixed button drawing bug affecting map selection list
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56
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@ -4072,26 +4072,26 @@
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"build/assets/workspace/ninjafightplug.py": "https://files.ballistica.net/cache/ba1/18/4b/787a9267e17be3c49966072581a5",
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"build/assets/workspace/onslaughtplug.py": "https://files.ballistica.net/cache/ba1/20/f6/4ce9bc3c1f3732f6adf8237fbe9b",
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"build/assets/workspace/runaroundplug.py": "https://files.ballistica.net/cache/ba1/a5/30/9058181df0b1255bf6950cbc7813",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/a9/1a/d3954587d948c34aaa93c416164b",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/8e/ff/b4b55a4431332c9ca887a67fbf71",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/f3/08/98de2f087a4f7cb1d9a1034a3220",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/25/cd/1c19ea3f8e5f8d227484d6cb8287",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/10/13/fe2b90d207c702a982bf96e44c3b",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/74/50/e65355d1d6bf42b678deacceba13",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/03/08/c3346fc329d34f19f2e3543a734e",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/cc/f1/1395af8d8f105a6f2f5a22102b29",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/95/bb/5514281e755e860acbcd612443e3",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/72/47/f2f9f40029b9e75ee7a42caf866a",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/08/93/edeb433317a962d11485ec41d911",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/24/bf/9f3ac3969a6b296d200c75313f25",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/bd/3d/a35a7bf2a1e83db9c7f6486cffa6",
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"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/9c/7d/bcb6736c26110528022f0addf13d",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/00/81/7ff15082671a039cd2a469994476",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/05/20/2b4b3500b2eef7f25877bc24e134",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "https://files.ballistica.net/cache/ba1/51/25/8f981fc4590e9ccc119d334f2767",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "https://files.ballistica.net/cache/ba1/9c/7e/4be7551c2f043f42f8e1a4cb84ae",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "https://files.ballistica.net/cache/ba1/93/8e/24faa33217f66ddbf44f501f3fc6",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "https://files.ballistica.net/cache/ba1/40/86/0f92a45a76ff540174c2306eeafe",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/bb/2f/b4a61107df285cfa7ab1a7dec348",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/12/9a/3352105fa73bd3cae9d33ae9ca73",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/46/08/c8a45f43a666d924a55d06063a9c",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/e6/c7/7cb9ed064594cb08301fca96bfdb",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/15/2b/e45867d7194fe9debfe9383d3429",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/a6/d4/1a87a21750841d96bd27ca650099",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/4c/92/f81dd95e4712149c1f4888d41962",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/78/f0/d0f4ef53330faef1a2804a78588e",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/03/e5/5760303e183e2782ef1ea1de4368",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/96/dc/c9fa06cce4c15cbb8e7cf3a106c5",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/21/b0/3b254be298fe3eece3c6240fcb74",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/e6/f0/5b3e78c3e9ef87064d4e11e57303",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/7e/20/2401cc746aa9b76c20fe50c6d3b0",
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"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/4a/b0/7b61fede6305ba2804af9b619ee0",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/ae/a3/fe46776cb7720a0a5418e01d71ee",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/fe/bb/5476f0be280fb001965dfc005786",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "https://files.ballistica.net/cache/ba1/0c/76/15ce7152c5220fbc328fd41c05b5",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "https://files.ballistica.net/cache/ba1/2d/ce/4015035b43bca008434ddf5a9a84",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "https://files.ballistica.net/cache/ba1/02/72/22de240362050482677c7f53c11a",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "https://files.ballistica.net/cache/ba1/f6/93/6bc2368547cb0a8666253f052c10",
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"build/prefab/lib/linux_arm64_gui/debug/libballistica_plus.a": "https://files.ballistica.net/cache/ba1/29/dc/e5b08aae2dbe3222082aaa1e90e7",
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"build/prefab/lib/linux_arm64_gui/release/libballistica_plus.a": "https://files.ballistica.net/cache/ba1/ce/bb/5796a83ce9d1c9cf58e08f3ff351",
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"build/prefab/lib/linux_arm64_server/debug/libballistica_plus.a": "https://files.ballistica.net/cache/ba1/31/65/014221e46f7974f40aa84c8922dc",
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@ -4108,14 +4108,14 @@
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"build/prefab/lib/mac_x86_64_gui/release/libballistica_plus.a": "https://files.ballistica.net/cache/ba1/14/4b/68a0ece3c1f191183b695cf45a4d",
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"build/prefab/lib/mac_x86_64_server/debug/libballistica_plus.a": "https://files.ballistica.net/cache/ba1/1f/3f/d899a46cc0dc8bc4f1b38f9318a5",
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"build/prefab/lib/mac_x86_64_server/release/libballistica_plus.a": "https://files.ballistica.net/cache/ba1/de/99/95fdcb3f614a7b83ada148bca38d",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "https://files.ballistica.net/cache/ba1/81/52/74280b0576ea7a471fb77efea1e4",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "https://files.ballistica.net/cache/ba1/da/45/28272fe43705d29294c50712c773",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "https://files.ballistica.net/cache/ba1/63/ed/2d14fa909698d6f1237fda2bbbf0",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "https://files.ballistica.net/cache/ba1/27/ac/8013cdbf63f90c8ef836f10845bb",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "https://files.ballistica.net/cache/ba1/ce/60/daf6d760463bd2c18d80c1bdb2b4",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "https://files.ballistica.net/cache/ba1/e3/ce/e147052489017b99049440cc9b55",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "https://files.ballistica.net/cache/ba1/54/2e/6c035774dbdcf3398ce9cf575fe5",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "https://files.ballistica.net/cache/ba1/02/90/3fb7f942b44d41cc8b62f300783c",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "https://files.ballistica.net/cache/ba1/eb/59/45e3b126c412c93807ecb1ed5550",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "https://files.ballistica.net/cache/ba1/71/b1/0c5dcd10f12f22157e0b2e3c1603",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "https://files.ballistica.net/cache/ba1/12/35/ea688c318950a3cbdab5516fc112",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "https://files.ballistica.net/cache/ba1/45/26/b67f735eab80f32e7d9472399551",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "https://files.ballistica.net/cache/ba1/3a/d2/c3e3cedc7487b36d845d7c08a6bc",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "https://files.ballistica.net/cache/ba1/1c/a4/c86ca07c51d8151b9606ff374ced",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "https://files.ballistica.net/cache/ba1/d3/c3/a1672a1b2eae6b496bbd40fd2256",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "https://files.ballistica.net/cache/ba1/88/61/95e8d782206764832bb76e6c9945",
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"src/assets/ba_data/python/babase/_mgen/__init__.py": "https://files.ballistica.net/cache/ba1/52/c6/c11130af7b10d6c0321add5518fa",
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"src/assets/ba_data/python/babase/_mgen/enums.py": "https://files.ballistica.net/cache/ba1/38/c3/1dedd5e74f2508efc5974c8815a1",
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"src/ballistica/base/mgen/pyembed/binding_base.inc": "https://files.ballistica.net/cache/ba1/ea/6a/6a4721b144e5e297b542d2a0eea2",
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@ -1,4 +1,4 @@
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### 1.7.20 (build 21095, api 8, 2023-06-13)
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### 1.7.20 (build 21096, api 8, 2023-06-13)
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- This seems like a good time for a `refactoring` release in anticipation of
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changes coming in 1.8. Basically this means that a lot of things will be
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@ -317,6 +317,8 @@
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Android would not show correctly under the player.
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- (build 21084) Plugin UI now has a categories dropdown for showing only enabled
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or disabled plugins (Thanks vishal332008!)
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- (build 21095) Fixed an issue where certain buttons such as map selection
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buttons would not draw correctly.
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### 1.7.19 (build 20997, api 7, 2023-01-19)
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@ -28,7 +28,7 @@ if TYPE_CHECKING:
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# Build number and version of the ballistica binary we expect to be
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# using.
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TARGET_BALLISTICA_BUILD = 21095
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TARGET_BALLISTICA_BUILD = 21096
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TARGET_BALLISTICA_VERSION = '1.7.20'
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_g_env_config: EnvConfig | None = None
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@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int {
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namespace ballistica {
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// These are set automatically via script; don't modify them here.
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const int kEngineBuildNumber = 21095;
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const int kEngineBuildNumber = 21096;
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const char* kEngineVersion = "1.7.20";
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auto MonolithicMain(const core::CoreConfig& core_config) -> int {
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@ -320,8 +320,7 @@ static auto PyButtonWidget(PyObject* self, PyObject* args, PyObject* keywds)
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b->set_show_buffer_top(Python::GetPyFloat(show_buffer_top_obj));
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}
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if (mesh_opaque_obj != Py_None) {
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b->SetMeshTransparent(
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&PythonClassUIMesh::FromPyObj(mesh_opaque_obj).mesh());
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b->SetMeshOpaque(&PythonClassUIMesh::FromPyObj(mesh_opaque_obj).mesh());
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}
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if (on_select_call_obj != Py_None) {
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b->SetOnSelectCall(on_select_call_obj);
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@ -92,11 +92,12 @@ def acquire_binary(assets: bool, purpose: str) -> str:
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BA_APP_RUN_ENABLE_BUILDS=1 to enable that.
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When local builds are enabled, we use the same gui build targets as
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the 'make cmake' command. This works well if you are iterating using
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that build target anyway, minimizing redundant rebuilds. You may,
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however, prefer to assemble headless builds for various reasons
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including faster build times and fewer dependencies. To do so, set
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environment variable BA_APP_RUN_BUILD_HEADLESS=1.
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the 'make cmake-build' command. This works well if you are iterating
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using that build target anyway, minimizing redundant rebuilds. You
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may, however, prefer to instead assemble headless builds for various
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reasons including faster build times and fewer dependencies
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(equivalent to 'make cmake-server-build'). To do so, set environment
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variable BA_APP_RUN_BUILD_HEADLESS=1.
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"""
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binary_build_command: list[str]
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