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oops.
misunderstood what era said.
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@ -69,7 +69,6 @@ class Spaz(bs.Actor):
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default_boxing_gloves = False
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default_shields = False
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default_hitpoints = 1000
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default_hitpoints_max = 1000
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def __init__(
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self,
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@ -177,7 +176,7 @@ class Spaz(bs.Actor):
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bs.timer(1.0, bs.Call(_safesetattr, self.node, 'invincible', False))
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self.hitpoints = self.default_hitpoints
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self.hitpoints_max = self.default_hitpoints_max
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self.hitpoints_max = self.default_hitpoints
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self.shield_hitpoints: int | None = None
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self.shield_hitpoints_max = 650
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self.shield_decay_rate = 0
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