mirror of
https://github.com/RYDE-WORK/ballistica.git
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win compile fix
This commit is contained in:
parent
c012382d77
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56
.efrocachemap
generated
@ -4096,26 +4096,26 @@
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"build/assets/windows/Win32/ucrtbased.dll": "2def5335207d41b21b9823f6805997f1",
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"build/assets/windows/Win32/vc_redist.x86.exe": "b08a55e2e77623fe657bea24f223a3ae",
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"build/assets/windows/Win32/vcruntime140d.dll": "865b2af4d1e26a1a8073c89acb06e599",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "66adb6a7efe291a738213cacf22e7c0e",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "b673694187f5d1997d400fc0ab85dfb4",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "9607ce824cdbbc50bbc0b0db62f5a681",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "68b1b35a0f756edd731f2d80acecd6f6",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "67c867700fc5a64271af014d0b5d3979",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "774ae28d8d5590996bd213e4c727940a",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "d504af98d093549a84d1be53e9975cd5",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "6f73f426095cdc8867843410c9eec2ff",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "c399f425a0c67ee2a72cc1eb64fc6e9f",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "ecfb4208f747fff9824ab17e25b55b63",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "87511e98fa8c05a43589a7f2961fdb33",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "1fe7a8e5c2de3b2131f2e62244764478",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "fac8cb6b7e51f5bc79cfabeb4a437258",
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"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "5e54f822d4c318da162e5acf5b073dbc",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "3cefa0b6e6f6b42a36680a21c1f9156e",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "4181938bacb5dc3205d486a9104bb5a3",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "e8ba8761108783b5afd8dcb3a355a341",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "802d5f7d9a42090247577e650cf8c022",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "cd9bf4cbc6653154160649027e86d4c2",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "f63e7c67c51455340c6c865d8b4f6eaa",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "41a98f2ff00b086a13012b1d41b1b679",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "355efd9eb200adc050f8bf7280bf4ab7",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "99c968cdd2834d4ca0d8cfc1a5a45032",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "d6022d622fe97ca1f53ec82ab7760ba5",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "d940e7a52de205056f514dfb607ae7c2",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "70103854eb9efefbec06170eb180f0b2",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "bce00b851d23d89f79b4fddfdffc450b",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "cd129a1ee5f40d29885b151d7e03c1c9",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "49e4475f1042319638a1ac153179df29",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "82b1318e7502523952b53079298bc8f8",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "1db1588dcd7b6e0f363d136c560c6972",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "24df70b13ce76cb2e7e5a9764c5cbb60",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "5911060f6e9d00c5e2094808892e5498",
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"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "bc46e5358dca0bbf898a3ddb653877e2",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "ceebd7928536a2168e13b2978cbe0f86",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "e42ef061ab1226560cfe85ff211cea73",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "d7aa5a88ad0b480429356b9d864f4cc4",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "ea44279e480430ce8bffbe5ea1c3ac9c",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "d4516c60d83688126ae0c525f5860e1c",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "36c639448372b428d361ad1b11b54754",
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"build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "73ad3303fe1a82005918fbc5dae3446c",
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"build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "fa659b5d6119acba6570c92ce4d35ae2",
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"build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "73ad3303fe1a82005918fbc5dae3446c",
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@ -4132,14 +4132,14 @@
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"build/prefab/lib/mac_x86_64_gui/release/libballisticaplus.a": "3e5c5fd0a09f55ba7b05ce1e2ec7171e",
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"build/prefab/lib/mac_x86_64_server/debug/libballisticaplus.a": "1659535e95e3047fda529543e265ac97",
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"build/prefab/lib/mac_x86_64_server/release/libballisticaplus.a": "3e5c5fd0a09f55ba7b05ce1e2ec7171e",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "c0485c893482ed8d4cd58cca89a91bef",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "ff7845b253a5b54a9e3768d2071b945d",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "a49f3aa9afddcc2408807fd275399868",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "2fac5b977c68f28c20f2bb230e15fdac",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "17c44e22e015d13824f1e98f1f632335",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "0237ab1e6ce1d8bea03b85757cd01d8b",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "eedd20534754d746b0ec6c1db4d1af6f",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "f9978fd4147952019a8b643a240fd36e",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "9b192a30bda69790d0b64f91f5e0994f",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "663e75e5c4ef1e7600508bba725c0bc1",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "468ba57dc9006630c0c3c65f660c45cf",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "59e48b3aaca43e98a74c2147a5235c78",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "8219f3131e89ff059d0524d6fbe76e73",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "24254f5fa2d8389a58a86c035a757254",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "cf0bd162dbb597c8f86739547f3cea79",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "85e3392a2b6a05f66eb43efc3045826b",
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"src/assets/ba_data/python/babase/_mgen/__init__.py": "f885fed7f2ed98ff2ba271f9dbe3391c",
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"src/assets/ba_data/python/babase/_mgen/enums.py": "794d258d59fd17a61752843a9a0551ad",
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"src/ballistica/base/mgen/pyembed/binding_base.inc": "efa61468cf098f77cc6a234461d8b86d",
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@ -1,4 +1,4 @@
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### 1.7.37 (build 21999, api 9, 2024-09-05)
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### 1.7.37 (build 22004, api 9, 2024-09-05)
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- Bumping api version to 9. As you'll see below, there's some UI changes that
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will require a bit of work for any UI mods to adapt to. If your mods don't
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touch UI stuff at all you can simply bump your api version and call it a day.
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@ -52,7 +52,7 @@ if TYPE_CHECKING:
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# Build number and version of the ballistica binary we expect to be
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# using.
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TARGET_BALLISTICA_BUILD = 21999
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TARGET_BALLISTICA_BUILD = 22004
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TARGET_BALLISTICA_VERSION = '1.7.37'
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@ -44,7 +44,8 @@ class PlayWindow(bui.MainWindow):
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uiscale = bui.app.ui_v1.uiscale
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width = 1100 if uiscale is bui.UIScale.SMALL else 800
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x_offs = 150 if uiscale is bui.UIScale.SMALL else 0
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height = 550
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y_offs = -60 if uiscale is bui.UIScale.SMALL else 0
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height = 650 if uiscale is bui.UIScale.SMALL else 550
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button_width = 400
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if origin_widget is not None:
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@ -77,21 +78,34 @@ class PlayWindow(bui.MainWindow):
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transition=transition,
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origin_widget=origin_widget,
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)
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self._back_button = back_button = btn = bui.buttonwidget(
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parent=self._root_widget,
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position=(55 + x_offs, height - 132),
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size=(120, 60),
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scale=1.1,
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text_res_scale=1.5,
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text_scale=1.2,
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autoselect=True,
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label=bui.Lstr(resource='backText'),
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button_type='back',
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)
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self._back_button: bui.Widget | None
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if uiscale is bui.UIScale.SMALL:
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self._back_button = None
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bui.containerwidget(
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edit=self._root_widget,
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on_cancel_call=self.main_window_back,
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)
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else:
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self._back_button = bui.buttonwidget(
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parent=self._root_widget,
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position=(55 + x_offs, height - 132 + y_offs),
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size=(60, 60),
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scale=1.1,
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text_res_scale=1.5,
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text_scale=1.2,
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autoselect=True,
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label=bui.charstr(bui.SpecialChar.BACK),
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button_type='backSmall',
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on_activate_call=self.main_window_back,
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)
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bui.containerwidget(
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edit=self._root_widget, cancel_button=self._back_button
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)
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txt = bui.textwidget(
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parent=self._root_widget,
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position=(width * 0.5, height - 101),
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position=(width * 0.5, height - 101 + y_offs),
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# position=(width * 0.5, height -
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# (101 if main_menu else 61)),
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size=(0, 0),
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@ -110,16 +124,14 @@ class PlayWindow(bui.MainWindow):
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v_align='center',
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)
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bui.buttonwidget(
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edit=btn,
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button_type='backSmall',
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size=(60, 60),
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label=bui.charstr(bui.SpecialChar.BACK),
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)
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if uiscale is bui.UIScale.SMALL:
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bui.textwidget(edit=txt, text='')
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v = height - (110 if self._playlist_select_context is None else 90)
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v = (
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height
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- (110 if self._playlist_select_context is None else 90)
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+ y_offs
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)
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v -= 100
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clr = (0.6, 0.7, 0.6, 1.0)
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v -= 280 if self._playlist_select_context is None else 180
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@ -510,11 +522,8 @@ class PlayWindow(bui.MainWindow):
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)
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if uiscale is bui.UIScale.SMALL:
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back_button.delete()
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bui.containerwidget(
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edit=self._root_widget,
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on_cancel_call=self.main_window_back,
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# cancel_button=bui.get_special_widget('back_button'),
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selected_child=(
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self._coop_button
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if self._playlist_select_context is None
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@ -522,12 +531,8 @@ class PlayWindow(bui.MainWindow):
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),
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)
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else:
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bui.buttonwidget(
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edit=back_button, on_activate_call=self.main_window_back
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)
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bui.containerwidget(
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edit=self._root_widget,
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cancel_button=back_button,
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selected_child=(
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self._coop_button
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if self._playlist_select_context is None
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@ -763,7 +768,7 @@ class PlayWindow(bui.MainWindow):
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sel = self._coop_button
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elif sel_name == 'Free-for-All Games':
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sel = self._free_for_all_button
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elif sel_name == 'Back':
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elif sel_name == 'Back' and self._back_button is not None:
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sel = self._back_button
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else:
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sel = (
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@ -7,7 +7,7 @@
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#include "ballistica/base/app_adapter/app_adapter.h"
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#include "ballistica/base/audio/audio.h"
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#include "ballistica/base/graphics/component/simple_component.h"
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#include "ballistica/base/input/device/keyboard_input.h"
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#include "ballistica/base/input/device/keyboard_input.h" // IWYU pragma: keep
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#include "ballistica/base/input/input.h"
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#include "ballistica/base/logic/logic.h"
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#include "ballistica/base/support/app_config.h"
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@ -54,11 +54,11 @@ UI::OperationContext::~OperationContext() {
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assert(runnables_.empty());
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}
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// Complain if our Finish() call was never run (unless we're being torn
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// down due to an exception).
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if (!ran_finish_ && !std::current_exception()) {
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// Complain if our Finish() call was never run (unless it seems we're being
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// torn down as part of stack-unwinding due to an exception).
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if (!ran_finish_ && !std::uncaught_exceptions()) {
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BA_LOG_ERROR_NATIVE_TRACE_ONCE(
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"UI::InteractionContext_ being torn down without Complete called.");
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"UI::InteractionContext_ being torn down without Finish() called.");
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}
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// Our runnables are raw unmanaged pointers; need to explicitly kill them.
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@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int {
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namespace ballistica {
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// These are set automatically via script; don't modify them here.
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const int kEngineBuildNumber = 21999;
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const int kEngineBuildNumber = 22004;
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const char* kEngineVersion = "1.7.37";
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const int kEngineApiVersion = 9;
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@ -1355,6 +1355,7 @@ static auto PyContainerWidget(PyObject* self, PyObject* args,
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ui_op_context.Finish();
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return widget->NewPyRef();
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BA_PYTHON_CATCH;
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}
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@ -2633,13 +2634,15 @@ static PyMethodDef PyOnScreenChangeDef = {
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// -----------------------------------------------------------------------------
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auto PythonMethodsUIV1::GetMethods() -> std::vector<PyMethodDef> {
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return {PyRootUIBackPressDef, PyGetSpecialWidgetDef, PySetPartyWindowOpenDef,
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PyButtonWidgetDef, PyCheckBoxWidgetDef, PyImageWidgetDef,
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PyColumnWidgetDef, PyContainerWidgetDef, PyRowWidgetDef,
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PyScrollWidgetDef, PyHScrollWidgetDef, PyTextWidgetDef,
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PyWidgetDef, PyUIBoundsDef, PyGetSoundDef,
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PyGetTextureDef, PyGetQRCodeTextureDef, PyGetMeshDef,
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PyIsAvailableDef, PyOnScreenChangeDef};
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return {
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PyRootUIBackPressDef, PyGetSpecialWidgetDef, PySetPartyWindowOpenDef,
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PyButtonWidgetDef, PyCheckBoxWidgetDef, PyImageWidgetDef,
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PyColumnWidgetDef, PyContainerWidgetDef, PyRowWidgetDef,
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PyScrollWidgetDef, PyHScrollWidgetDef, PyTextWidgetDef,
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PyWidgetDef, PyUIBoundsDef, PyGetSoundDef,
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PyGetTextureDef, PyGetQRCodeTextureDef, PyGetMeshDef,
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PyIsAvailableDef, PyOnScreenChangeDef,
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};
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}
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#pragma clang diagnostic pop
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@ -1406,7 +1406,7 @@ void ContainerWidget::SelectWidget(Widget* w, SelectionCause c) {
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}
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for (auto& widget : widgets_) {
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if (&(*widget) == w) {
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Widget* prevSelectedWidget = selected_widget_;
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Widget* prev_selected_widget = selected_widget_;
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// Deactivate old selected widget.
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if (selected_widget_) {
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@ -1420,8 +1420,8 @@ void ContainerWidget::SelectWidget(Widget* w, SelectionCause c) {
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// Store the old one as prev-selected if its not the one we're
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// selecting now. (otherwise re-selecting repeatedly kills our prev
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// mechanism).
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if (prevSelectedWidget != selected_widget_) {
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prev_selected_widget_ = prevSelectedWidget;
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if (prev_selected_widget != selected_widget_) {
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prev_selected_widget_ = prev_selected_widget;
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}
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} else {
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static bool printed = false;
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@ -36,8 +36,8 @@ class ContainerWidget : public Widget {
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void SetStartButton(ButtonWidget* button);
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void SetOnCancelCall(PyObject* call_tuple);
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// Set a widget to selected (must already have been added to dialog)
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// Pass nullptr to deselect widgets.
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// Set a widget to selected (must already have been added to dialog). Pass
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// nullptr to deselect widgets.
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void SelectWidget(Widget* w, SelectionCause s = SelectionCause::NONE);
|
||||
void ReselectLastSelectedWidget();
|
||||
void ShowWidget(Widget* w);
|
||||
|
||||
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Reference in New Issue
Block a user