compile fix

This commit is contained in:
Eric Froemling 2022-08-10 18:20:41 -07:00
parent 20745818b2
commit a67a984096
No known key found for this signature in database
GPG Key ID: 89C93F0F8D6D5A98
5 changed files with 48 additions and 48 deletions

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@ -3995,50 +3995,50 @@
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}

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@ -1,4 +1,4 @@
### 1.7.6 (build 20683, api 7, 2022-08-10)
### 1.7.6 (build 20685, api 7, 2022-08-10)
- Cleaned up da MetaSubsystem code.
- It is now possible to tell the meta system about arbitrary classes (ba_meta export foo.bar.Class) instead of just the preset types 'plugin', 'game', etc.
- Newly discovered plugins are now activated immediately instead of requiring a restart.

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@ -21,7 +21,7 @@
namespace ballistica {
// These are set automatically via script; don't modify them here.
const int kAppBuildNumber = 20683;
const int kAppBuildNumber = 20685;
const char* kAppVersion = "1.7.6";
// Our standalone globals.

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@ -162,6 +162,7 @@ auto AppInternalHasBlessingHash() -> bool;
auto AppInternalPutLog(bool fatal) -> bool;
auto AppInternalAAT() -> void;
auto AppInternalAATE() -> void;
auto AppInternalV1LoginDidChange() -> void;
auto AppInternalSetAdCompletionCall(PyObject* obj, bool pass_actually_showed)
-> void;
auto AppInternalPushAdViewComplete(const std::string& purpose,

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@ -3,7 +3,6 @@
#include "ballistica/game/account.h"
#include "ballistica/app/app_globals.h"
#include "ballistica/app/app_internal.h"
#include "ballistica/game/game.h"
#include "ballistica/generic/utils.h"
#include "ballistica/platform/platform.h"
@ -177,7 +176,7 @@ void Account::SetLogin(V1AccountType account_type, V1LoginState login_state,
}
if (call_login_did_change) {
// Inform a few subsystems of the change.
g_app_internal->V1LoginDidChange();
AppInternalV1LoginDidChange();
g_platform->V1LoginDidChange();
}
}