From a89ee4f3fff2d5ef9f7d736c55f00bcbfa68a0c3 Mon Sep 17 00:00:00 2001 From: Eric Froemling Date: Fri, 1 May 2020 16:53:04 -0700 Subject: [PATCH] More tidying --- assets/src/ba_data/python/bastd/game/elimination.py | 4 ++-- assets/src/ba_data/python/bastd/game/runaround.py | 3 +-- assets/src/ba_data/python/bastd/game/targetpractice.py | 3 +-- assets/src/ba_data/python/bastd/tutorial.py | 9 --------- 4 files changed, 4 insertions(+), 15 deletions(-) diff --git a/assets/src/ba_data/python/bastd/game/elimination.py b/assets/src/ba_data/python/bastd/game/elimination.py index d31243c1..4d53150c 100644 --- a/assets/src/ba_data/python/bastd/game/elimination.py +++ b/assets/src/ba_data/python/bastd/game/elimination.py @@ -375,9 +375,9 @@ class EliminationGame(ba.TeamGameActivity): icon.update_for_lives() xval += x_offs - # noinspection PyUnusedLocal def _get_spawn_point(self, player: ba.Player) -> Optional[ba.Vec3]: - # pylint: disable=unused-argument + del player # Unused. + # In solo-mode, if there's an existing live player on the map, spawn at # whichever spot is farthest from them (keeps the action spread out). if self._solo_mode: diff --git a/assets/src/ba_data/python/bastd/game/runaround.py b/assets/src/ba_data/python/bastd/game/runaround.py index 62adc3e0..013e4abf 100644 --- a/assets/src/ba_data/python/bastd/game/runaround.py +++ b/assets/src/ba_data/python/bastd/game/runaround.py @@ -475,9 +475,8 @@ class RunaroundGame(ba.CoopGameActivity): spaz.pick_up_powerup_callback = self._on_player_picked_up_powerup return spaz - # noinspection PyUnusedLocal def _on_player_picked_up_powerup(self, player: ba.Actor) -> None: - # pylint: disable=unused-argument + del player # Unused. self._player_has_picked_up_powerup = True def _drop_powerup(self, index: int, poweruptype: str = None) -> None: diff --git a/assets/src/ba_data/python/bastd/game/targetpractice.py b/assets/src/ba_data/python/bastd/game/targetpractice.py index aff5f755..e0304a99 100644 --- a/assets/src/ba_data/python/bastd/game/targetpractice.py +++ b/assets/src/ba_data/python/bastd/game/targetpractice.py @@ -148,9 +148,8 @@ class TargetPracticeGame(ba.TeamGameActivity): self._targets.append(Target(position=point)) - # noinspection PyUnusedLocal def _on_spaz_dropped_bomb(self, spaz: ba.Actor, bomb: ba.Actor) -> None: - # pylint: disable=unused-argument + del spaz # Unused. from bastd.actor.bomb import Bomb # Wire up this bomb to inform us when it blows up. diff --git a/assets/src/ba_data/python/bastd/tutorial.py b/assets/src/ba_data/python/bastd/tutorial.py index 7d29dde8..ff912995 100644 --- a/assets/src/ba_data/python/bastd/tutorial.py +++ b/assets/src/ba_data/python/bastd/tutorial.py @@ -462,7 +462,6 @@ class TutorialActivity(ba.Activity): n.opacity = 0.0 a.set_stick_image_position(0, 0) - # noinspection PyUnusedLocal class SetSpeed: def __init__(self, speed: int): @@ -552,7 +551,6 @@ class TutorialActivity(ba.Activity): if self._flash: ba.playsound(a.spawn_sound, position=pos) - # noinspection PyUnusedLocal class Powerup: def __init__(self, @@ -581,7 +579,6 @@ class TutorialActivity(ba.Activity): powerupbox.PowerupBox(position=pos, poweruptype='punch').autoretain() - # noinspection PyUnusedLocal class Delay: def __init__(self, time: int) -> None: @@ -590,7 +587,6 @@ class TutorialActivity(ba.Activity): def run(self, a: TutorialActivity) -> int: return self._time - # noinspection PyUnusedLocal class AnalyticsScreen: def __init__(self, screen: str) -> None: @@ -599,7 +595,6 @@ class TutorialActivity(ba.Activity): def run(self, a: TutorialActivity) -> None: ba.set_analytics_screen(self._screen) - # noinspection PyUnusedLocal class DelayOld: def __init__(self, time: int) -> None: @@ -608,7 +603,6 @@ class TutorialActivity(ba.Activity): def run(self, a: TutorialActivity) -> int: return int(0.9 * self._time) - # noinspection PyUnusedLocal class DelayOld2: def __init__(self, time: int) -> None: @@ -745,7 +739,6 @@ class TutorialActivity(ba.Activity): def __init__(self, delay: int = 0): super().__init__('punch', delay=delay) - # noinspection PyUnusedLocal class PickUpRelease(ButtonRelease): def __init__(self, delay: int = 0): @@ -774,7 +767,6 @@ class TutorialActivity(ba.Activity): assert a.text a.text.text = self.text - # noinspection PyUnusedLocal class PrintPos: def __init__(self, spaz_num: int = None): @@ -789,7 +781,6 @@ class TutorialActivity(ba.Activity): t = list(s.node.position) print('RestorePos(' + str((t[0], t[1] - 1.0, t[2])) + '),') - # noinspection PyUnusedLocal class RestorePos: def __init__(self, pos: Sequence[float]) -> None: