From 896aa9c663c05478efb14b1ed27008d47261cb1f Mon Sep 17 00:00:00 2001 From: Eric Date: Wed, 13 Mar 2024 17:58:38 -0700 Subject: [PATCH] Latest public/internal sync. --- .../ba_data/python/bauiv1lib/settings/gamepad.py | 10 +++++----- .../python/bauiv1lib/settings/keyboard.py | 16 +++++++--------- 2 files changed, 12 insertions(+), 14 deletions(-) diff --git a/src/assets/ba_data/python/bauiv1lib/settings/gamepad.py b/src/assets/ba_data/python/bauiv1lib/settings/gamepad.py index 0474f32e..11cee8d3 100644 --- a/src/assets/ba_data/python/bauiv1lib/settings/gamepad.py +++ b/src/assets/ba_data/python/bauiv1lib/settings/gamepad.py @@ -19,6 +19,7 @@ if TYPE_CHECKING: class GamepadSettingsWindow(bui.Window): """Window for configuring a gamepad.""" + # pylint: disable=too-many-public-methods def __init__( @@ -824,6 +825,7 @@ class GamepadSettingsWindow(bui.Window): def _do_reset(self) -> None: """Resets the input's mapping settings.""" from babase import InputDeviceNotFoundError + self._settings = {} # Unplugging the controller while performing a # mapping reset makes things go bonkers a little. @@ -839,8 +841,8 @@ class GamepadSettingsWindow(bui.Window): """Show a burger menu with extra settings.""" # pylint: disable=cyclic-import choices: list[str] = [ - 'advanced', - 'reset', + 'advanced', + 'reset', ] choices_display: list[bui.Lstr] = [ bui.Lstr(resource=self._r + '.advancedText'), @@ -853,9 +855,7 @@ class GamepadSettingsWindow(bui.Window): scale=( 2.3 if uiscale is bui.UIScale.SMALL - else 1.65 - if uiscale is bui.UIScale.MEDIUM - else 1.23 + else 1.65 if uiscale is bui.UIScale.MEDIUM else 1.23 ), width=150, choices=choices, diff --git a/src/assets/ba_data/python/bauiv1lib/settings/keyboard.py b/src/assets/ba_data/python/bauiv1lib/settings/keyboard.py index 2290faf5..4a254ded 100644 --- a/src/assets/ba_data/python/bauiv1lib/settings/keyboard.py +++ b/src/assets/ba_data/python/bauiv1lib/settings/keyboard.py @@ -67,10 +67,10 @@ class ConfigKeyboardWindow(bui.Window): 'buttonRight', ]: assert bui.app.classic is not None - self._settings[ - button - ] = bui.app.classic.get_input_device_mapped_value( - self._input, button, default + self._settings[button] = ( + bui.app.classic.get_input_device_mapped_value( + self._input, button, default + ) ) def _rebuild_ui(self, is_reset: bool = False) -> None: @@ -79,7 +79,7 @@ class ConfigKeyboardWindow(bui.Window): for widget in self._root_widget.get_children(): widget.delete() - #b_off = 0 if self._unique_id != '#1' else 9 + # b_off = 0 if self._unique_id != '#1' else 9 cancel_button = bui.buttonwidget( parent=self._root_widget, autoselect=True, @@ -324,7 +324,7 @@ class ConfigKeyboardWindow(bui.Window): """Show a burger menu with extra settings.""" # pylint: disable=cyclic-import choices: list[str] = [ - 'reset', + 'reset', ] choices_display: list[bui.Lstr] = [ bui.Lstr(resource='settingsWindowAdvanced.resetText'), @@ -336,9 +336,7 @@ class ConfigKeyboardWindow(bui.Window): scale=( 2.3 if uiscale is bui.UIScale.SMALL - else 1.65 - if uiscale is bui.UIScale.MEDIUM - else 1.23 + else 1.65 if uiscale is bui.UIScale.MEDIUM else 1.23 ), width=150, choices=choices,