mirror of
https://github.com/RYDE-WORK/ballistica.git
synced 2026-01-19 13:25:31 +08:00
chest window is now screen-size-responsive
This commit is contained in:
parent
447d7df05d
commit
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48
.efrocachemap
generated
48
.efrocachemap
generated
@ -4174,22 +4174,22 @@
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"build/assets/windows/Win32/ucrtbased.dll": "bfd1180c269d3950b76f35a63655e9e1",
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"build/assets/windows/Win32/vc_redist.x86.exe": "15a5f1f876503885adbdf5b3989b3718",
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"build/assets/windows/Win32/vcruntime140d.dll": "865b2af4d1e26a1a8073c89acb06e599",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "ab9fc089b81485c44ed76746a0bdf1cf",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "3712c969f9699638b0c4f90c30ae4be4",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "fedce22235256621f4170d287eee3b72",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "dc6cd39050ee095b10309a8a93d3e6d4",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "2dc7e81250c9661e8d33ceb8b361e44a",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "5d7f17dc5c7d075a93266abbd6f27aa2",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "d4bcaba56f2deb26313d19f49fb539d4",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "47d1f8987974a51acd38e9b66133992f",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "7ef156774b0e7187a625d1bf7878fb19",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "7a2073bafdee44c840978e899ad2aba1",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "8f36ffed42c2e42490ce7084e185652a",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "dba9221212a38dbbe882872b0a87cc40",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "134d3d8d66d24a56c7728dcd99d0ecd3",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "5fed97a743fcdd9fd1977b214ecc85d7",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "b5fba0fa7687c55d20f3b47d723105b1",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "9fd62364d90d5a4dbbf737ef679b16ee",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "9586059917b68d5e1c63e6e4c2a65b97",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "5c96ded4f5ac876ad063a8194062c828",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "77cfa82b16ecdf951b2dc95927e78a84",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "4becd7098fe72c991917ad853161348b",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "068ad5fd9d6a2a9332398a3b06bfea9f",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "5feeadb78a562da1957ee85513ffe97e",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "80137664014da1e3379a0e0ea2d2d972",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "7b5d8ff3b7263ff742c48223b70501eb",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "8ce3831ee5e8e2942f4624e340908520",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "7f512c46f11bffa6149fa588d746fe34",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "7a5f32eccc54e7b78d2733d1f7d7a29f",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "85e95bf514ef456d785abde4f74441b9",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "446b773eafba1c044ae4d481e176af40",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "60e949d37d19cbad9a0d036fd37068b3",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "b8dbb1cae92de06a49c19d4292db5b1b",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "4db34c7b0a5a9f09f73deda8e2746039",
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"build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "162e6aae6056d594bc0c1d3a333a6e7e",
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"build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "bb64e2182b1a533679f93c5997f14584",
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"build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "162e6aae6056d594bc0c1d3a333a6e7e",
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@ -4202,14 +4202,14 @@
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"build/prefab/lib/mac_arm64_gui/release/libballisticaplus.a": "116b500c2d57caf06619408b2176e83b",
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"build/prefab/lib/mac_arm64_server/debug/libballisticaplus.a": "e3e9d9c7a94f8cd22939839fd8fbc178",
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"build/prefab/lib/mac_arm64_server/release/libballisticaplus.a": "116b500c2d57caf06619408b2176e83b",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "853c15c5528dde1f2e914d857b85d8dc",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "dc2806f37bab246e1c6f20be596c1881",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "8f8df2f940828243acc71b975ccc0e41",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "635ac139a7617cc909168b44028bfd5f",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "02a4cf67bc5942eaddd471b827bac3e9",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "456f7d61f644558b5cddcbe556925ea6",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "e42a67e7e8ccd5f3678da305ec9f8dde",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "71c42b2f709a57858ea2eb29bd054b8e",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "defe2db9fa7ba168b5d85b15a626bf96",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "97d543bf0eb1c716486a92ff68cbcab1",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "858f9fb413db98abd7a49a73fef4cec3",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "1338eb5828608de643c9ce422f121c5c",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "c4cc5c798e88aa4bae31f0af3d857a45",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "0c2f7fa1ad75ef1c4778567f1cfa62d9",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "6b9f287bde6ee13be95e1623a90c8344",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "b43c3ee89137cab0fed1ba293aa0d112",
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"src/assets/ba_data/python/babase/_mgen/__init__.py": "f885fed7f2ed98ff2ba271f9dbe3391c",
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"src/assets/ba_data/python/babase/_mgen/enums.py": "794d258d59fd17a61752843a9a0551ad",
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"src/ballistica/base/mgen/pyembed/binding_base.inc": "06042d31df0ff9af96b99477162e2a91",
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@ -1,4 +1,4 @@
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### 1.7.37 (build 22243, api 9, 2025-01-23)
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### 1.7.37 (build 22245, api 9, 2025-01-23)
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- Bumping api version to 9. As you'll see below, there's some UI changes that
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will require a bit of work for any UI mods to adapt to. If your mods don't
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touch UI stuff at all you can simply bump your api version and call it a day.
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@ -53,7 +53,7 @@ if TYPE_CHECKING:
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# Build number and version of the ballistica binary we expect to be
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# using.
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TARGET_BALLISTICA_BUILD = 22243
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TARGET_BALLISTICA_BUILD = 22245
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TARGET_BALLISTICA_VERSION = '1.7.37'
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@ -35,9 +35,7 @@ class ChestWindow(bui.MainWindow):
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assert bui.app.classic is not None
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uiscale = bui.app.ui_v1.uiscale
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self._width = 1200 if uiscale is bui.UIScale.SMALL else 650
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self._height = 550 if uiscale is bui.UIScale.SMALL else 450
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self._xoffs = 70 if uiscale is bui.UIScale.SMALL else 0
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self._yoffs = -50 if uiscale is bui.UIScale.SMALL else -35
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self._height = 800 if uiscale is bui.UIScale.SMALL else 450
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self._action_in_flight = False
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self._open_now_button: bui.Widget | None = None
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self._open_now_spinner: bui.Widget | None = None
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@ -57,23 +55,40 @@ class ChestWindow(bui.MainWindow):
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# The set of widgets we keep when doing a clear.
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self._core_widgets: list[bui.Widget] = []
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# Do some fancy math to fill all available screen area up to the
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# size of our backing container. This lets us fit to the exact
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# screen shape at small ui scale.
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screensize = bui.get_virtual_screen_size()
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scale = (
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1.8
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if uiscale is bui.UIScale.SMALL
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else 1.1 if uiscale is bui.UIScale.MEDIUM else 0.9
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)
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# Calc screen size in our local container space and clamp to a
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# bit smaller than our container size.
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target_height = min(self._height - 120, screensize[1] / scale)
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# To get top/left coords, go to the center of our window and
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# offset by half the width/height of our target area.
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self._yoffstop = 0.5 * self._height + 0.5 * target_height + 18
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# Offset for stuff we want centered.
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self._yoffs = 0.5 * self._height + (
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220 if uiscale is bui.UIScale.SMALL else 190
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)
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self._chest_yoffs = self._yoffs - 223
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super().__init__(
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root_widget=bui.containerwidget(
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size=(self._width, self._height),
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toolbar_visibility='menu_full',
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scale=(
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1.8
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if uiscale is bui.UIScale.SMALL
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else 1.1 if uiscale is bui.UIScale.MEDIUM else 0.9
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),
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stack_offset=(
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(0, 0)
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if uiscale is bui.UIScale.SMALL
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else (0, 0) if uiscale is bui.UIScale.MEDIUM else (0, 0)
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),
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scale=scale,
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),
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transition=transition,
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origin_widget=origin_widget,
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# We're affected by screen size only at small ui-scale.
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refresh_on_screen_size_changes=uiscale is bui.UIScale.SMALL,
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)
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# Tell the root-ui to stop updating toolbar values immediately;
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@ -84,14 +99,18 @@ class ChestWindow(bui.MainWindow):
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self._title_text = bui.textwidget(
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parent=self._root_widget,
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position=(0, self._height - 50 + self._yoffs),
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size=(self._width, 25),
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position=(
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self._width * 0.5,
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self._yoffstop - (36 if uiscale is bui.UIScale.SMALL else 10),
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),
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size=(0, 0),
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text=bui.Lstr(
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resource='chests.slotText',
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subs=[('${NUM}', str(index + 1))],
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),
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color=bui.app.ui_v1.title_color,
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maxwidth=150.0,
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maxwidth=110.0 if uiscale is bui.UIScale.SMALL else 200,
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scale=0.9 if uiscale is bui.UIScale.SMALL else 1.1,
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h_align='center',
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v_align='center',
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)
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@ -104,7 +123,7 @@ class ChestWindow(bui.MainWindow):
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else:
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btn = bui.buttonwidget(
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parent=self._root_widget,
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position=(self._xoffs + 50, self._height - 55 + self._yoffs),
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position=(50, self._yoffs - 44),
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size=(60, 55),
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scale=0.8,
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label=bui.charstr(bui.SpecialChar.BACK),
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@ -127,7 +146,7 @@ class ChestWindow(bui.MainWindow):
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self._infotext = bui.textwidget(
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parent=self._root_widget,
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position=(self._width * 0.5, self._height - 200 + self._yoffs),
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position=(self._width * 0.5, self._yoffs - 200),
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size=(0, 0),
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text='',
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maxwidth=700,
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@ -306,7 +325,8 @@ class ChestWindow(bui.MainWindow):
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parent=self._root_widget,
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position=(
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self._width * 0.5 - imgsize * 0.5,
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self._height - 223 + self._yoffs,
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# self._height - 223 + self._yoffs,
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self._chest_yoffs,
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),
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color=self._chestdisplayinfo.color,
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size=(imgsize, imgsize),
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@ -328,7 +348,8 @@ class ChestWindow(bui.MainWindow):
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parent=self._root_widget,
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position=(
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self._width * 0.5 - imgsize * 0.4 - lsize * 0.5,
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self._height - 223 + 27.0 + self._yoffs,
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# self._height - 223 + 27.0 + self._yoffs,
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self._chest_yoffs + 27.0,
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),
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size=(lsize, lsize),
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texture=bui.gettexture('lock'),
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@ -338,7 +359,11 @@ class ChestWindow(bui.MainWindow):
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if chest.unlock_tokens != 0:
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self._time_string_text = bui.textwidget(
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parent=self._root_widget,
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position=(self._width * 0.5, self._height - 85 + self._yoffs),
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position=(
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self._width * 0.5,
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# self._height - 85 + self._yoffs
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self._yoffs - 85,
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),
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size=(0, 0),
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text='',
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maxwidth=700,
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@ -372,7 +397,7 @@ class ChestWindow(bui.MainWindow):
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parent=self._root_widget,
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position=(
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self._width * 0.5 - bwidth * 0.5 + boffsx,
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self._height + bposy + self._yoffs,
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self._yoffs + bposy,
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),
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size=(bwidth, bheight),
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label='',
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@ -394,7 +419,7 @@ class ChestWindow(bui.MainWindow):
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text=bui.Lstr(resource='openText'),
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position=(
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self._width * 0.5 + boffsx,
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self._height + bposy + self._yoffs + bheight * 0.5,
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self._yoffs + bposy + bheight * 0.5,
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),
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color=(0, 1, 0),
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draw_controller=self._open_now_button,
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@ -412,7 +437,7 @@ class ChestWindow(bui.MainWindow):
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text=bui.Lstr(resource='openNowText'),
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position=(
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self._width * 0.5 + boffsx,
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self._height + bposy + self._yoffs + bheight * 1.15,
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self._yoffs + bposy + bheight * 1.15,
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),
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maxwidth=bwidth * 0.8,
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scale=0.7,
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@ -428,7 +453,7 @@ class ChestWindow(bui.MainWindow):
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size=(iconsize, iconsize),
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position=(
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self._width * 0.5 - iconsize * 0.5 + boffsx,
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self._height + bposy + self._yoffs + bheight * 0.35,
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self._yoffs + bposy + bheight * 0.35,
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),
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draw_controller=self._open_now_button,
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texture=bui.gettexture('coin'),
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@ -443,7 +468,7 @@ class ChestWindow(bui.MainWindow):
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),
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position=(
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self._width * 0.5 + boffsx,
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self._height + bposy + self._yoffs + bheight * 0.25,
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self._yoffs + bposy + bheight * 0.25,
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),
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scale=0.65,
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color=(0, 1, 0),
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@ -458,7 +483,7 @@ class ChestWindow(bui.MainWindow):
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parent=self._root_widget,
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position=(
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self._width * 0.5 + boffsx,
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self._height + bposy + self._yoffs + 0.5 * bheight,
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self._yoffs + bposy + 0.5 * bheight,
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),
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visible=False,
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)
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@ -469,7 +494,7 @@ class ChestWindow(bui.MainWindow):
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text=bui.Lstr(resource='chests.reduceWaitText'),
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position=(
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self._width * 0.5 + hspace * 0.5 + bwidth * 0.5,
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self._height + bposy + self._yoffs + bheight * 1.15,
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self._yoffs + bposy + bheight * 1.15,
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),
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maxwidth=bwidth * 0.8,
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scale=0.7,
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@ -482,7 +507,7 @@ class ChestWindow(bui.MainWindow):
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parent=self._root_widget,
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position=(
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self._width * 0.5 + hspace * 0.5,
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self._height + bposy + self._yoffs,
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self._yoffs + bposy,
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),
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size=(bwidth, bheight),
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label='',
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@ -499,7 +524,7 @@ class ChestWindow(bui.MainWindow):
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+ hspace * 0.5
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+ bwidth * 0.5
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- iconsize * 0.5,
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self._height + bposy + self._yoffs + bheight * 0.35,
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self._yoffs + bposy + bheight * 0.35,
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),
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draw_controller=self._watch_ad_button,
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color=(1.5, 1.0, 2.0),
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@ -512,7 +537,7 @@ class ChestWindow(bui.MainWindow):
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text=bui.Lstr(resource='watchAnAdText'),
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position=(
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self._width * 0.5 + hspace * 0.5 + bwidth * 0.5,
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self._height + bposy + self._yoffs + bheight * 0.25,
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self._yoffs + bposy + bheight * 0.25,
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),
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scale=0.65,
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||||
color=(0, 1, 0),
|
||||
@ -561,7 +586,7 @@ class ChestWindow(bui.MainWindow):
|
||||
rowheight = 25
|
||||
totalheight = (len(self._prizesets) + 1) * rowheight
|
||||
x = self._width * 0.5 + xoffs
|
||||
y = self._height + self._yoffs - 150.0 + totalheight * 0.5
|
||||
y = self._yoffs - 150.0 + totalheight * 0.5
|
||||
|
||||
# Title.
|
||||
bui.textwidget(
|
||||
@ -852,11 +877,7 @@ class ChestWindow(bui.MainWindow):
|
||||
edit=img,
|
||||
position=(
|
||||
self._width * 0.5 - imgsize * scale * 0.5 + x,
|
||||
self._height
|
||||
- 223
|
||||
+ self._yoffs
|
||||
+ imgsize * 0.5
|
||||
- imgsize * scale * 0.5,
|
||||
self._yoffs - 223 + imgsize * 0.5 - imgsize * scale * 0.5,
|
||||
),
|
||||
size=(imgsize * scale, imgsize * scale),
|
||||
)
|
||||
@ -934,7 +955,7 @@ class ChestWindow(bui.MainWindow):
|
||||
self._root_widget,
|
||||
pos=(
|
||||
self._width * 0.5 + xoffs,
|
||||
self._height - 250.0 + self._yoffs,
|
||||
self._yoffs - 250.0,
|
||||
),
|
||||
width=width,
|
||||
),
|
||||
@ -995,11 +1016,7 @@ class ChestWindow(bui.MainWindow):
|
||||
edit=img,
|
||||
position=(
|
||||
self._width * 0.5 - imgsize * scale * 0.5 + x,
|
||||
self._height
|
||||
- 223
|
||||
+ self._yoffs
|
||||
+ imgsize * 0.5
|
||||
- imgsize * scale * 0.5,
|
||||
self._yoffs - 223 + imgsize * 0.5 - imgsize * scale * 0.5,
|
||||
),
|
||||
size=(imgsize * scale, imgsize * scale),
|
||||
)
|
||||
@ -1047,7 +1064,7 @@ class ChestWindow(bui.MainWindow):
|
||||
parent=self._root_widget,
|
||||
position=(
|
||||
self._width * 0.5 - bwidth * 0.5,
|
||||
self._height - 350 + self._yoffs,
|
||||
self._yoffs - 350,
|
||||
),
|
||||
size=(bwidth, bheight),
|
||||
label=bui.Lstr(resource='doneText'),
|
||||
|
||||
@ -71,8 +71,8 @@ class WatchWindow(bui.MainWindow):
|
||||
self.yoffs = 0.5 * self._height + 0.5 * target_height + 30.0
|
||||
|
||||
self._scroll_width = target_width
|
||||
self._scroll_height = target_height - 60
|
||||
self._scroll_y = self.yoffs - 90 - self._scroll_height
|
||||
self._scroll_height = target_height - 55
|
||||
self._scroll_y = self.yoffs - 85 - self._scroll_height
|
||||
|
||||
super().__init__(
|
||||
root_widget=bui.containerwidget(
|
||||
@ -111,20 +111,23 @@ class WatchWindow(bui.MainWindow):
|
||||
bui.textwidget(
|
||||
parent=self._root_widget,
|
||||
position=(
|
||||
self._width * 0.5,
|
||||
self.yoffs - (44 if uiscale is bui.UIScale.SMALL else 10),
|
||||
(
|
||||
self._width * 0.5
|
||||
+ (
|
||||
(self._scroll_width * -0.5 + 93)
|
||||
if uiscale is bui.UIScale.SMALL
|
||||
else 0
|
||||
)
|
||||
),
|
||||
self.yoffs - (63 if uiscale is bui.UIScale.SMALL else 10),
|
||||
),
|
||||
size=(0, 0),
|
||||
color=bui.app.ui_v1.title_color,
|
||||
scale=0.6 if uiscale is bui.UIScale.SMALL else 1.5,
|
||||
h_align='center',
|
||||
scale=1.3 if uiscale is bui.UIScale.SMALL else 1.5,
|
||||
h_align='left' if uiscale is bui.UIScale.SMALL else 'center',
|
||||
v_align='center',
|
||||
text=(
|
||||
''
|
||||
if uiscale is bui.UIScale.SMALL
|
||||
else bui.Lstr(resource=f'{self._r}.titleText')
|
||||
),
|
||||
maxwidth=400,
|
||||
text=bui.Lstr(resource=f'{self._r}.titleText'),
|
||||
maxwidth=200,
|
||||
)
|
||||
|
||||
tabdefs = [
|
||||
@ -142,7 +145,7 @@ class WatchWindow(bui.MainWindow):
|
||||
tabdefs,
|
||||
pos=(
|
||||
self._width * 0.5 - self._scroll_width * 0.5 + tab_bar_inset,
|
||||
self._scroll_y + self._scroll_height,
|
||||
self._scroll_y + self._scroll_height - 4.0,
|
||||
),
|
||||
size=(self._scroll_width - 2.0 * tab_bar_inset, 50),
|
||||
on_select_call=self._set_tab,
|
||||
|
||||
@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int {
|
||||
namespace ballistica {
|
||||
|
||||
// These are set automatically via script; don't modify them here.
|
||||
const int kEngineBuildNumber = 22243;
|
||||
const int kEngineBuildNumber = 22245;
|
||||
const char* kEngineVersion = "1.7.37";
|
||||
const int kEngineApiVersion = 9;
|
||||
|
||||
|
||||
@ -646,7 +646,7 @@ void RootWidget::Setup() {
|
||||
(static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFull)
|
||||
| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFullNoBack)
|
||||
| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFullRoot));
|
||||
b.pre_buffer = 25.0f;
|
||||
b.pre_buffer = 20.0f;
|
||||
b.allow_in_game = false;
|
||||
inbox_button_ = AddButton_(b);
|
||||
|
||||
@ -703,7 +703,7 @@ void RootWidget::Setup() {
|
||||
(static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFull)
|
||||
| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFullNoBack)
|
||||
| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFullRoot));
|
||||
b.pre_buffer = 25.0f;
|
||||
b.pre_buffer = 20.0f;
|
||||
b.allow_in_game = false;
|
||||
achievements_button_ = AddButton_(b);
|
||||
bottom_left_buttons_.push_back(achievements_button_);
|
||||
@ -763,7 +763,7 @@ void RootWidget::Setup() {
|
||||
| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFullNoBack)
|
||||
| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFullRoot)
|
||||
| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuInGame));
|
||||
b.pre_buffer = 25.0f;
|
||||
b.pre_buffer = 20.0f;
|
||||
settings_button_ = AddButton_(b);
|
||||
bottom_left_buttons_.push_back(settings_button_);
|
||||
}
|
||||
@ -922,7 +922,7 @@ void RootWidget::Setup() {
|
||||
| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFullNoBack)
|
||||
| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFullRoot));
|
||||
b.disable_offset_scale = 1.5f;
|
||||
b.pre_buffer = 20.0f;
|
||||
b.pre_buffer = 10.0f;
|
||||
b.allow_in_game = false;
|
||||
|
||||
// This is a very big icon that can interfere with clicking stuff near
|
||||
@ -946,7 +946,7 @@ void RootWidget::Setup() {
|
||||
(static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFull)
|
||||
| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFullNoBack)
|
||||
| static_cast<uint32_t>(Widget::ToolbarVisibility::kMenuFullRoot));
|
||||
b.pre_buffer = 20.0f;
|
||||
b.pre_buffer = 10.0f;
|
||||
b.allow_in_game = false;
|
||||
|
||||
store_button_ = AddButton_(b);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user