Merge pull request #761 from vishal332008/this

A Small but Fun Change
This commit is contained in:
Eric Froemling 2025-01-16 18:14:12 -08:00 committed by GitHub
commit 8831748c6c
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@ -6,6 +6,8 @@ from __future__ import annotations
from typing import override
import random
import bauiv1 as bui
@ -393,12 +395,16 @@ class HelpWindow(bui.MainWindow):
# icon_size_2 = 30
hval2 = h - sep
vval2 = v
bui.imagewidget(
bui.buttonwidget(
parent=self._subcontainer,
label='',
size=(icon_size, icon_size),
position=(hval2 - 0.5 * icon_size, vval2 - 0.5 * icon_size),
texture=bui.gettexture('buttonPunch'),
color=(1, 0.7, 0.3),
selectable=False,
enable_sound=False,
on_activate_call=bui.WeakCall(self._play_sound, 'spazAttack0', 4),
)
txt_scale = getres(f'{self._r}.punchInfoTextScale')
@ -417,12 +423,16 @@ class HelpWindow(bui.MainWindow):
hval2 = h + sep
vval2 = v
bui.imagewidget(
bui.buttonwidget(
parent=self._subcontainer,
label='',
size=(icon_size, icon_size),
position=(hval2 - 0.5 * icon_size, vval2 - 0.5 * icon_size),
texture=bui.gettexture('buttonBomb'),
color=(1, 0.3, 0.3),
selectable=False,
enable_sound=False,
on_activate_call=bui.WeakCall(self._play_sound, 'explosion0', 5),
)
txt = bui.Lstr(resource=f'{self._r}.bombInfoText').evaluate()
@ -442,12 +452,16 @@ class HelpWindow(bui.MainWindow):
hval2 = h
vval2 = v + sep
bui.imagewidget(
bui.buttonwidget(
parent=self._subcontainer,
label='',
size=(icon_size, icon_size),
position=(hval2 - 0.5 * icon_size, vval2 - 0.5 * icon_size),
texture=bui.gettexture('buttonPickUp'),
color=(0.5, 0.5, 1),
selectable=False,
enable_sound=False,
on_activate_call=bui.WeakCall(self._play_sound, 'spazPickup0', 1),
)
txtl = bui.Lstr(resource=f'{self._r}.pickUpInfoText')
@ -466,12 +480,16 @@ class HelpWindow(bui.MainWindow):
hval2 = h
vval2 = v - sep
bui.imagewidget(
bui.buttonwidget(
parent=self._subcontainer,
label='',
size=(icon_size, icon_size),
position=(hval2 - 0.5 * icon_size, vval2 - 0.5 * icon_size),
texture=bui.gettexture('buttonJump'),
color=(0.4, 1, 0.4),
selectable=False,
enable_sound=False,
on_activate_call=bui.WeakCall(self._play_sound, 'spazJump0', 4),
)
txt = bui.Lstr(resource=f'{self._r}.jumpInfoText').evaluate()
@ -627,6 +645,9 @@ class HelpWindow(bui.MainWindow):
res_scale=0.5,
)
def _play_sound(self, text: str, num: int) -> None:
bui.getsound(text + str(random.randint(1, num))).play()
@override
def get_main_window_state(self) -> bui.MainWindowState:
# Support recreating our window for back/refresh purposes.