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https://github.com/RYDE-WORK/ballistica.git
synced 2026-01-24 16:06:51 +08:00
Removing a few inactive UI elements on mac build
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09a3a300a2
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@ -59,7 +59,7 @@ class ControlsSettingsWindow(ba.Window):
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self._r = 'configControllersWindow'
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app = ba.app
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is_fire_tv = _ba.is_running_on_fire_tv()
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# is_fire_tv = _ba.is_running_on_fire_tv()
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spacing = 50.0
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button_width = 350.0
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@ -110,17 +110,17 @@ class ControlsSettingsWindow(ba.Window):
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show_remote = False
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show_ps3 = False
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if platform == 'mac':
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show_ps3 = True
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height += spacing
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# if platform == 'mac':
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# show_ps3 = True
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# height += spacing
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show360 = False
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if platform == 'mac' or is_fire_tv:
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show360 = True
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height += spacing
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# if platform == 'mac' or is_fire_tv:
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# show360 = True
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# height += spacing
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show_mac_wiimote = False
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if platform == 'mac':
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if platform == 'mac' and subplatform == 'appstore':
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show_mac_wiimote = True
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height += spacing
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@ -135,7 +135,7 @@ class ControlsSettingsWindow(ba.Window):
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# (we can run into problems where devices register as one of each
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# type otherwise)..
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show_mac_controller_subsystem = False
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if platform == 'mac':
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if platform == 'mac' and subplatform == 'appstore':
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show_mac_controller_subsystem = True
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if show_mac_controller_subsystem:
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@ -54,7 +54,7 @@ class ConfigKeyboardWindow(ba.Window):
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size=(self._width, self._height),
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scale=(1.6 if uiscale is ba.UIScale.SMALL else
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1.3 if uiscale is ba.UIScale.MEDIUM else 1.0),
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stack_offset=(0, -10) if uiscale is ba.UIScale.SMALL else (0, 0),
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stack_offset=(0, 5) if uiscale is ba.UIScale.SMALL else (0, 0),
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transition=transition))
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self._rebuild_ui()
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@ -123,7 +123,7 @@ class ConfigKeyboardWindow(ba.Window):
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color=ba.app.infotextcolor,
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h_align='center',
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v_align='top')
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v -= 45
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v -= 40
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v -= 10
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v -= self._spacing * 2.2
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v += 25
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