build cleanup and compiler warning fixes

This commit is contained in:
Eric Froemling 2021-04-17 13:06:40 -07:00
parent aac175cfc4
commit b8a8e18f03
No known key found for this signature in database
GPG Key ID: 89C93F0F8D6D5A98
12 changed files with 112 additions and 43 deletions

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@ -3932,40 +3932,40 @@
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}

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@ -87,6 +87,12 @@ add_compile_options(-include ballistica/config/config_cmake.h)
if (CMAKE_BUILD_TYPE MATCHES Debug)
add_definitions(-DBA_DEBUG_BUILD=1)
else ()
# It seems that cmake can choose -O2 sometimes and -O3 sometimes
# for release builds (depending on Release vs RelWithDebInfo, etc).
# Let's keep all our non-debug builds consistent at -O3 for now; can
# revisit if it causes problems.
add_definitions(-O3)
endif ()
set(ODE_SRC_ROOT ${BA_SRC_ROOT}/external/open_dynamics_engine-ef)

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@ -1,5 +1,5 @@
<!-- THIS FILE IS AUTO GENERATED; DO NOT EDIT BY HAND -->
<h4><em>last updated on 2021-04-15 for Ballistica version 1.6.0 build 20339</em></h4>
<h4><em>last updated on 2021-04-17 for Ballistica version 1.6.0 build 20342</em></h4>
<p>This page documents the Python classes and functions in the 'ba' module,
which are the ones most relevant to modding in Ballistica. If you come across something you feel should be included here or could be better explained, please <a href="mailto:support@froemling.net">let me know</a>. Happy modding!</p>
<hr>

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@ -21,7 +21,7 @@
namespace ballistica {
// These are set automatically via script; don't change here.
const int kAppBuildNumber = 20342;
const int kAppBuildNumber = 20343;
const char* kAppVersion = "1.6.0";
// Our standalone globals.

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@ -8,6 +8,13 @@
#include <cstdint>
#include <cstdlib>
// Universal sanity checks.
#if !BA_DEBUG_BUILD
#if !NDEBUG
#error NDEBUG should be defined for all non-debug builds.
#endif // !NDEBUG
#endif // !BA_DEBUG_BUILD
// This header should be included at the very END of each platform config
// header that will be directly used by a build.
namespace ballistica {

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@ -19,7 +19,7 @@ PythonRef::PythonRef(PyObject* obj_in, ReferenceBehavior b) {
case kSteal:
Steal(obj_in);
break;
case kStealWeak:
case kStealSoft:
if (obj_in) {
Steal(obj_in);
}
@ -27,7 +27,7 @@ PythonRef::PythonRef(PyObject* obj_in, ReferenceBehavior b) {
case kAcquire:
Acquire(obj_in);
break;
case kAcquireWeak:
case kAcquireSoft:
if (obj_in) {
Acquire(obj_in);
break;

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@ -19,13 +19,13 @@ class PythonRef {
kSteal,
/// Steal the provided object reference or set as unreferenced if it is
/// nullptr.
kStealWeak,
kStealSoft,
/// Acquire a new reference to the provided object (and throw an Exception
/// if it is nullptr).
kAcquire,
/// Acquire a new reference to the provided object or set as unreferenced if
/// it is nullptr.
kAcquireWeak
kAcquireSoft
};
/// Creates in an unreferenced state.

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@ -352,6 +352,13 @@ auto GlobalsNode::GetCameraMode() const -> std::string {
case CameraMode::kFollow:
return "follow";
}
// This should be unreachable, but most compilers complain about
// control reaching the end of non-void function without it.
#pragma clang diagnostic push
#pragma ide diagnostic ignored "UnreachableCode"
throw Exception();
#pragma clang diagnostic pop
}
void GlobalsNode::SetCameraMode(const std::string& val) {

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@ -94,6 +94,13 @@ auto ImageNode::GetAttach() const -> std::string {
case Attach::CENTER_LEFT:
return "centerLeft";
}
// This should be unreachable, but most compilers complain about
// control reaching the end of non-void function without it.
#pragma clang diagnostic push
#pragma ide diagnostic ignored "UnreachableCode"
throw Exception();
#pragma clang diagnostic pop
}
void ImageNode::SetAttach(const std::string& val) {

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@ -54,6 +54,13 @@ auto LocatorNode::getShape() const -> std::string {
case Shape::kLocator:
return "locator";
}
// This should be unreachable, but most compilers complain about
// control reaching the end of non-void function without it.
#pragma clang diagnostic push
#pragma ide diagnostic ignored "UnreachableCode"
throw Exception();
#pragma clang diagnostic pop
}
void LocatorNode::SetShape(const std::string& val) {

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@ -47,6 +47,13 @@ auto MathNode::GetOperation() const -> std::string {
case Operation::kSin:
return "sin";
}
// This should be unreachable, but most compilers complain about
// control reaching the end of non-void function without it.
#pragma clang diagnostic push
#pragma ide diagnostic ignored "UnreachableCode"
throw Exception();
#pragma clang diagnostic pop
}
void MathNode::SetOperation(const std::string& val) {

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@ -143,6 +143,13 @@ auto TextNode::GetHAlign() const -> std::string {
case HAlign::kCenter:
return "center";
}
// This should be unreachable, but most compilers complain about
// control reaching the end of non-void function without it.
#pragma clang diagnostic push
#pragma ide diagnostic ignored "UnreachableCode"
throw Exception();
#pragma clang diagnostic pop
}
void TextNode::SetHAlign(const std::string& val) {
@ -169,6 +176,13 @@ auto TextNode::GetVAlign() const -> std::string {
case VAlign::kNone:
return "none";
}
// This should be unreachable, but most compilers complain about
// control reaching the end of non-void function without it.
#pragma clang diagnostic push
#pragma ide diagnostic ignored "UnreachableCode"
throw Exception();
#pragma clang diagnostic pop
}
void TextNode::SetVAlign(const std::string& val) {
@ -195,6 +209,13 @@ auto TextNode::GetHAttach() const -> std::string {
case HAttach::kCenter:
return "center";
}
// This should be unreachable, but most compilers complain about
// control reaching the end of non-void function without it.
#pragma clang diagnostic push
#pragma ide diagnostic ignored "UnreachableCode"
throw Exception();
#pragma clang diagnostic pop
}
void TextNode::SetHAttach(const std::string& val) {
@ -219,6 +240,13 @@ auto TextNode::GetVAttach() const -> std::string {
case VAttach::kCenter:
return "center";
}
// This should be unreachable, but most compilers complain about
// control reaching the end of non-void function without it.
#pragma clang diagnostic push
#pragma ide diagnostic ignored "UnreachableCode"
throw Exception();
#pragma clang diagnostic pop
}
void TextNode::SetVAttach(const std::string& val) {
@ -326,7 +354,7 @@ void TextNode::Draw(FrameDef* frame_def) {
text_width_dirty_ = true;
}
if (text_translated_.size() <= 0.0f) {
if (text_translated_.empty()) {
return;
}