diff --git a/src/assets/ba_data/python/bauiv1lib/tournamententry.py b/src/assets/ba_data/python/bauiv1lib/tournamententry.py index 7c7a1206..2c81ca7c 100644 --- a/src/assets/ba_data/python/bauiv1lib/tournamententry.py +++ b/src/assets/ba_data/python/bauiv1lib/tournamententry.py @@ -88,8 +88,8 @@ class TournamentEntryWindow(PopupWindow): # Show the practice button as long as we're not # restarting while on a paid tournament run. self._do_practice = ( - self._tournament_activity is None and - bui.app.config.get('tournament_practice_enabled', False) + self._tournament_activity is None + and bui.app.config.get('tournament_practice_enabled', False) ) off_p = 0 if not self._do_practice else 48 @@ -617,16 +617,19 @@ class TournamentEntryWindow(PopupWindow): ) bui.apptimer( 0 if practice else 1.0, - lambda: bui.app.classic.launch_coop_game( - self._tournament_info['game'], - args={ - 'min_players': self._tournament_info['minPlayers'], - 'max_players': self._tournament_info['maxPlayers'], - 'tournament_id': self._tournament_id, - 'submit_score': not practice, - }, - ) if bui.app.classic is not None - else None + lambda: ( + bui.app.classic.launch_coop_game( + self._tournament_info['game'], + args={ + 'min_players': self._tournament_info['minPlayers'], + 'max_players': self._tournament_info['maxPlayers'], + 'tournament_id': self._tournament_id, + 'submit_score': not practice, + }, + ) + if bui.app.classic is not None + else None + ), ) bui.apptimer(0 if practice else 1.25, self._transition_out)